Age | Commit message (Collapse) | Author |
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This fixes an issue that can occur with DP MST connectors not reporting
any encoders.
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This commit changes `scan_drm_connectors` to add new outputs to the end of the
list. That way, it's easier to understand what's going on with indices.
When we need to destroy outputs, we now walk the list in reverse order. This
ensures indices remain correct while iterating and removing items from the
list.
We now also make outputs without a CRTC disappear (those are in
WLR_DRM_CONN_NEEDS_MODESET state).
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Fixes #3167
A better solution could be made if there's a need to.
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There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.
Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.
In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
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CLOCK_MONOTONIC appeared in IEEE Std. 1003.1-200x, it was not part of
POSIX.1b (the 1993 version), and FreeBSD treats it accordingly.
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If a pageflip is pending before cleanup, it's still pending after. This
is used line 1177: drm_connector_cleanup is called and
conn->pageflip_pending is checked afterwards.
Fixes #1297
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output: remove idle_frame event source when destroying output
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As per [1] set drmEventContext version to 2, since wlroots does not use the
page_flip_handler2.
[1]: https://s-opensource.org/2017/04/12/libdrm-event-handling-youre-probably-wrong/
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This prevents the idle event to be activated on a destroyed
output.
This also makes the backend responsible for free-ing modes, as it
is the one allocating them and adding them to the list. Note that
the DRM backend (the only one using modes) already frees them.
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backend/drm: add support for the link-status property
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This desynchronizes our rendering loop with the vblank cycle.
In case a compositor doesn't swap buffers but schedules a frame,
emitting a frame event immediately enters a busy-loop.
Instead, ask the backend to send a frame when appropriate. On
Wayland we can just register a frame callback on our surface. On
DRM we can do a no-op pageflip.
Fixes #617
Fixes swaywm/sway#2748
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When a pageflip is pending, we'll get a DRM event for the connector
in the future. We don't want to free the connector immediately
otherwise we'll use-after-free in the pageflip handler.
This commit adds a new state, "DISAPPEARED". This asks the pageflip
handler to destroy the output after it's done pageflipping.
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This commit allows outputs that need a CRTC to steal it from
user-disabled outputs. Note that in the case there are enough
CRTCs, disabled outputs don't loose it (so there's no modeset
and plane initialization needed after DPMS). CRTC allocation
still prefers to keep the old configuration, even if that means
allocating an extra CRTC to a disabled output.
CRTC reallocation now happen when enabling/disabling an output as
well as when trying to modeset. When enabling an output without a
CRTC, we realloc to try to steal a CRTC from a disabled output
(that doesn't really need the CRTC). When disabling an output, we
try to give our CRTC to an output that needs one. Modesetting is
similar to enabling.
A new DRM connector field has been added: `desired_enabled`.
Outputs without CRTCs get automatically disabled. This field keeps
track of the state desired by the user, allowing to automatically
re-enable outputs when a CRTC becomes free.
This required some changes to the allocation algorithm. Previously,
the algorithm tried to keep the previous configuration even if a
new configuration with a better score was possible (it only changed
configuration when the old one didn't work anymore). This is now
changed and the old configuration (still preferred) is only
retained without considering new possibilities when it's perfect
(all outputs have CRTCs).
User-disabled outputs now have `possible_crtcs` set to 0, meaning
they can only retain a previous CRTC (not acquire a new one). The
allocation algorithm has been updated to do not bump the score
when assigning a CRTC to a disabled output.
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They can be re-used by another output after a subsequent hotplug.
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This commit handles better situations in which the number of
connected outputs is greater than the number of available CRTCs.
It'll enable as many outputs as possible, and transfer CRTCs to
outputs that need one on unplug.
This changes CRTC and plane reallocation to happen after scanning
DRM connectors instead of on modeset.
This cleanups CRTCs and planes on unplug to allow them to be
re-used for other outputs.
On modeset, if an output doesn't have a CRTC, the desired mode is
saved and used later when the output gains a CRTC.
Future work includes giving priority to enabled outputs over
disabled ones for CRTC allocation. This requires the compositor to
know about all outputs (even outputs without CRTCs) to properly
modeset outputs enabled in the compositor config file and disable
outputs disabled in the config file.
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I failed to see this issue with Valgrind because of the +1.
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This prevents receiving modesetting requests from the compositor
while we don't have the whole picture (ie. while we haven't yet
scanned all connectors).
This also makes connectors without CRTCs disabled (they can't be
enabled yet even if some CRTCs are free'd -- this is future work).
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This correctly frees CRTCs when disabling outputs without setting
a mode.
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This will indicate the user properly when multi-GPU is not supported by
their GPU driver.
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Create rendering resources on parent GPU, so that we can sample the
passed in texture properly. The cursor buffer needs to remain on the
same GPU.
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Allow to add additional modes to outputs
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This allows to add additional modes to the list of available video modes
using VESA Coordinated Video Timing information.
Closes #1080
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These operations are done in 32-bit arithmetics before being casted to 64-bit,
thus can overflow before the cast.
Casting early fixes the issue.
Found through static analysis
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Updates the projection matrix for the cursor plane in the DRM backend,
when the cursor is set, so new cursor are uploaded with the correct
transformation.
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