Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-23 | output: refactor frame submission API | Simon Ser | |
This is necessary for direct scan-out and other upcoming features. This patch changes the output API to look like the wl_surface API. Outputs now have some double-buffered state: the frame to be submitted (currently only wlr_renderer frames are supported) and the damaged region. To attach a pending frame, use wlr_output_attach_render. To set the pending damaged region, use wlr_output_set_damage. To submit the pending state, call wlr_output_commit. This will submit the pending frame to the backend. To migrate from the old API to the new one: - Replace wlr_output_make_current calls by wlr_output_attach_render - Replace wlr_output_swap_buffers calls by wlr_output_set_damage and wlr_output_commit | |||
2018-11-06 | Use _POSIX_C_SOURCE, use shm_open | emersion | |
2018-09-03 | Destroy layout after display in examples/output-layout | random human | |
2018-09-03 | Handle setting keymap in examples more securely | random human | |
2018-07-09 | util: add wlr_ prefix to log symbols | emersion | |
2018-05-30 | examples/output-layout: destroy wl_display | emersion | |
Thanks @tobiasblass for pointing this out. See #1017. | |||
2018-05-25 | backends: implement custom EGL and renderer initialization | Ilia Bozhinov | |
Compositors now have more control over how the backend creates its renderer. Currently all backends create an EGL/GLES2 renderer, so the necessary attributes for creating the context are passed to a user-provided callback function. It is responsible for initializing provided wlr_egl and to return a renderer. On fail, return 0. Fixes #987 | |||
2018-05-10 | Fixed emersion's issues | Timidger | |
2018-05-10 | Fixed style issues | Timidger | |
2018-05-10 | Made output layout example standalone | Timidger | |
2018-04-01 | examples: get wlr_renderer from the backend | emersion | |
2018-03-31 | Untie wlr_backend from wlr_renderer | emersion | |
2018-03-24 | Redesign wlr_texture | emersion | |
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air. | |||
2018-03-21 | render/gles2: make wlr_renderer_begin take viewport size | emersion | |
This allows raw GL calls outside wlr_renderer to be removed. | |||
2018-03-19 | render: split render.h into wlr_renderer.h and wlr_texture.h | emersion | |
2018-03-15 | renderer: replace wlr_texture_get_matrix by wlr_render_texture | emersion | |
2018-03-15 | matrix: use 2D matrices | emersion | |
2018-03-15 | matrix: unify API, don't use array pointers | emersion | |
2018-03-15 | matrix: move to types/ | emersion | |
2018-02-25 | Add alpha to wlr_render_with_matrix | Guido Günther | |
so we can use the alpha channel to e.g. blend in textures | |||
2018-02-03 | render: make wlr_renderer_clear take a float[4] for the color | emersion | |
2018-01-22 | render: add wlr_renderer_clear and wlr_renderer_scissor | emersion | |
2018-01-21 | output: add damage tracking via buffer age | emersion | |
2018-01-19 | output: fix software cursors damage tracking | emersion | |
2018-01-15 | Fixed logging for examples | Timidger | |
2017-12-31 | Fix views outside output layout | emersion | |
2017-12-12 | Update output layout when scale or transform changes | emersion | |
2017-11-01 | Move shared example code | Drew DeVault | |
2017-10-11 | Add FreeBSD compatibility | Greg V | |
2017-09-25 | Merge branch 'master' into rootston | Drew DeVault | |
2017-09-24 | Move keyboard logic to wlr_{keyboard,seat} | Drew DeVault | |
2017-09-22 | wlr-seat-keyboard: basic events | Tony Crisci | |
2017-09-05 | Rename wlr_output_layout_init() | Tony Crisci | |
Rename wlr_output_layout_init() to wlr_output_layout_create() to be consistent with the rest of the api. | |||
2017-08-31 | use monotonic clock time for animations | Tony Crisci | |
2017-08-31 | remove unused outputs list in output-layout.c | Tony Crisci | |
2017-08-31 | fix layout hotplugging issue in output-layout.c | Tony Crisci | |
2017-08-31 | cleanup output-layout example | Tony Crisci | |
2017-08-31 | implement output layout auto configuration | Tony Crisci | |
2017-08-26 | refactor example config and add ini.c | Tony Crisci | |
2017-08-26 | change output layout coords to double type | Tony Crisci | |
2017-08-19 | examples: separate compositor_fini from run | Dominique Martinet | |
compositor_fini destroys the display, but it is an error to destroy it before e.g. wlr_seat that references it. This lets us order destroy calls properly, following first-in-last-out logic. | |||
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet | |
2017-08-18 | bring output configuration into shared.h | Tony Crisci | |
2017-08-18 | Refactor example output config | Tony Crisci | |
Put all the config parsing into shared.h so it is shared among the examples. | |||
2017-08-17 | Clean up wlr_output_layout | Drew DeVault | |
2017-08-17 | improve collision detection algorithm | Tony Crisci | |
2017-08-17 | reconfigure output on resolution change | Tony Crisci | |
2017-08-17 | vt change bugfix | Tony Crisci | |
2017-08-17 | add helper methods for intersection | Tony Crisci | |
2017-08-17 | layout-output example: only render if its on the output | Tony Crisci | |