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renderer.h
Age
Commit message (
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Author
2020-12-30
Remove wlr_create_renderer_func_t
Simon Ser
2020-12-30
backend/drm: remove special linear case for cursor plane
Simon Ser
2020-12-22
backend/drm: remove drm_fb_acquire
Simon Ser
2020-12-22
backend/drm: make drm_fb_acquire return a FB ID
Simon Ser
2020-12-22
backend/drm: drop export_drm_bo
Simon Ser
2020-12-13
backend/drm: stop using GBM flags
Simon Ser
2020-12-09
backend/drm: remove EGL config
Simon Ser
2020-11-15
backend/drm: add support for wlr_swapchain multi-GPU
Simon Ser
2020-11-15
backend/drm: get rid of wlr_drm_fb_type
Simon Ser
2020-11-15
backend/drm: use wlr_swapchain
Simon Ser
2020-04-28
backend/drm: introduce wlr_drm_fb
Scott Anderson
2019-10-23
backend/drm: retry without modifiers for the primary plane
Simon Ser
2019-10-11
backend/drm: use modifiers for our GBM buffers
Simon Ser
2019-06-07
backend/drm: add basic support for direct scan-out
emersion
2019-01-29
backend/drm: fix GBM format mismatch
emersion
2018-05-31
Merge branch 'master' into screencontent
emersion
2018-05-29
backend/drm: support multi-planar DMA-BUFs when exporting
emersion
2018-05-29
output, backend/drm: add wlr_output_export_dmabuf
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-04-25
Make sure we don't use others' prefixes
emersion
2018-04-25
Remove wlr_ prefix from local symbols
emersion
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-02-12
Reformat all #include directives
emersion
2018-02-09
Swap buffers with damage
emersion
2018-01-21
output: add damage tracking via buffer age
emersion
2017-10-01
Minor fixes
Scott Anderson
2017-10-01
Multi-GPU DRM
Scott Anderson
2017-10-01
Add renderer pointer inside drm_surface
Scott Anderson
2017-09-30
Split DRM rendering to its own file
Scott Anderson