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path: root/backend/drm/drm.c
AgeCommit message (Expand)Author
2018-09-10backend/drm: de-allocate unused CRTCsemersion
2018-09-04backend/drm: damage outputs when switching CRTCsemersion
2018-09-04backend/drm: log when de-allocating CRTCemersion
2018-09-04backend/drm: better hotplug handlingemersion
2018-09-02backend/drm: fix invalid VLA size in scan_drm_connectorsemersion
2018-09-02backend/drm: emit new_output after scanning connectorsemersion
2018-09-01backend/drm: allow disabling outputs in NEEDS_MODESET stateemersion
2018-08-05Check for DRM primeScott Anderson
2018-08-04Fix hardware cursor on secondary GPUScott Anderson
2018-08-02backend/drm: remove unnecessary castsemersion
2018-08-02backend/drm: allow to pass empty gamma ramp to reset itemersion
2018-08-02Implement wlr-gamma-control-unstable-v1emersion
2018-07-09util: add wlr_ prefix to log symbolsemersion
2018-07-07Merge pull request #1095 from agx/output-add-modeDrew DeVault
2018-07-07drm: Allow to add additional modesGuido Günther
2018-06-30screencopy: add support for frame flagsemersion
2018-06-30drm backend: overflow fixesDominique Martinet
2018-05-31Merge branch 'master' into screencontentemersion
2018-05-29backend/drm: support multi-planar DMA-BUFs when exportingemersion
2018-05-29output, backend/drm: add wlr_output_export_dmabufemersion
2018-05-27backend/drm: better connector cleanup, add more logsemersion
2018-05-16recalculate cursor projection matrix on set_cursorMarkus Ongyerth
2018-05-09Fix hardware cursors scale & transformemersion
2018-05-04Merge pull request #936 from emersion/full-hardware-cursorsemersion
2018-05-03drm: only disable atomic modesetting when WLR_DRM_NO_ATOMIC == 1Guido Günther
2018-05-01output: always use hardware cursors if availableemersion
2018-04-25Make sure we don't use others' prefixesemersion
2018-04-25Remove wlr_ prefix from local symbolsemersion
2018-04-18output: don't emit the mode event if it hasn't changedemersion
2018-03-31Fix cursor transform on DRM backendemersion
2018-03-24Redesign wlr_textureemersion
2018-03-21backend/drm: remove remaining raw GL callemersion
2018-03-21render/gles2: make wlr_renderer_begin take viewport sizeemersion
2018-03-19render: split render.h into wlr_renderer.h and wlr_texture.hemersion
2018-03-15matrix: rename wlr_matrix_texture to wlr_matrix_projectionemersion
2018-03-15renderer: replace wlr_texture_get_matrix by wlr_render_textureemersion
2018-03-15matrix: use 2D matricesemersion
2018-03-15matrix: unify API, don't use array pointersemersion
2018-03-15matrix: move to types/emersion
2018-03-12backend/drm: fix cursor hotspot not updatedemersion
2018-03-11backend/drm: refactor wlr_drm_connector_set_cursoremersion
2018-03-01prevent current_mode null on output_enable(false)Markus Ongyerth
2018-02-26restore dpms state on drm resumeMarkus Ongyerth
2018-02-25Add alpha to wlr_render_with_matrixGuido Günther
2018-02-19Revert "ELF Visibility"Drew DeVault
2018-02-19Explicitly export EFL symbolsScott Anderson
2018-02-12Reformat all #include directivesemersion
2018-02-12Make wlr_signal_emit_safe privateemersion
2018-02-12Remove wlr_backend.events.{output_remove,device_remove}emersion
2018-02-12Add wlr_signal_emit_safeemersion