Age | Commit message (Collapse) | Author |
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Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.
The goal is to help the pixman rendering process.
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When a new texture is set, the hotspot may actually belong to the
previous texture and be out of bounds. Rather than incur X errors for
these, clamp the hotspot to be inside of the texture.
This fixes weston examples updating their cursors (e.g.
weston-eventdemo).
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This allows us to easily iterate on all features and only deal with
bools.
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We don't need it anymore now that we've stopped using the EGL Xlib
platform.
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Fixes #2659
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The X11 backend uses the Present extension to schedule frames. The
refresh rate is unused.
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When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes #2670
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These are ones I see log messages about in my setup.
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This makes full-screen with weston-terminal work.
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The transform matrix was all 0's, which meant that effectively nothing
got rendered other than the clear color.
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The region variable was shadowed in an if block. As a result, in the
outer block region was always XCB_NONE and was never destroyed (causing
a memory leak on the server).
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
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This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
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Just in case.
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Add fallbacks when DRI3 1.2 isn't supported.
Closes: https://github.com/swaywm/wlroots/issues/2586
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Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.
References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
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These aren't used anymore.
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This isn't used anymore by any backend.
Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
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If we get an authenticated primary node from the X11 server, don't use
it because we can't authenticate our Wayland clients with it. Instead,
open a render node.
Closes: https://github.com/swaywm/wlroots/issues/2576
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This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
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The Present protocol states:
> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.
Instead of a global event context, use a per-window event context to fix
this error:
[backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307
Closes: https://github.com/swaywm/wlroots/issues/2577
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Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.
The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.
[1]: https://github.com/swaywm/wlroots/pull/1894
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Instead of re-importing a buffer each time we submit a frame, re-use the
pixmaps if possible.
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Instead of sending dummy output present events, use the X11 Present
extension to send more precise events.
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Instead of relying on EGL to retrieve the DRM FD, query it from the
DRI3 extension.
Use the EGL GBM platform, and drop the EGL config.
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We queried DRI3 formats, but we weren't using them. Because of a typo,
only render formats were used.
Fixes: c59aacf94465 ("backend/x11: query modifiers supported by X11 server")
Closes: https://github.com/swaywm/wlroots/issues/2552
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This makes sure the CLOEXEC flag is set on the dup'ed FD.
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Don't mix xinput and present flags.
Fixes: d79a00bf0208 ("backend/x11: switch to wlr_swapchain")
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Register an X11 error handler, and optionally use xcb-errors to print a
detailed message.
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There's no reason to have duplicate enums
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The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.
Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.
On the long term, we'll be able to remove attach_render and
rollback_render together.
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After swapping buffers, it doesn't make sense to perform more rendering
operations. Unset the context to reflect this.
This commit makes it so the context is always only current between
wlr_egl_make_current and wlr_egl_swap_buffers.
This is an alternative to [1].
[1]: https://github.com/swaywm/wlroots/pull/2212
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This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.
Closes: https://github.com/swaywm/wlroots/issues/2197
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Ensure these are set to the correct value.
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Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.
However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.
The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].
When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.
Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.
This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.
[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
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This prevents GL commands to affect a previously current EGL surface
after a buffer swap.
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