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2020-12-22backend/drm: destroy DRM connectors that disappearSimon Ser
This was lost during the refactoring. We were previously calling wlr_output_destroy, which destroyed the connector as well. Fixes: 248c7787c7b4 ("backend/drm: refactor wlr_output destruction")
2020-12-22backend/drm: error on size mismatch in drm_surface_blitSimon Ser
2020-12-22backend/drm: remove drm_fb_acquireSimon Ser
Instead, import the buffer into GBM and KMS in drm_fb_import. Also move the multi-GPU copy there if necessary.
2020-12-22backend/drm: make drm_fb_acquire return a FB IDSimon Ser
2020-12-22backend/drm: drop export_drm_boSimon Ser
Not used anymore.
2020-12-22backend/drm: grab DMA-BUF from wlr_buffer instead of gbm_boSimon Ser
Get the DMA-BUF directly out of the wlr_buffer instead of relying on the gbm_bo. This eliminates a roundtrip through GBM.
2020-12-22backend/drm: don't save texture in gbm_bo user dataSimon Ser
The GBM BO is destroyed when released anyways.
2020-12-21backend/x11: destroy buffers when destroying outputSimon Ser
2020-12-21backend/x11: re-use pixmapsSimon Ser
Instead of re-importing a buffer each time we submit a frame, re-use the pixmaps if possible.
2020-12-21backend/wayland: re-use wl_buffersSimon Ser
Instead of re-importing a buffer each time we submit a new frame, re-use the wl_buffer objects if possible.
2020-12-19backend/wayland: remove EGL configSimon Ser
We don't use EGLSurface anymore, so we don't need to choose an EGL config anymore.
2020-12-18backend/drm: avoid gcc stringop-truncation warningRonan Pigott
2020-12-18backend/drm: remove unused wlr_drm_plane.drm_formatSimon Ser
2020-12-18backend/drm: refactor wlr_output destructionSimon Ser
Instead of hand-rolling our own manual wlr_output cleanup function, rely on wlr_output_destroy to remove an output from the compositor's state.
2020-12-18backend/drm: introduce wlr_drm_connector.nameSimon Ser
The DRM backend is a little special when it comes to wlr_outputs: the wlr_drm_connectors are long-lived and are created even when no screen is connected. A wlr_drm_connector only advertises a wlr_output to the compositor when a screen is connected. As such, most of wlr_output's state is invalid when the connector is disconnected. We want to stop using wlr_output state on disconnected connectors. Introduce wlr_drm_connector.name which is always valid regardless of the connector status to avoid reading wlr_output.name when disconnected.
2020-12-18backend/drm: introduce wlr_drm_conn_logSimon Ser
Simplify and unify connector-specific logging with a new wlr_drm_conn_log macro. This makes it easier to understand which connector a failure is about, without having to explicitly integrate the connector name in each log message.
2020-12-18backend/x11: send more precise output present eventsSimon Ser
Instead of sending dummy output present events, use the X11 Present extension to send more precise events.
2020-12-18backend/x11: use DRI3Open to get DRM FDSimon Ser
Instead of relying on EGL to retrieve the DRM FD, query it from the DRI3 extension. Use the EGL GBM platform, and drop the EGL config.
2020-12-18backend/drm: use wlr_drm_format_{create,add}Simon Ser
Instead of manually allocating and initializing the structs, use the new wlr_drm_format helpers.
2020-12-17backend/drm: print DRM device name when scanning connectorsSimon Ser
2020-12-17backend/drm: add wlr_drm_backend.nameSimon Ser
Save the DRM device name in a wlr_drm_backend field, so that we can easily use it for logging purposes.
2020-12-17backend/drm: remove nouveau workaroundSimon Ser
The workaround is broken because drm_fb_acquire doesn't leave the EGL context current anymore. We'll need to re-introduce it. References: https://github.com/swaywm/wlroots/issues/2525
2020-12-17backend/x11: fix DRI3 formats not usedSimon Ser
We queried DRI3 formats, but we weren't using them. Because of a typo, only render formats were used. Fixes: c59aacf94465 ("backend/x11: query modifiers supported by X11 server") Closes: https://github.com/swaywm/wlroots/issues/2552
2020-12-16backend/headless: select the rendering device ourselvesSimon Ser
Backends will eventually stop creating their renderer. To prepare for this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer. Pick a render node using libdrm. The new allocator/renderer creation logic looks very much like what will end up in common code.
2020-12-15backend/drm: add wlr_drm_connector.backendSimon Ser
This allows the DRM code to have direct access to the wlr_drm_backend without having to go through an upcast via get_drm_backend_from_backend.
2020-12-15backend: use fcntl(F_DUPFD_CLOEXEC) instead of dupSimon Ser
This makes sure the CLOEXEC flag is set on the dup'ed FD.
2020-12-15backend/drm: dup FD before wlr_gbm_allocator_createSimon Ser
The GBM allocator takes ownership of the DRM FD.
2020-12-15Remove inline keywordSimon Ser
The compiler is smarter at figuring out whether a function should be inlined or not.
2020-12-13backend/drm: stop using GBM flagsSimon Ser
gbm_bo_create_with_modifiers doesn't take GBM flags, so our wlr_gbm_allocator interface doesn't either. We were still internally using GBM flags in the DRM backend, leading to awkward back-and-forth conversions. The only flag passed to drm_plane_init_surface was GBM_BO_USE_LINEAR, so turn that into a bool to make sure other flags can't be passed in. Move the "force linear" logic out of init_drm_surface, because the supplied wlr_drm_format should already contain that information.
2020-12-13backend/x11: fix xinput mask mixed up with presentSimon Ser
Don't mix xinput and present flags. Fixes: d79a00bf0208 ("backend/x11: switch to wlr_swapchain")
2020-12-13backend/x11: query modifiers supported by X11 serverSimon Ser
2020-12-13backend/x11: switch to wlr_swapchainSimon Ser
2020-12-13backend/wayland: query render formatsSimon Ser
2020-12-13backend/wayland: use wlr_swapchain for cursor surfaceSimon Ser
2020-12-13backend/wayland: use wlr_swapchain for main surfaceSimon Ser
The cursor surface still uses a wl_egl_window. References: https://github.com/swaywm/wlroots/issues/1352
2020-12-13backend/wayland: stop rendering black frame on initSimon Ser
Instead of rendering a black frame, schedule a frame event to ask the compositor to render a proper frame.
2020-12-13output: stop assuming a frame is pending in initSimon Ser
- The DRM backend initially doesn't have a frame scheduled initially. However the compositor is expected to set a mode to start the rendering loop (frame_pending is set to true in drm_crtc_pageflip). - The headless and X11 backends have a timer to schedule frames, so they ignore this hint completely. - The Wayland backend renders a fake frame to start the rendering loop. It's the only case where a frame is pending on init, move the assumption there.
2020-12-11backend/drm: remove workaround for amdgpu DP MSTSimon Ser
Closes: https://github.com/swaywm/wlroots/issues/2533
2020-12-09backend/drm: remove EGL configSimon Ser
Since we're using wlr_swapchain, we don't need to provide an EGL config.
2020-12-08backend/drm: fix missing wlr_drm_format.capSimon Ser
This caused issues with wlr_drm_format_dup.
2020-12-08backend/headless: add support for direct scan-outSimon Ser
I was about to add a check to fail instead of crash when the compositor uses direct scan-out, but with renderer v6 it's so simple to just add support for direct scan-out, why bother? Closes: https://github.com/swaywm/wlroots/issues/2523
2020-12-08backend/drm: don't assume possible_crtcs has only one bit setStephane Chauveau
This isn't necessarily the case [1]. This should fix an assertion failure on Raspberry Pi 4 dual screen. [1]: https://lists.freedesktop.org/archives/dri-devel/2020-August/275142.html Closes: https://github.com/swaywm/wlroots/issues/1943 Co-authored-by: Simon Ser <contact@emersion.fr>
2020-12-08backend/drm: stop tracking overlay planesSimon Ser
We don't do anything with them. Once we do, we can easily add this back.
2020-12-08backend/drm: unset current surface before importingSimon Ser
drm_fb_import_wlr may need to change the current EGL context. For instance by calling drm_fb_clear, which calls wlr_buffer_unlock, which may destroy a buffer if the cursor swapchain size has changed, which calls gles2's destroy_buffer, which calls glDeleteFramebuffers. Closes: https://github.com/swaywm/wlroots/issues/2479
2020-12-07backend/drm: use EGL_PLATFORM_GBM_KHRSimon Ser
This is just the vendor-agnostic define for the GBM platform. It has the same value as EGL_PLATFORM_GBM_MESA, so should work with old drivers that only offer the Mesa-vendored extension too.
2020-12-07backend/headless: create a config-less EGL contextSimon Ser
2020-12-07drm: do not unset make/model before emitting destroy eventIlia Bozhinov
2020-12-05backend/session/libseat: set XDG_SESSION_TYPESimon Ser
libseat will call logind's SetType method if necessary.
2020-12-04backend/drm: remove unused if in drm_connector_move_cursorSimon Ser
We return early if we don't have a plane.
2020-12-03backend/drm: query render formatsSimon Ser
On some platforms it's possible that the display engine supports modifiers not supported by the render engine. Query render formats and intersect them with plane formats to accommodate for this.