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backend
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drm
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renderer.c
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Commit message (
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Author
2021-01-24
backend/drm: don't blit in drm_fb_import
Simon Ser
2021-01-24
backend/drm: simplify drm_fb_lock_surface
Simon Ser
2021-01-16
backend/drm: use local DRM FD for wlr_rend
Simon Ser
2021-01-16
render/gles2: make EGL context current in bind_buffer
Simon Ser
2021-01-16
render: remove egl include from wlr_renderer
Simon Zeni
2021-01-16
render: drop egl parameters from wlr_renderer_autocreate
Simon Zeni
2021-01-12
render/egl: remove surface and buffer age args from make_current
Simon Ser
2021-01-10
backend/drm: re-use FBs
Simon Ser
2021-01-10
backend/drm: only keep track of local buffer
Simon Ser
2021-01-10
backend/drm: add wlr_drm_buf.local_wlr_buf
Simon Ser
2021-01-10
backend/drm: introduce drm_fb_create
Simon Ser
2021-01-10
backend/drm: make wlr_drm_plane.{pending,queued,current}_fb pointers
Simon Ser
2021-01-07
remove unnecessary egl includes
Simon Zeni
2021-01-07
backend: remove wlr_egl from all backends
Simon Zeni
2021-01-06
render: remove EGL config and visual from wlr_renderer_autocreate
Simon Ser
2020-12-30
Remove wlr_create_renderer_func_t
Simon Ser
2020-12-30
backend/drm: remove special linear case for cursor plane
Simon Ser
2020-12-30
backend/drm: extract linear format creation into function
Simon Ser
2020-12-22
backend/drm: error on size mismatch in drm_surface_blit
Simon Ser
2020-12-22
backend/drm: remove drm_fb_acquire
Simon Ser
2020-12-22
backend/drm: make drm_fb_acquire return a FB ID
Simon Ser
2020-12-22
backend/drm: drop export_drm_bo
Simon Ser
2020-12-22
backend/drm: don't save texture in gbm_bo user data
Simon Ser
2020-12-18
backend/drm: use wlr_drm_format_{create,add}
Simon Ser
2020-12-15
backend/drm: dup FD before wlr_gbm_allocator_create
Simon Ser
2020-12-13
backend/drm: stop using GBM flags
Simon Ser
2020-12-09
backend/drm: remove EGL config
Simon Ser
2020-12-08
backend/drm: fix missing wlr_drm_format.cap
Simon Ser
2020-12-08
backend/drm: unset current surface before importing
Simon Ser
2020-12-07
backend/drm: use EGL_PLATFORM_GBM_KHR
Simon Ser
2020-12-03
backend/drm: query render formats
Simon Ser
2020-12-03
backend/drm: take a wlr_drm_format in init_drm_surface
Simon Ser
2020-11-15
backend/drm: add support for wlr_swapchain multi-GPU
Simon Ser
2020-11-15
backend/drm: get rid of wlr_drm_fb_type
Simon Ser
2020-11-15
backend/drm: add support for wlr_swapchain buffer age
Simon Ser
2020-11-15
backend/drm: use wlr_swapchain
Simon Ser
2020-07-07
backend/drm: fix typo in drm_surface_make_current arg
Simon Ser
2020-06-13
backend: drm: Fix dmabuf resource leak
Andri Yngvason
2020-05-20
render/egl: unset current context after swapping buffers
Simon Ser
2020-05-19
backend/drm: add missing wlr_egl_unset_current
Simon Ser
2020-05-19
backend/drm: fix current EGL context on multi-GPU
Simon Ser
2020-04-29
backend/drm: strip alpha channel if necessary
Simon Ser
2020-04-28
backend/drm: introduce wlr_drm_fb
Scott Anderson
2020-04-09
backend: set EGL_RENDERABLE_TYPE and EGL_SURFACE_TYPE
Simon Ser
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-12-05
backend/drm: fix segfault in init_drm_surface
Simon Ser
2019-10-23
backend/drm: retry without modifiers for the primary plane
Simon Ser
2019-10-11
backend/drm: use modifiers for our GBM buffers
Simon Ser
2019-09-26
drm: use IMPORT_FD for INVALID modifier
Ivan Molodetskikh
2019-06-07
backend/drm: add basic support for direct scan-out
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