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2017-08-14Refactor out wlr_touch_stateDominique Martinet
2017-08-14Refactor out wlr_tablet_tool_stateDominique Martinet
2017-08-14Refactor out wlr_tablet_pad_stateDominique Martinet
2017-08-14Refactor out wlr_pointer_stateDominique Martinet
2017-08-14Refactor out wlr_keyboard_stateDominique Martinet
2017-08-14Refactor out wlr_input_device_stateDominique Martinet
2017-08-13Add backend detection functionsCalvin Lee
Resolves #80
2017-08-13wlr_backend_init -> wlr_backend_startDrew DeVault
Also renames create to init. We'll use create for anything that allocates and init for anything that takes a pointer and initializes it.
2017-08-13libinput backend: massive renamingDominique Martinet
- 'libinput' (backend's) to libinput_context - 'device' (libinput_device) to libinput_dev - 'dev' (wlr_device) to wlr_dev - 'devices' lists tangling of libinput devices to wlr_devices - 'devices' list of wlr_devices in backend state to wlr_device_lists
2017-08-13libinput backend: match logging for removal and addDominique Martinet
Only log removal of devices once, but also log it for devices that we do not care about.
2017-08-13libinput: remove useless get_context callDominique Martinet
That function is literally just "return event->device->seat->libinput" We do not use context, so do not fetch it.
2017-08-12Re-enable backend autoselectionDrew DeVault
2017-08-12Update libinput backend with new state designDrew DeVault
2017-08-12libinput: fix segfault when handling non-wlr device removalDominique Martinet
2017-08-12Use libinput_event_destroy/xkb_*_unrefDominique Martinet
Also sneak in a missing drmModeFreePlaneResources
2017-08-12libinput: signal input remove on libinput backend destroyDominique Martinet
This lets the upper crust cleanup and free their own states
2017-08-12libinput backend: fill in handle_device_removedDominique Martinet
And fix input_remove_notify accordingly
2017-08-11Fix libinput destroy for devices with multiple capabilitiesDominique Martinet
2017-08-11Complete a few destroy functionsDominique Martinet
This adds missing free calls for: - drm outputs - libinput backend in general - final udev free - output mode state
2017-08-11Build libinput events on the stack instead of allocatingDominique Martinet
2017-08-06Changed header paths.Scott Anderson
2017-06-21Make event names consistentDrew DeVault
2017-06-21Reorganize wlr-commonDrew DeVault
2017-06-21Update everyone to use new headersDrew DeVault
2017-06-21Fixed VT switchingScott Anderson
2017-06-19Implement keyboard LEDsDrew DeVault
2017-06-19Implement tablet padsDrew DeVault
2017-06-15Add tablet exampleDrew DeVault
2017-06-15Implement wlr_tablet_toolDrew DeVault
2017-06-14Flesh out touch events and add demoDrew DeVault
2017-06-14Allocate wlr_touch devicesDrew DeVault
2017-06-13Implement libinput wlr_pointerDrew DeVault
2017-06-13Incorporate XKBCommon into exampleDrew DeVault
2017-06-13Only allocate device state when it will be usedDrew DeVault
This design also avoids double frees in the future when we're creating several wlr_input_devices from one libinput_device.
2017-06-13Reassign ownership of libinput handleDrew DeVault
2017-06-13Split keyboard code out into its own fileDrew DeVault
2017-06-13Handle key pressesDrew DeVault
2017-06-13Initialize keyboards from libinputDrew DeVault
2017-06-13Fix issues, flesh out event handling somewhatDrew DeVault
2017-06-13Add error handling and init in backend_autocreateDrew DeVault
2017-06-13Initial pass on libinput backendDrew DeVault