Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-19 | wlr renderer/texture: rename init to create when it does alloc | Dominique Martinet | |
2017-08-18 | Fix wlr_data_device_manager | nyorain | |
2017-08-18 | Implement wlr_data_{source,device,device_manager} | nyorain | |
2017-08-17 | Update keyboard modifiers in example compositor | nyorain | |
2017-08-17 | Fix wlr_seat; add to example compositor | nyorain | |
2017-08-15 | Merge pull request #91 from martinetd/move_wl_shell | Drew DeVault | |
Move wl_shell into wlroots | |||
2017-08-15 | Merge pull request #88 from 4e554c4c/alloc_crashing | Drew DeVault | |
Prevent alloc errors from crashing | |||
2017-08-15 | Make wlr_wl_shell_create work like xdg | Dominique Martinet | |
Also: - rename wlr_xdg_shell_v6_init to create as that is what it does - free wlr_xdg_shell on failure to create wl_global, the struct is not initialized enough to call destroy at that point | |||
2017-08-15 | example compositor: only iterate over wl_shell and xdg_shell surfaces | Dominique Martinet | |
2017-08-15 | Move wl_shell into wlroots | Dominique Martinet | |
2017-08-15 | Change how surface matricies are calculated | Drew DeVault | |
2017-08-15 | implement surface sizing | Tony Crisci | |
2017-08-15 | Prevent alloc errors from crashing | Calvin Lee | |
Resolves #76 | |||
2017-08-11 | Refactor meson and move xdg-shell into wlroots | Drew DeVault | |
2017-08-10 | Refactor EGL handling | Drew DeVault | |
2017-08-10 | Implement wlr_surface_flush_damage | Drew DeVault | |
2017-08-09 | implement surface frame | Tony Crisci | |
The surface frame callback lets a window know when it is a good time to show the next frame if it is animating. In particular, this callback is used by weston-simple-shm to throttle drawing. | |||
2017-08-09 | add xdg shell destructors | Tony Crisci | |
2017-08-09 | Add xdg shell stubs | Tony Crisci | |
2017-08-09 | Move wlr_surface into wlr | nyorain | |
2017-08-09 | Add first wlr_surface example implementation | nyorain | |
2017-08-08 | Rename wlr_surface -> wlr_texture; attach -> upload | nyorain | |
2017-08-06 | Changed header paths. | Scott Anderson | |
2017-08-04 | Implement shm buffer surface attach interface | Tony Crisci | |
Implement surface_attach method. This is called when a client attaches an shm buffer with wl_surface_attach(). Implement the GLES2 interface for attaching shm buffers. This creates an opengl texture with the shm buffer contents for the surface. This commit also includes some working code to render the surfaces onto the screen for demonstration purposes. | |||
2017-08-03 | Add surface interface stubs in compositor example | Tony Crisci | |
Add the wayland surface interface to the example compositor. Implement the create_surface method to create a new wlr surface from the wayland surface and add the interface. | |||
2017-07-11 | Revert "Merge pull request #27 from ascent12/meson" | Drew DeVault | |
This reverts commit 85805da021006697c85489c3e30717c2b807441c, reversing changes made to 8189c64d7f07a756abf5a6189719f02b2f1af967. | |||
2017-07-11 | Changed build system to meson | Scott Anderson | |
2017-06-29 | Merge branch 'wlcore' | Drew DeVault | |
2017-06-28 | Add shim implementations of wl_{compositor,shell} | Drew DeVault | |
To example compositor | |||
2017-06-28 | Move example -> examples | Drew DeVault | |
And the compositor example into its own directory |