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Author
2018-06-30
screencopy: add support for frame flags
emersion
2018-06-30
drm backend: overflow fixes
Dominique Martinet
2018-05-31
Merge branch 'master' into screencontent
emersion
2018-05-30
Only allow one modifier per DMA-BUF, split attributes struct in render/
emersion
2018-05-29
backend/drm: support multi-planar DMA-BUFs when exporting
emersion
2018-05-29
output, backend/drm: add wlr_output_export_dmabuf
emersion
2018-05-27
backend/drm: better connector cleanup, add more logs
emersion
2018-05-25
Merge pull request #993 from emersion/bind-wl-drm-in-renderer
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-05-21
render: bind wl_drm in renderer
emersion
2018-05-16
recalculate cursor projection matrix on set_cursor
Markus Ongyerth
2018-05-09
Fix hardware cursors scale & transform
emersion
2018-05-04
Merge pull request #936 from emersion/full-hardware-cursors
emersion
2018-05-03
Fix typos in comments and strings
morganamilo
2018-05-03
drm: only disable atomic modesetting when WLR_DRM_NO_ATOMIC == 1
Guido Günther
2018-05-01
output: always use hardware cursors if available
emersion
2018-04-25
Don't use the wlr_ prefix for static functions
emersion
2018-04-25
Make sure we don't use others' prefixes
emersion
2018-04-25
Remove wlr_ prefix from local symbols
emersion
2018-04-25
render/egl: allow passing NULL to surface and image destructors
emersion
2018-04-24
render/egl: add wlr_egl_destroy_surface
emersion
2018-04-18
output: don't emit the mode event if it hasn't changed
emersion
2018-04-08
backend: remove wlr_backend_get_egl
emersion
2018-03-31
Merge pull request #794 from emersion/renderer-untie-backend
Drew DeVault
2018-03-31
Fix cursor transform on DRM backend
emersion
2018-03-31
Untie wlr_backend from wlr_renderer
emersion
2018-03-28
Remove width_mm from wlr_touch events
Drew DeVault
2018-03-26
Use DRM_FORMAT_MOD_LINEAR instead of a hardcoded constant
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-23
Merge branch 'master' into gles2-renderer-redesign
emersion
2018-03-21
backend/drm: remove remaining raw GL call
emersion
2018-03-21
render/egl: use EGL_KHR_debug
emersion
2018-03-21
render/gles2: make wlr_renderer_begin take viewport size
emersion
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-03-18
backend/drm: don't hardcode matrix
emersion
2018-03-15
matrix: rename wlr_matrix_texture to wlr_matrix_projection
emersion
2018-03-15
renderer: replace wlr_texture_get_matrix by wlr_render_texture
emersion
2018-03-15
matrix: use 2D matrices
emersion
2018-03-15
matrix: unify API, don't use array pointers
emersion
2018-03-15
matrix: move to types/
emersion
2018-03-12
backend/drm: fix cursor hotspot not updated
emersion
2018-03-11
backend/drm: refactor wlr_drm_connector_set_cursor
emersion
2018-03-01
prevent current_mode null on output_enable(false)
Markus Ongyerth
2018-02-26
restore dpms state on drm resume
Markus Ongyerth
2018-02-25
Add alpha to wlr_render_with_matrix
Guido Günther
2018-02-19
Revert "ELF Visibility"
Drew DeVault
2018-02-19
Explicitly export EFL symbols
Scott Anderson
2018-02-12
Reformat all #include directives
emersion
2018-02-12
Make wlr_signal_emit_safe private
emersion
2018-02-12
Remove wlr_backend.events.{output_remove,device_remove}
emersion
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