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2018-01-24re-adds wlr_output_update_enabledMarkus Ongyerth
Re-add the wlr_output_update_enabled to make sure wlr_output::events.enable is called when the output enabled state changes.
2018-01-23decouples outputenable state and wl_output globalMarkus Ongyerth
This decouples wlr_output_enable and the wl_global. The previously internal functions wlr_output_(destroy/create)_global are exposed and used automatically in the wlr_output_layout to create/tear down the global. The compositor can handle them itself if it wants to, but I think this is the right moment to create/destroy the wl_output when the wlr_output_layout is used.
2018-01-04Add wlr_output::enabledemersion
2017-12-19headless backend: add wlr_output_is_headlessDominique Martinet
2017-12-19headless backend: add wlr_input_device_is_headlessDominique Martinet
2017-12-17Refactor wlr_egl_init to accept config_attribsemersion
2017-12-17Add headless input devicesemersion
2017-12-17Add full refresh rate support to custom modesemersion
2017-12-17Minimal working headless outputemersion
2017-12-17Initialize headless backendemersion