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backend.c
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Commit message (
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Author
2021-09-30
backend: create renderer and allocator in wlr_backend_autocreate
Simon Ser
2021-08-25
Move allocator stuff into new directory
Simon Ser
2021-07-01
buffer: make enum wlr_buffer_cap public
Simon Ser
2021-06-07
backend/headless: remove swapchain
Simon Ser
2021-05-21
backend/headless: use common renderer and allocator
Simon Ser
2021-05-21
backend: introduce wlr_backend_finish
Simon Ser
2021-04-29
backend/headless: dup DRM FD in wlr_headless_backend_create_with_renderer
Simon Ser
2021-04-28
backend: use wlr_allocator_autocreate
Simon Zeni
2021-04-28
backend: introduce backend_get_buffer_caps
Simon Zeni
2021-04-28
render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator
Simon Zeni
2021-04-26
Log drmGetDevices2 error code
Simon Ser
2021-04-15
render: rename get_dmabuf_render_formats into get_render_formats
Simon Zeni
2021-01-17
backend/headless: create renderer after wlr_backend_init
Simon Ser
2021-01-16
render: drop egl parameters from wlr_renderer_autocreate
Simon Zeni
2021-01-16
backend/headless: implement get_drm_fd
Simon Ser
2021-01-14
backend: remove unnecessary GLES2 includes
Simon Ser
2021-01-07
remove unnecessary egl includes
Simon Zeni
2021-01-07
backend: remove wlr_egl from all backends
Simon Zeni
2021-01-06
render: remove EGL config and visual from wlr_renderer_autocreate
Simon Ser
2020-12-30
Remove wlr_create_renderer_func_t
Simon Ser
2020-12-16
backend/headless: select the rendering device ourselves
Simon Ser
2020-12-15
backend: use fcntl(F_DUPFD_CLOEXEC) instead of dup
Simon Ser
2020-12-07
backend/headless: create a config-less EGL context
Simon Ser
2020-11-30
backend/headless: use a format suitable for rendering
Simon Ser
2020-11-15
backend/headless: switch to wlr_swapchain
Simon Ser
2020-05-02
backend/headless: handle renderer destroy
Simon Ser
2020-04-22
backend/headless: add wlr_headless_backend_create_with_renderer
Simon Ser
2020-04-22
backend/headless: use FBOs instead of pbuffers
Simon Ser
2020-04-09
backend: set EGL_RENDERABLE_TYPE and EGL_SURFACE_TYPE
Simon Ser
2020-01-12
render/egl: remove SURFACELESS_MESA special case
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2018-11-10
render: correctly set EGL_RENDERABLE_TYPE
emersion
2018-09-18
backend/headless: add assertions
emersion
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-04-25
backend: destroy renderer when destroying backend
emersion
2018-04-08
backend: remove wlr_backend_get_egl
emersion
2018-03-31
Untie wlr_backend from wlr_renderer
emersion
2018-02-19
Revert "ELF Visibility"
Drew DeVault
2018-02-19
Explicitly export EFL symbols
Scott Anderson
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
2018-02-12
Remove wlr_backend.events.{output_remove,device_remove}
emersion
2018-02-12
Add wlr_signal_emit_safe
emersion
2018-01-30
backend: fix use-after-free when destroying backends
emersion
2018-01-23
Backport screenshooter fixes from the renderer redesign v1
emersion
2018-01-04
Add wlr_output::enabled
emersion
2017-12-17
Refactor wlr_egl_init to accept config_attribs
emersion
2017-12-17
Add headless input devices
emersion
2017-12-17
Add full refresh rate support to custom modes
emersion
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