Age | Commit message (Collapse) | Author |
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backend/headless/output.c:132:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++backend->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/noop/output.c:72:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++backend->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/wayland/output.c:294:3: error: format specifies type 'unsigned long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++backend->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~~~~~
backend/x11/output.c:150:3: error: format specifies type 'long' but the argument has type 'size_t' (aka 'unsigned int') [-Werror,-Wformat]
++x11->last_output_num);
^~~~~~~~~~~~~~~~~~~~~~
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Rename lid_switch to switch_device to disambiguate lid and tablet mode switches.
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This improves the way the output numbers are handled for the headless
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
HEADLESS-2, which causes an issue since the identifier will also be
identical. With this, the last output is HEADLESS-3 and the outputs can
be distinguished.
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These are used primarily by laptops to signal
the state of the lid (open/closed) and tablet
mode if supported, based on ACPI events.
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This should be set to EGL_OPENGL_ES2_BIT.
Also fixes EGL config attributes in the headless and X11 backends.
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The previous naming was based on the input-device capability names from
libinput.
With code that uses the libinput_tablet_tool and mapping into tablet-v2,
this is confusing, so the name is changed to follow the names used in
the protocol.
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Found through static analysis
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Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes #987
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This allows raw GL calls outside wlr_renderer to be removed.
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The backend destroy signal is emitted before the output_remove
signal is. When the destroy signal is emitted listeners remove
their output_remove listener, so the output_remove signal is never
received and listeners have an invalid output pointer.
The correct way to solve this would be to remove the output_remove
signal completely and use the wlr_output.events.destroy signal
instead. This isn't yet possible because wl_signal_emit is unsafe
and listeners cannot be removed in listeners.
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This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
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