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2020-05-02
backend/headless: handle renderer destroy
Simon Ser
2020-04-22
backend/headless: add wlr_headless_backend_create_with_renderer
Simon Ser
2020-04-22
backend/headless: use FBOs instead of pbuffers
Simon Ser
2020-04-09
backend: set EGL_RENDERABLE_TYPE and EGL_SURFACE_TYPE
Simon Ser
2020-04-08
Add wlr_output_impl.rollback
Simon Ser
2020-04-08
backend: reset EGL surface after buffer swap
Simon Ser
2020-04-08
output: introduce wlr_output_test
Simon Ser
2020-01-12
render/egl: remove SURFACELESS_MESA special case
Simon Ser
2019-12-30
output: re-introduce atomic mode, enabled, scale and transform
Simon Ser
2019-12-29
output: add description
Simon Ser
2019-12-23
meson: Various improvements
Scott Anderson
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-08-07
Revert "output: atomic mode"
Rouven Czerwinski
2019-08-02
output: atomic mode, enabled, scale and transform
Simon Ser
2019-06-16
output: remove wlr_output_impl.transform
Simon Ser
2019-04-23
output: refactor backend API
Simon Ser
2019-04-22
Fix missing headers when building without X11
Alyssa Ross
2019-04-08
backend: unbreak on 32-bit architectures
Jan Beich
2019-03-19
s/lid_switch/switch_device
Ryan Walklin
2019-03-15
backend/headless: improve output number handling
Brian Ashworth
2018-12-15
[WIP][DONTMERGE]Add support for libinput_switch input devices
Ryan Walklin
2018-11-10
render: correctly set EGL_RENDERABLE_TYPE
emersion
2018-10-04
output: add presentation refresh prediction
emersion
2018-10-04
output: send present event from all backends
emersion
2018-09-18
backend/headless: add assertions
emersion
2018-07-14
rename wlr_tablet_tool to wlr_tablet
Markus Ongyerth
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-06-30
headless add_input_device: fix leak on error
Dominique Martinet
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-04-28
backend/headless: remove useless destructor
emersion
2018-04-25
backend: destroy renderer when destroying backend
emersion
2018-04-25
render/egl: allow passing NULL to surface and image destructors
emersion
2018-04-24
render/egl: add wlr_egl_destroy_surface
emersion
2018-04-08
backend: remove wlr_backend_get_egl
emersion
2018-04-05
backend/{x11,headless}: use default if supplied refresh is invalid
emersion
2018-04-03
backend/{x11,headless}: fix refresh rate
emersion
2018-03-31
Untie wlr_backend from wlr_renderer
emersion
2018-03-23
Merge branch 'master' into gles2-renderer-redesign
emersion
2018-03-21
render/egl: use EGL_KHR_debug
emersion
2018-03-21
render/gles2: make wlr_renderer_begin take viewport size
emersion
2018-03-06
Add const to x11 and input interfaces
Scott Anderson
2018-02-24
remove frame timer from headless output
Tony Crisci
2018-02-19
Revert "ELF Visibility"
Drew DeVault
2018-02-19
Explicitly export EFL symbols
Scott Anderson
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
2018-02-12
Remove wlr_backend.events.{output_remove,device_remove}
emersion
2018-02-12
Add wlr_signal_emit_safe
emersion
2018-02-09
Swap buffers with damage
emersion
2018-01-30
backend: fix use-after-free when destroying backends
emersion
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