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2018-05-15backend/wayland: print output name in window titleemersion
2018-05-12Add support for discrete axis valuesemersion
2018-05-09Fix hardware cursors scale & transformemersion
2018-05-04Merge pull request #936 from emersion/full-hardware-cursorsemersion
output: always use hardware cursors if available
2018-05-03Fix typos in comments and stringsmorganamilo
2018-05-03drm: only disable atomic modesetting when WLR_DRM_NO_ATOMIC == 1Guido Günther
Don't allow any value of the env var to disable atomic mode setting.
2018-05-03backend/wayland: don't transform pointer eventsGuido Günther
We do this in a backend independent way in wlr_cursor now.
2018-05-03backend/x11: don't transform pointer eventsGuido Günther
We do this in a backend independent way in wlr_cursor now.
2018-05-01output: always use hardware cursors if availableemersion
This changes the `wlr_output_impl.set_cursor` function to take a `wlr_texture` instead of a byte buffer. This simplifies the DRM and Wayland backends since they were creating textures from the byte buffer anyway. With this commit, performance should be improved when moving the cursor since outputs don't need to be re-rendered anymore.
2018-04-30backend/{wayland,x11}: fix pointer coords for transformed outputsemersion
2018-04-29backend/x11: add one pointer per outputemersion
2018-04-29backend/wayland: only set one pointer listeneremersion
2018-04-29backend/wayland: create one virtual pointer per outputemersion
2018-04-29input-device: add output_name field, populate it from libinputemersion
2018-04-28backend/x11: correctly destroy input devicesemersion
2018-04-28backend/headless: remove useless destructoremersion
2018-04-28backend/wayland: add proper error handling to wlr_wl_backend_createemersion
2018-04-26Merge pull request #902 from emersion/various-memory-leaksDrew DeVault
Various memory leaks
2018-04-25backend: destroy renderer when destroying backendemersion
2018-04-25Don't use the wlr_ prefix for static functionsemersion
2018-04-25Make sure we don't use others' prefixesemersion
2018-04-25Remove wlr_ prefix from local symbolsemersion
2018-04-25render/egl: allow passing NULL to surface and image destructorsemersion
2018-04-24render/egl: add wlr_egl_destroy_surfaceemersion
2018-04-17Merge pull request #873 from emersion/output-dont-emit-mode-twiceDrew DeVault
output: don't emit the mode event if it hasn't changed
2018-04-18output: don't emit the mode event if it hasn't changedemersion
This also fixes #535.
2018-04-15x11 backend: Expose events mean "needs swap"Uli Schlachter
When the X11 server sends an expose event, that means that "this rectangle here (the event contains x,y,width,height) has undefined contents on your window; please redraw that". This means that we need a swap. However, so far the code does not actually enforce that a swap happens. For example, start rootston, switch to another workspace and then switch back. The rootston window will not be redrawn (before commit 52b058c2a31fb, it would just be fully white; after that commit it will show whatever was visible on the old workspace). This is because the drawing code concludes that nothing needs to be done. However, in fact a swap is necessary. This reverts commit e79d92458852373, because its optimisation is already done now: wlr_output_update_needs_swap() emits a signal, which is handled by wlr_output_damage with a call to wlr_output_schedule_frame(). This function does nothing if a frame is already pending. Thus, the optimisation from commit e79d92458852373 now happens implicitly. Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-04-15x11 backend: Ignore expose if frame is pendingUli Schlachter
When resizing rootston with the mouse, the result is really slow. One can see that rootston needs quite a while for drawing the newly visible area. This is because every single expose event is handled on its own and causes (apparently) a full repaint or at least a swap. This commit improves things by only causing a new frame if none is pending already. With this change, there is almost no delay in rootston drawing the newly visible area. Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-04-15x11 backend: Do not set a back pixel on windowsUli Schlachter
Before this commit, the x11 server would fill any exposed area with white before the wlroots x11 backend got a chance to do anything. This was e.g. visible when running rootston and resizing the window: When the window becomes larger, the new area is filled with black. By just not setting a back pixel value, this commit gets rid of this behaviour. Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-04-15x11_handle_input_event: Remove return valueUli Schlachter
handle_x11_event() and x11_handle_input_event() react to different kinds of events, so it does not make much of a difference if x11_handle_input_event() signals if it handled an event or not. Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-04-15handle_x11_event: Remove return valueUli Schlachter
This function always returns "false", so its return type can simply be changed to void. Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-04-08backend: remove wlr_backend_get_eglemersion
2018-04-05backend/{x11,headless}: use default if supplied refresh is invalidemersion
2018-04-04Add ifdef to build without X11Tancredi Orlando
2018-04-03backend/{x11,headless}: fix refresh rateemersion
2018-04-03Merge pull request #807 from swaywm/input-inhibitDrew DeVault
Input inhibit
2018-04-03Implement input inhibit in rootstonDrew DeVault
2018-04-03backend/x11: fix cursor position when receiving configure eventemersion
2018-04-03backend/x11: fix WLR_HAS_XCB_XKB always undefinedemersion
2018-04-02Merge pull request #792 from emersion/x11-backend-blank-cursorDrew DeVault
backend/x11: hide cursor
2018-03-31Merge pull request #794 from emersion/renderer-untie-backendDrew DeVault
Untie wlr_backend from wlr_renderer
2018-03-31Fix cursor transform on DRM backendemersion
2018-03-31Untie wlr_backend from wlr_rendereremersion
2018-03-31backend/x11: flush after destroying windowemersion
Otherwise the destroy message is kept buffered and never reaches the X11 server. Thanks X11.
2018-03-31backend/x11: hide cursoremersion
2018-03-30backend/x11: fix extra outputemersion
2018-03-30backend/wayland: cleanup input transform codeemersion
2018-03-30backend/x11: fix input eventsemersion
2018-03-30backend/x11: add WLR_X11_OUTPUTS supportemersion
2018-03-30backend/x11: refactor, prepare support for multiple outputsemersion