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fork of wlroots with action binder support
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renderer.c
Age
Commit message (
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Author
2019-12-20
Refactor EGL/GL API loading
Simon Ser
2019-12-05
backend/drm: fix segfault in init_drm_surface
Simon Ser
2019-10-23
backend/drm: retry without modifiers for the primary plane
Simon Ser
2019-10-11
backend/drm: use modifiers for our GBM buffers
Simon Ser
2019-09-26
drm: use IMPORT_FD for INVALID modifier
Ivan Molodetskikh
2019-06-07
backend/drm: add basic support for direct scan-out
emersion
2019-04-22
Fix missing headers when building without X11
Alyssa Ross
2019-02-14
Copy cursor surface to secondary gpu if necessary
Vincent Vanlaer
2019-01-29
Require libdrm >= 2.4.95
emersion
2019-01-29
backend/drm: fix GBM format mismatch
emersion
2018-11-04
backend/drm: specify minimum config attributes
emersion
2018-08-04
Remove unused data from gbm_bo userdata
Scott Anderson
2018-08-03
multi-gpu: do not flip screens on secondary GPU
Mariusz Bialonczyk
2018-07-09
util: add wlr_ prefix to log symbols
emersion
2018-05-31
Merge branch 'master' into screencontent
emersion
2018-05-30
Only allow one modifier per DMA-BUF, split attributes struct in render/
emersion
2018-05-29
backend/drm: support multi-planar DMA-BUFs when exporting
emersion
2018-05-29
output, backend/drm: add wlr_output_export_dmabuf
emersion
2018-05-25
backends: implement custom EGL and renderer initialization
Ilia Bozhinov
2018-04-25
Make sure we don't use others' prefixes
emersion
2018-04-25
Remove wlr_ prefix from local symbols
emersion
2018-04-25
render/egl: allow passing NULL to surface and image destructors
emersion
2018-04-24
render/egl: add wlr_egl_destroy_surface
emersion
2018-03-31
Untie wlr_backend from wlr_renderer
emersion
2018-03-26
Use DRM_FORMAT_MOD_LINEAR instead of a hardcoded constant
emersion
2018-03-24
Redesign wlr_texture
emersion
2018-03-23
Merge branch 'master' into gles2-renderer-redesign
emersion
2018-03-21
render/egl: use EGL_KHR_debug
emersion
2018-03-21
render/gles2: make wlr_renderer_begin take viewport size
emersion
2018-03-19
render: split render.h into wlr_renderer.h and wlr_texture.h
emersion
2018-03-18
backend/drm: don't hardcode matrix
emersion
2018-03-15
matrix: use 2D matrices
emersion
2018-03-15
matrix: unify API, don't use array pointers
emersion
2018-03-15
matrix: move to types/
emersion
2018-02-25
Add alpha to wlr_render_with_matrix
Guido Günther
2018-02-12
Reformat all #include directives
emersion
2018-02-09
Swap buffers with damage
emersion
2018-02-03
Merge remote-tracking branch 'upstream/master' into output-damage
emersion
2018-01-29
Clean up the gbm/egl as well
Markus Ongyerth
2018-01-29
relases gbm buffers on init
Markus Ongyerth
2018-01-21
output: add damage tracking via buffer age
emersion
2017-12-17
Refactor wlr_egl_init to accept config_attribs
emersion
2017-12-08
Listen to display destroy in xwayland, rename wlr_egl_free
emersion
2017-11-30
Use correct include path for glapi.h
Scott Anderson
2017-10-22
Move egl.h to render/egl.h
Scott Anderson
2017-10-08
Add GL/EGL extension loader generator
Scott Anderson
2017-10-01
Minor fixes
Scott Anderson
2017-10-01
Multi-GPU DRM
Scott Anderson
2017-10-01
Add renderer pointer inside drm_surface
Scott Anderson
2017-09-30
Split DRM rendering to its own file
Scott Anderson
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