Age | Commit message (Collapse) | Author |
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Some hardware exists which doesn't support XRGB/ARGB overlays, and we
aren't even using overlay planes, so don't fail on trying to find a
format.
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This will prevent the cursor from persisting on the Linux framebuffer
terminal on exit.
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If *changed_outputs is not supplied by the calling function, track the local
allocation with a bool variable and free the allocation at the end of the
function.
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On DRM resume, such as switching back to a TTY, the output needs to be
modeset to the current mode. However, wlr_output_set_mode will return
early when attempting to set the mode to the current mode. This just
steps around wlr_output_set_mode and calls drm_connector_set_mode
directly.
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This segfault happens on multi-GPU systems.
Fixes https://github.com/swaywm/sway/issues/3717
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Add workaround for hardware cursors on nouveau
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This reverts commit 72c76b128e562c482868b42b1945ed49cbd44353.
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There is no point in modesetting an output to a mode that it is already
set to. Modesetting will cause the output to briefly flicker which is
undesirable for a noop. This returns early in `drm_connector_set_mode`
when attempting to modeset to the current mode.
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In order for a surface to be used as a cursor plane framebuffer, it
appears that requiring the buffer to be linear is sufficient.
GBM_BO_USE_SCANOUT is added in case GBM_BO_USE_LINEAR isn't sufficient
on untested hardware.
Fixes #1323
Removed wlr_drm_plane.cursor_bo as it does not serve any purpose
anymore.
Relevant analysis (taken from the PR description):
While trying to implement a fix for #1323, I found that when exporting
the rendered surface into a DMA-BUF and reimporting it with
`GBM_BO_USE_CURSOR`, the resulting object does not appear to be valid.
After some digging (turning on drm-kms debugging and switching to legacy
mode), I managed to extract the following error: ```
[drm:__setplane_check.isra.1 [drm]] Invalid pixel format AR24
little-endian (0x34325241), modifier 0x100000000000001 ``` The format
itself refers to ARGB8888 which is the same format as
`renderer->gbm_format` used in master to create the cursor bo. However,
using `gbm_bo_create` with `GBM_BO_USE_CURSOR` results in a modifier of
0. A modifier of zero represents a linear buffer while the modifier of
the surface that is rendered to is `I915_FORMAT_MOD_X_TILED` (see
https://git.kernel.org/pub/scm/linux/kernel/git/stable/linux.git/tree/include/uapi/drm/drm_fourcc.h?h=v4.20.6#n263).
In order to fix this mismatch in modifier, I added the
`GBM_BO_USE_LINEAR` to the render surface and everything started to work
just fine. I wondered however, whether the export and import is really
necessary. I then decided to test if the back buffer of the render
surface works as well, and at least on my hardware (Intel HD 530 and
Intel UHD 620) it does. This is the patch in this PR and this requires
no exporting and importing.
I have to note that I cheated in order to import DMA_BUFs into a cursor
bo when doing the first tests, since on import the Intel drivers check
that the cursor is 64x64. This is strange since cursor sizes other than
64x64 have been around for quite some time now
(https://lists.freedesktop.org/archives/mesa-commit/2014-June/050268.html).
Removing this check made everything work fine. I later (while writing
this PR) found out that `__DRI_IMAGE_USE_CURSOR` (to which
`GBM_BO_USE_CURSOR` translates) has been deprecated in mesa
(https://gitlab.freedesktop.org/mesa/mesa/blob/master/include/GL/internal/dri_interface.h#L1296),
which makes me wonder what the usecase of `GBM_BO_USE_CURSOR` is. The
reason we never encountered this is that when specifying
`GBM_BO_USE_WRITE`, a dumb buffer is created trough DRM and the usage
flag never reaches the Intel driver directly. The relevant code is in
https://gitlab.freedesktop.org/mesa/mesa/blob/master/src/gbm/backends/dri/gbm_dri.c#L1011-1089
. From this it seems that as long as the size, format and modifiers are
right, any surface can be used as a cursor.
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We create the EGL config with GBM_FORMAT_ARGB8888, but then initialize GBM BOs
with GBM_FORMAT_XRGB8888. This mismatch confuses Mesa.
Instead, we can always use GBM_FORMAT_ARGB8888, and use DRM_FORMAT_XRGB8888
when calling drmModeAddFB2.
Fixes https://github.com/swaywm/wlroots/issues/1438
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When there aren't enough CRTCs for all outputs, we try to move a CRTC from a
disabled output to an enabled one. When this happens, the old output's state
wasn't changed, so the compositor thought it was still enabled and rendering.
This commit marks the old output as WLR_DRM_CONN_NEEDS_MODESET and sets its
current mode to NULL.
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Fixes #1094
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This fixes an issue that can occur with DP MST connectors not reporting
any encoders.
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This commit changes `scan_drm_connectors` to add new outputs to the end of the
list. That way, it's easier to understand what's going on with indices.
When we need to destroy outputs, we now walk the list in reverse order. This
ensures indices remain correct while iterating and removing items from the
list.
We now also make outputs without a CRTC disappear (those are in
WLR_DRM_CONN_NEEDS_MODESET state).
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Fixes #3167
A better solution could be made if there's a need to.
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There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.
Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.
In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
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CLOCK_MONOTONIC appeared in IEEE Std. 1003.1-200x, it was not part of
POSIX.1b (the 1993 version), and FreeBSD treats it accordingly.
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If a pageflip is pending before cleanup, it's still pending after. This
is used line 1177: drm_connector_cleanup is called and
conn->pageflip_pending is checked afterwards.
Fixes #1297
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output: remove idle_frame event source when destroying output
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As per [1] set drmEventContext version to 2, since wlroots does not use the
page_flip_handler2.
[1]: https://s-opensource.org/2017/04/12/libdrm-event-handling-youre-probably-wrong/
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This prevents the idle event to be activated on a destroyed
output.
This also makes the backend responsible for free-ing modes, as it
is the one allocating them and adding them to the list. Note that
the DRM backend (the only one using modes) already frees them.
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backend/drm: add support for the link-status property
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This desynchronizes our rendering loop with the vblank cycle.
In case a compositor doesn't swap buffers but schedules a frame,
emitting a frame event immediately enters a busy-loop.
Instead, ask the backend to send a frame when appropriate. On
Wayland we can just register a frame callback on our surface. On
DRM we can do a no-op pageflip.
Fixes #617
Fixes swaywm/sway#2748
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When a pageflip is pending, we'll get a DRM event for the connector
in the future. We don't want to free the connector immediately
otherwise we'll use-after-free in the pageflip handler.
This commit adds a new state, "DISAPPEARED". This asks the pageflip
handler to destroy the output after it's done pageflipping.
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This commit allows outputs that need a CRTC to steal it from
user-disabled outputs. Note that in the case there are enough
CRTCs, disabled outputs don't loose it (so there's no modeset
and plane initialization needed after DPMS). CRTC allocation
still prefers to keep the old configuration, even if that means
allocating an extra CRTC to a disabled output.
CRTC reallocation now happen when enabling/disabling an output as
well as when trying to modeset. When enabling an output without a
CRTC, we realloc to try to steal a CRTC from a disabled output
(that doesn't really need the CRTC). When disabling an output, we
try to give our CRTC to an output that needs one. Modesetting is
similar to enabling.
A new DRM connector field has been added: `desired_enabled`.
Outputs without CRTCs get automatically disabled. This field keeps
track of the state desired by the user, allowing to automatically
re-enable outputs when a CRTC becomes free.
This required some changes to the allocation algorithm. Previously,
the algorithm tried to keep the previous configuration even if a
new configuration with a better score was possible (it only changed
configuration when the old one didn't work anymore). This is now
changed and the old configuration (still preferred) is only
retained without considering new possibilities when it's perfect
(all outputs have CRTCs).
User-disabled outputs now have `possible_crtcs` set to 0, meaning
they can only retain a previous CRTC (not acquire a new one). The
allocation algorithm has been updated to do not bump the score
when assigning a CRTC to a disabled output.
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They can be re-used by another output after a subsequent hotplug.
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This commit handles better situations in which the number of
connected outputs is greater than the number of available CRTCs.
It'll enable as many outputs as possible, and transfer CRTCs to
outputs that need one on unplug.
This changes CRTC and plane reallocation to happen after scanning
DRM connectors instead of on modeset.
This cleanups CRTCs and planes on unplug to allow them to be
re-used for other outputs.
On modeset, if an output doesn't have a CRTC, the desired mode is
saved and used later when the output gains a CRTC.
Future work includes giving priority to enabled outputs over
disabled ones for CRTC allocation. This requires the compositor to
know about all outputs (even outputs without CRTCs) to properly
modeset outputs enabled in the compositor config file and disable
outputs disabled in the config file.
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I failed to see this issue with Valgrind because of the +1.
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This prevents receiving modesetting requests from the compositor
while we don't have the whole picture (ie. while we haven't yet
scanned all connectors).
This also makes connectors without CRTCs disabled (they can't be
enabled yet even if some CRTCs are free'd -- this is future work).
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This correctly frees CRTCs when disabling outputs without setting
a mode.
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This will indicate the user properly when multi-GPU is not supported by
their GPU driver.
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Create rendering resources on parent GPU, so that we can sample the
passed in texture properly. The cursor buffer needs to remain on the
same GPU.
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