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2020-11-11Remove unneeded includes from wlr_input_device.hIsaac Freund
This uncovered many places where we were using things without directly including them.
2020-08-14examples/simple: use wlr_renderer instead of GLSimon Ser
2020-08-14examples/simple: use wlr_output_preferred_modeSimon Ser
2020-02-08examples: Fix compositor-examplesScott Anderson
Due to the way the wlr_output API was changed, these examples would never get a frame event to start the rendering loop. We now commit the outputs to start it.
2019-11-20Add -Wmissing-prototypesSimon Ser
This requires functions without a prototype definition to be static. This allows to detect dead code, export less symbols and put shared functions in headers.
2019-07-27Remove all wayland-server.h includesSimon Ser
The documentation for wayland-server.h says: > Use of this header file is discouraged. Prefer including > wayland-server-core.h instead, which does not include the server protocol > header and as such only defines the library PI, excluding the deprecated API > below. Replacing wayland-server.h with wayland-server-core.h allows us to drop the WL_HIDE_DEPRECATED declaration.
2019-04-23output: refactor frame submission APISimon Ser
This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit
2018-09-03Handle setting keymap in examples more securelyrandom human
2018-07-29examples: cleanup simpleemersion
- Move a log to where it should be - Enforce code style - Rename wlr to backend
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-05-30cleanup: Use void for zero-parameter functionsGenki Sky
Signed-off-by: Genki Sky <sky@genki.is>
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
2018-05-10Fixed emersion's issuesTimidger
2018-05-10Fixed style issuesTimidger
2018-05-10Remvoed unnecessary wayland socket in examplesTimidger
2018-05-10Made touch standaloneTimidger
TODO test
2018-05-10simple now works on DRMTimidger
2018-05-10Can now quit the simple exampleTimidger
2018-05-10Got simple working without keyboard inputTimidger
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-01-21output: add damage tracking via buffer ageemersion
2018-01-19output: fix software cursors damage trackingemersion
2018-01-15Fixed logging for examplesTimidger
2017-11-01Move shared example codeDrew DeVault
2017-09-24Move keyboard logic to wlr_{keyboard,seat}Drew DeVault
2017-08-19examples: separate compositor_fini from runDominique Martinet
compositor_fini destroys the display, but it is an error to destroy it before e.g. wlr_seat that references it. This lets us order destroy calls properly, following first-in-last-out logic.
2017-08-06Changed header paths.Scott Anderson
2017-06-29Merge branch 'wlcore'Drew DeVault
2017-06-28Move example -> examplesDrew DeVault
And the compositor example into its own directory