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2022-11-15backend: return wlr_session in wlr_backend_autocreate() callSimon Ser
Up until now, wlr_backend_autocreate() created the wlr_session and then stuffed it into struct wlr_multi_backend so that compositors can grab it later. This is an abuse of wlr_multi_backend and the wlr_backend API: wlr_backend_get_session() and wlr_multi_backend.session only exist to accomodate the needs of wlr_backend_autocreate(). What's more, the DRM and libinput backends don't implement wlr_backend_impl.get_session. Instead, return the struct wlr_session to the compositor in the wlr_backend_autocreate() call. wlr_backend_get_session() will be removed in the next commit.
2022-06-21wlr_input_device: remove anon union fieldIsaac Freund
This union is unnecessary since the recent input device refactor and can now be replaced by wlr_*_from_input_device() functions.
2022-03-17types/wlr_tablet_tool: uniformize events nameSimon Zeni
2022-03-17types/wlr_tablet_pad: uniformize events nameSimon Zeni
2022-03-17types/wlr_keyboard: uniformize events nameSimon Zeni
2022-03-17types/wlr_input_device: move width_mm and height_mm fields to wlr_tablet and ↵Simon Zeni
wlr_touch
2021-11-18examples: init wlr_output with allocator and rendererSimon Zeni
2021-07-06move wlr_box from /types to /utilSimon Zeni
2021-04-19Stop specifying xkb_rule_namesSimon Ser
If a NULL xkb_rule_names pointer is passed to xkb_keymap_new_from_names, libxkbcommon will default to reading the XKB_* env variables. So there's no need to do it ourselves. Also s/xkb_map_new_from_names/xkb_keymap_new_from_names/ since the latter is more consistent with the returned struct name. [1]: https://xkbcommon.org/doc/current/structxkb__rule__names.html
2021-04-19examples: remove dependency on GLES2 for compositor examplesSimon Ser
Most of the examples had a GLES2 dependency, but weren't using it. Convert multi-pointer to wlr_renderer instead of using directly glClear.
2021-04-19examples: use wlr_output_preferred_modeSimon Ser
2020-12-30Remove wlr_create_renderer_func_tSimon Ser
This callback allowed compositors to customize the EGL config used by the renderer. However with renderer v6 EGL configs aren't used anymore. Instead, buffers are allocated via GBM and GL FBOs are rendered to. So customizing the EGL config is a no-op.
2020-11-11Remove unneeded includes from wlr_input_device.hIsaac Freund
This uncovered many places where we were using things without directly including them.
2020-02-08examples: Fix compositor-examplesScott Anderson
Due to the way the wlr_output API was changed, these examples would never get a frame event to start the rendering loop. We now commit the outputs to start it.
2019-11-20Add -Wmissing-prototypesSimon Ser
This requires functions without a prototype definition to be static. This allows to detect dead code, export less symbols and put shared functions in headers.
2019-07-27Remove all wayland-server.h includesSimon Ser
The documentation for wayland-server.h says: > Use of this header file is discouraged. Prefer including > wayland-server-core.h instead, which does not include the server protocol > header and as such only defines the library PI, excluding the deprecated API > below. Replacing wayland-server.h with wayland-server-core.h allows us to drop the WL_HIDE_DEPRECATED declaration.
2019-04-23output: refactor frame submission APISimon Ser
This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit
2018-09-03Handle setting keymap in examples more securelyrandom human
2018-08-16Fix build on FreeBSDemersion
2018-07-14rename wlr_tablet_tool to wlr_tabletMarkus Ongyerth
The previous naming was based on the input-device capability names from libinput. With code that uses the libinput_tablet_tool and mapping into tablet-v2, this is confusing, so the name is changed to follow the names used in the protocol.
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-05-30Fix double-free in the tablet.c and touch.c examplesTobias Blass
The wl_display_destroy function already destroys the backend's renderer. Freeing it by hand causes a segmentation fault.
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
2018-05-10Fixed emersion's issuesTimidger
2018-05-10Fixed style issuesTimidger
2018-05-10Made tablet standaloneTimidger
2018-05-10Moved cat out of support, removed supportTimidger
2018-04-01examples: get wlr_renderer from the backendemersion
2018-03-31Untie wlr_backend from wlr_rendereremersion
2018-03-28Remove width_mm from tablet eventsDrew DeVault
2018-03-26render: add simple functions to render rectangles and ellipsesemersion
2018-03-21render/gles2: make wlr_renderer_begin take viewport sizeemersion
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-03-15matrix: use 2D matricesemersion
2018-03-15matrix: unify API, don't use array pointersemersion
2018-03-15matrix: move to types/emersion
2018-03-07Add mode support to libinput backendDrew DeVault
And extend tablet example with tilt and ring support
2018-02-03render: make wlr_renderer_clear take a float[4] for the coloremersion
2018-01-22render: add wlr_renderer_clear and wlr_renderer_scissoremersion
2018-01-21output: add damage tracking via buffer ageemersion
2018-01-19output: fix software cursors damage trackingemersion
2018-01-15Fixed logging for examplesTimidger
2017-11-01Move shared example codeDrew DeVault
2017-09-24Move keyboard logic to wlr_{keyboard,seat}Drew DeVault
2017-08-19examples: separate compositor_fini from runDominique Martinet
compositor_fini destroys the display, but it is an error to destroy it before e.g. wlr_seat that references it. This lets us order destroy calls properly, following first-in-last-out logic.
2017-08-19wlr renderer/texture: rename init to create when it does allocDominique Martinet
2017-08-15Prevent alloc errors from crashingCalvin Lee
Resolves #76
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-10Fix example for updated glesnyorain
2017-08-10Implement drm (egl) buffer attachingnyorain