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The subconnector property indicates the connector sub-type. This is
useful because that usually indicates what kind of connector the user
has plugged in to their monitor, e.g. a DisplayPort-to-DVI cable will
indicate a DVI subconnector. Also some laptops have non-DP connectors
that are internally linked to a DP port on the GPU.
Set the output description accordingly.
See https://drmdb.emersion.fr/properties/3233857728/subconnector
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Just in case.
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Add fallbacks when DRI3 1.2 isn't supported.
Closes: https://github.com/swaywm/wlroots/issues/2586
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We were calling wlr_renderer_autocreate before wlr_backend_init,
which caused a NULL dereference on wlr_backend.impl.
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The new wlr_renderer_autocreate API is great for compositors, however
it causes some issues with DRM multi-GPU support.
A DRM child backend wants the compositor to use the parent GPU, so it
exposes the parent's DRM FD in get_drm_fd. However, in order to be able
to perform multi-GPU buffer copies, the child DRM backend still needs to
create a local renderer.
Use the new private wlr_renderer_autocreate_with_drm_fd function to
avoid creating a renderer for the parent GPU.
Fixes: e128e6c08dc0 ("render: drop egl parameters from wlr_renderer_autocreate")
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Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.
References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
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Just like get_renderer, iterate over all sub-backends until we find one
that implements get_drm_fd.
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This function allows backends to return the DRM FD they are using. This
will allow the allocator and the renderer to use the right device.
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We don't need this check, wlr_buf is guaranteed not to be NULL.
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Since 5b1b43c68c7a ("backend/drm: make wlr_drm_plane.{pending,queued,current}_fb
pointers"), current_fb can be NULL if there's no buffer. If current_fb
is not NULL, current_fb->wlr_buf is guaranteed to not be NULL.
Closes: https://github.com/swaywm/wlroots/issues/2634
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These aren't used anymore.
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Just like other backends, use the EGL GBM platform. This will make it
easier to move the allocator and renderer initialization out of the
backends.
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Stop using wlr_drm_surface.{width,height} to figure out the size of a
gbm_bo. In the future we'll stop using wlr_drm_plane.surf, so these will
be zero. Instead, rely on gbm_bo_get_{width,height}.
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Instead of importing buffers to GBM and KMS at each frame, cache them
and re-use them while the wlr_buffer is alive.
This is the same as [1] and [2] but for the DRM backend.
[1]: https://github.com/swaywm/wlroots/pull/2538
[2]: https://github.com/swaywm/wlroots/pull/2539
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Stop keeping track of buffers on the parent GPU when multi-GPU is used.
This removes support for export_dmabuf on secondary GPUs, but renderer
v6 will bring this back by managing the swapchains in wlr_output instead
of the backends.
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This will be useful once we start re-using wlr_drm_fb.
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errno isn't guaranteed to be set after a plane_get_next_fb failure, so
we were printing garbage.
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This isn't used anymore by any backend.
Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
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wl_event_loop_add_fd only accepts READABLE and WRITABLE. ERROR and
HANGUP are always implicitly enabled.
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keyboard_handle_leave would always process 1 keycode more than was
pending, which meant reading uninitialized memory from the "pressed"
array.
Found by valgrind.
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Sometimes wlr_session_find_gpus will encounter an error. This is
different from finding zero GPUs.
On error, wlr_session_find_gpus already returns -1. However, this is
casted to size_t, so callers uncorrectly assume this is a success.
Instead, make wlr_session_find_gpus return a ssize_t and allow callers
to handle the error accordingly.
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We were importing cursor buffers as wl_buffers over and over again.
Instead, only import these once.
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wlr_drm_connector.crtc may be updated by the DRM backend while a
page-flip is pending. In this case, the page-flip handler won't be able
to find the right wlr_drm_connector from the CRTC ID.
Save the CRTC when performing a page-flip to ensure we always find the
right connector when we get the event.
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When the session is inactive, we can't change the KMS state. Ignore
hotplug events so that compositors don't try to perform a modeset when
a connector is plugged in. We already re-scan connectors when the
session becomes active.
To test, run a wlroots compositor on VT 1, switch to VT 2, unplug a
connector, re-plug it, switch back to VT 1. Without this patch the
screen is black on VT 1.
References: https://github.com/swaywm/wlroots/issues/2370
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If we get an authenticated primary node from the X11 server, don't use
it because we can't authenticate our Wayland clients with it. Instead,
open a render node.
Closes: https://github.com/swaywm/wlroots/issues/2576
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This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
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We now properly mark the cursor plane's formats as linear-only, and we
now have a version of wlr_drm_format_intersect that handles the case of
linear-only formats and implicit modifiers.
We can remove the special drm_plane_init_surface flag we had for cursor
planes. This also allows us to use a non-linear layout for cursor planes
on drivers that support it.
Tested on amdgpu GFX9.
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Simplifies error handling.
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If the kernel driver doesn't support modifiers, it still expects cursor
FBs to have a LINEAR layout. See [1] for expectations for framebuffers
attached to the cursor plane.
[1]: https://patchwork.freedesktop.org/patch/408512/
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The Present protocol states:
> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.
Instead of a global event context, use a per-window event context to fix
this error:
[backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307
Closes: https://github.com/swaywm/wlroots/issues/2577
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This makes wlroots able to run on some big-endian machines like G4 and
G5 systems with ATI Radeon 7500 AGP graphics.
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Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.
The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.
[1]: https://github.com/swaywm/wlroots/pull/1894
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Use the "<object>_<event>" notation for listeners, use
"handle_<listener>" for handlers.
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Just use wlr_texture.{width,height} directly.
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