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2020-11-11Remove unneeded includes from wlr_input_device.hIsaac Freund
This uncovered many places where we were using things without directly including them.
2020-07-28examples: remove unnecessary gles2.h importsRouven Czerwinski
2020-06-20examples/pointer: fix wlr_renderer_end call orderSimon Ser
Calling wlr_renderer_end after wlr_output_commit would make an assertion fail.
2020-02-08examples: Fix compositor-examplesScott Anderson
Due to the way the wlr_output API was changed, these examples would never get a frame event to start the rendering loop. We now commit the outputs to start it.
2019-11-20Add -Wmissing-prototypesSimon Ser
This requires functions without a prototype definition to be static. This allows to detect dead code, export less symbols and put shared functions in headers.
2019-07-27Remove all wayland-server.h includesSimon Ser
The documentation for wayland-server.h says: > Use of this header file is discouraged. Prefer including > wayland-server-core.h instead, which does not include the server protocol > header and as such only defines the library PI, excluding the deprecated API > below. Replacing wayland-server.h with wayland-server-core.h allows us to drop the WL_HIDE_DEPRECATED declaration.
2019-04-23output: refactor frame submission APISimon Ser
This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit
2019-01-13Fix software cursor rendering for tinywl and some examplesAlexander Bakker
2018-09-03Handle setting keymap in examples more securelyrandom human
2018-08-16Fix build on FreeBSDemersion
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-05-25backends: implement custom EGL and renderer initializationIlia Bozhinov
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987
2018-05-13rename sample state to "state"Tony Crisci
2018-05-13pointer example: use xcursor managerTony Crisci
2018-05-13make pointer show up in pointer exampleTony Crisci
2018-05-10Fixed emersion's issuesTimidger
2018-05-10Fixed style issuesTimidger
2018-05-10Remvoed unnecessary wayland socket in examplesTimidger
2018-05-10Made examples/pointer standaloneTimidger
2018-05-10Moved cat out of support, removed supportTimidger
2018-03-28Remove width_mm from tablet eventsDrew DeVault
2018-03-28Remove width_mm from wlr_touch eventsDrew DeVault
2018-03-28Remove width_mm from wlr_pointer eventsDrew DeVault
2018-03-24Redesign wlr_textureemersion
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-03-15matrix: move to types/emersion
2018-01-21output: add damage tracking via buffer ageemersion
2018-01-19output: fix software cursors damage trackingemersion
2018-01-15Fixed logging for examplesTimidger
2017-12-12Update output layout when scale or transform changesemersion
2017-11-20Use wl_list for touch points in examples/emersion
2017-11-16rename touch slot to touch idTony Crisci
2017-11-11Add scale parameter to wlr_cursor_set_imageemersion
2017-11-01Move shared example codeDrew DeVault
2017-10-31Remove outdated TODOs, use wlr_surface_has_bufferemersion
2017-10-31Add multi-pointer exampleemersion
2017-10-31Remove wlr_cursor_set_xcursor for nowemersion
2017-10-31Manage wlr_output_cursor from wlr_cursoremersion
2017-10-31Fix rootstonemersion
2017-10-22Forgot to rename theseDrew DeVault
2017-10-21Merge branch 'master' into heghe/wl_listDrew DeVault
2017-10-21Rename remaining refs to wlr_listDrew DeVault
2017-10-21Remove wl_list_init when using wl_signal_addemersion
2017-10-20Replace list_t with wl_list for wlr_input_deviceHeghedus Razvan
Signed-off-by: Heghedus Razvan <heghedus.razvan@gmail.com>
2017-10-06Transform hotspot with cursorVersus Void
Fix #188
2017-09-24Move keyboard logic to wlr_{keyboard,seat}Drew DeVault
2017-09-06Merge pull request #136 from acrisci/bug/rename-output-layout-createDrew DeVault
Rename wlr_output_layout_init()
2017-09-05Rename wlr_output_layout_init()Tony Crisci
Rename wlr_output_layout_init() to wlr_output_layout_create() to be consistent with the rest of the api.
2017-09-05move device configuration to config.hTony Crisci
2017-09-05pointer.c: refactor device configurationTony Crisci