Age | Commit message (Collapse) | Author |
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We sometimes used HAS_, sometimes polluted the LIBINPUT_ namespace,
etc.
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Reduce a level of identation in "handle_pointer_axis" to keep the
consistency with "handle_pointer_axis_value120".
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On newer versions of libinput, the event LIBINPUT_EVENT_POINTER_AXIS
has been deprecated in favour of LIBINPUT_EVENT_POINTER_SCROLL_WHEEL,
LIBINPUT_EVENT_POINTER_SCROLL_FINGER and
LIBINPUT_EVENT_POINTER_SCROLL_CONTINUOUS.
Where new events are provided by the backend, ignore
LIBINPUT_EVENT_POINTER_AXIS, receive high-resolution scroll events from
libinput and emit the appropiate wlr_pointer signal.
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Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.
In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.
The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
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The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.
`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.
The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
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The wlr_libinput_input_device now owns its wlr_pointer, instead of creating
a new wlr_libinput_input_device for it
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wlr_pointer owns its wlr_input_device. It will be initialized when the
pointer is initialized, and finished when the pointer is destroyed.
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Receive hold gesture events from libinput and emit the appropiate
wlr_pointer signal.
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This protocol relays touchpad gesture events produced by libinput to
supporting clients (e.g. Evince, Eye of GNOME).
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Frame events group logically connected pointer events. It makes sense to make
the backend responsible for sending frame events, since once the events are
split (ie. once the frame events are stripped) it's not easy to figure out
which events belongs to which frame again.
This is also how Weston handles frame events.
Fixes https://github.com/swaywm/wlroots/issues/1468
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In pointer.c, some axis event was emitted even if the event pointer did not have
current axis.
In X11 backend pointer scroll events seem to be composed of both BUTTON_PRESS
and BUTTON_RELEASE. Therefore we should skip one of them (RELEASE) to avoid
event duplication.
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- 'libinput' (backend's) to libinput_context
- 'device' (libinput_device) to libinput_dev
- 'dev' (wlr_device) to wlr_dev
- 'devices' lists tangling of libinput devices to wlr_devices
- 'devices' list of wlr_devices in backend state to wlr_device_lists
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