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headless
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backend.c
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Commit message (
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Author
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2018-11-10
render: correctly set EGL_RENDERABLE_TYPE
emersion
2018-09-18
backend/headless: add assertions
emersion
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-04-25
backend: destroy renderer when destroying backend
emersion
2018-04-08
backend: remove wlr_backend_get_egl
emersion
2018-03-31
Untie wlr_backend from wlr_renderer
emersion
2018-02-19
Revert "ELF Visibility"
Drew DeVault
2018-02-19
Explicitly export EFL symbols
Scott Anderson
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
2018-02-12
Remove wlr_backend.events.{output_remove,device_remove}
emersion
2018-02-12
Add wlr_signal_emit_safe
emersion
2018-01-30
backend: fix use-after-free when destroying backends
emersion
2018-01-23
Backport screenshooter fixes from the renderer redesign v1
emersion
2018-01-04
Add wlr_output::enabled
emersion
2017-12-17
Refactor wlr_egl_init to accept config_attribs
emersion
2017-12-17
Add headless input devices
emersion
2017-12-17
Add full refresh rate support to custom modes
emersion
2017-12-17
Minimal working headless output
emersion
2017-12-17
Initialize headless backend
emersion