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path: root/backend/multi/backend.c
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2018-09-18backend/multi: add assertionsemersion
2018-08-03multi-backend: do not expose internal renderersMariusz Bialonczyk
backend_get_renderer() is now returning the renderer of the primary GPU, instead of its own renderer, since that's the thing which actually does all of the "real" rendering wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU is handled). credits: @ascent12
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-05-19backend/multi: disallow multiple renderers at the same timeemersion
2018-04-25Remove wlr_ prefix from local symbolsemersion
2018-04-08backend: remove wlr_backend_get_eglemersion
2018-02-19Revert "ELF Visibility"Drew DeVault
2018-02-19Explicitly export EFL symbolsScott Anderson
2018-02-12Reformat all #include directivesemersion
2018-02-12Make wlr_signal_emit_safe privateemersion
2018-02-12Remove wlr_backend.events.{output_remove,device_remove}emersion
2018-02-12Add wlr_signal_emit_safeemersion
2018-01-30backend: fix use-after-free when destroying backendsemersion
The backend destroy signal is emitted before the output_remove signal is. When the destroy signal is emitted listeners remove their output_remove listener, so the output_remove signal is never received and listeners have an invalid output pointer. The correct way to solve this would be to remove the output_remove signal completely and use the wlr_output.events.destroy signal instead. This isn't yet possible because wl_signal_emit is unsafe and listeners cannot be removed in listeners.
2018-01-23Backport screenshooter fixes from the renderer redesign v1emersion
This backports some changes to #319 to fix the screenshooter data format. This also adds wlr_backend_get_renderer which will be useful to support multiple renderers.
2017-12-28Remove display_destroy on multi-backend destroyTimidger
2017-12-21handle display destroyTony Crisci
2017-12-20backend add and remove eventsTony Crisci
2017-12-20rootston: handle backend creation failedTony Crisci
2017-12-19multibackend remove subbackendTony Crisci
2017-12-19subbackend state destroyTony Crisci
2017-12-19remove session from multibackendTony Crisci
2017-12-19Destroy multi backend on display destroyemersion
2017-12-08Listen to display destroy in sessionemersion
It's not the backend's responsibility to destroy the session anymore.
2017-11-01multi_backend_destroy: fix trivial use-after-freeDominique Martinet
2017-10-21Merge branch 'master' into heghe/wl_listDrew DeVault
2017-10-21Remove wl_list_init when using wl_signal_addemersion
2017-10-20Replace list_t with wl_list in wlr_multi_backendHeghedus Razvan
Signed-off-by: Heghedus Razvan <heghedus.razvan@gmail.com>
2017-08-26Merge wlr_udev into wlr_sessionScott Anderson
2017-08-26Rename functions to be consistent with #93Scott Anderson
2017-08-16Prevent alloc errors from crashing in `list_t`Calvin Lee
This commit changes the `list_t` api so that alloc errors can be detected and worked around. Also fixes errors not found in 5cc7342
2017-08-15Prevent alloc errors from crashingCalvin Lee
Resolves #76
2017-08-14Fix wlr_multi_backend_add incorrect assertDominique Martinet
2017-08-13Add backend detection functionsCalvin Lee
Resolves #80
2017-08-13wlr_backend_init -> wlr_backend_startDrew DeVault
Also renames create to init. We'll use create for anything that allocates and init for anything that takes a pointer and initializes it.
2017-08-12Refactor out wlr_backend_state from wl/multiDrew DeVault
2017-08-10Refactor EGL handlingDrew DeVault
2017-08-05Check for multi backend before using itDrew DeVault
2017-08-06Fixed VT switchingScott Anderson
2017-08-06Changed header paths.Scott Anderson
2017-08-06Changed ownership of wlr_session to the multi backend.Scott Anderson
Currently breaks VT switching for examples.
2017-06-21Reorganize wlr-commonDrew DeVault
2017-06-13Establish multi backend supportDrew DeVault