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output-layout.c
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Author
2024-01-25
backend: take wl_event_loop instead of wl_display in wlr_backend_autocreate()
Simon Ser
2023-11-25
Cleanup wlr_matrix.h includes
Simon Ser
2023-11-23
output-layout: take wl_display in constructor
Simon Ser
2023-10-03
treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical
Alexander Orzechowski
2023-06-27
examples: enable new outputs
Simon Ser
2023-06-23
output: add wlr_output_state_init()
Simon Ser
2023-06-13
examples: Drop usage of wlr_output.pending
Alexander Orzechowski
2023-06-05
add render timer API
Rose Hudson
2023-05-30
examples: convert to new rendering API
Simon Ser
2022-11-15
backend: return wlr_session in wlr_backend_autocreate() call
Simon Ser
2022-06-21
wlr_input_device: remove anon union field
Isaac Freund
2022-03-17
types/wlr_keyboard: uniformize events name
Simon Zeni
2021-11-18
examples: init wlr_output with allocator and renderer
Simon Zeni
2021-07-06
move wlr_box from /types to /util
Simon Zeni
2021-04-19
Stop specifying xkb_rule_names
Simon Ser
2021-04-19
examples: remove dependency on GLES2 for compositor examples
Simon Ser
2021-04-19
examples: use wlr_output_preferred_mode
Simon Ser
2021-02-23
Fix wl_shm_format passed to wlr_texture_from_pixels
Simon Ser
2020-12-30
Remove wlr_create_renderer_func_t
Simon Ser
2020-11-11
Replace wlr_key_state with wl_keyboard_key_state
Isaac Freund
2020-02-08
examples: Fix compositor-examples
Scott Anderson
2019-11-20
Add -Wmissing-prototypes
Simon Ser
2019-07-27
Remove all wayland-server.h includes
Simon Ser
2019-04-23
output: refactor frame submission API
Simon Ser
2018-11-06
Use _POSIX_C_SOURCE, use shm_open
emersion
2018-09-03
Destroy layout after display in examples/output-layout
random human
2018-09-03
Handle setting keymap in examples more securely
random human
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-05-30
examples/output-layout: destroy wl_display
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-05-10
Fixed emersion's issues
Timidger
2018-05-10
Fixed style issues
Timidger
2018-05-10
Made output layout example standalone
Timidger
2018-04-01
examples: get wlr_renderer from the backend
emersion
2018-03-31
Untie wlr_backend from wlr_renderer
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-21
render/gles2: make wlr_renderer_begin take viewport size
emersion
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-03-15
renderer: replace wlr_texture_get_matrix by wlr_render_texture
emersion
2018-03-15
matrix: use 2D matrices
emersion
2018-03-15
matrix: unify API, don't use array pointers
emersion
2018-03-15
matrix: move to types/
emersion
2018-02-25
Add alpha to wlr_render_with_matrix
Guido Günther
2018-02-03
render: make wlr_renderer_clear take a float[4] for the color
emersion
2018-01-22
render: add wlr_renderer_clear and wlr_renderer_scissor
emersion
2018-01-21
output: add damage tracking via buffer age
emersion
2018-01-19
output: fix software cursors damage tracking
emersion
2018-01-15
Fixed logging for examples
Timidger
2017-12-31
Fix views outside output layout
emersion
2017-12-12
Update output layout when scale or transform changes
emersion
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