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The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.
Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.
On the long term, we'll be able to remove attach_render and
rollback_render together.
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Call drm_crtc_commit directly instead of calling drm_connector_set_mode.
This restores the previous behaviour where conn_enable was called [1].
[1]: https://github.com/swaywm/wlroots/blob/0c7c562482575cacaecadcd7913ef25aeb21711f/backend/drm/drm.c#L1093
Closes: https://github.com/swaywm/wlroots/issues/2253
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This patch fixes this failure:
01:57:16.642 [ERROR] [backend/drm/drm.c:360] Failed to page-flip output 'eDP-1': a page-flip is already pending
01:57:16.684 [ERROR] [backend/drm/drm.c:360] Failed to page-flip output 'eDP-1': a page-flip is already pending
01:57:16.684 [ERROR] [backend/drm/drm.c:732] Failed to initialize renderer on connector 'eDP-1': initial page-flip failed
01:57:16.684 [ERROR] [backend/drm/drm.c:805] Failed to initialize renderer for plane
01:57:16.684 [sway/config/output.c:423] Failed to commit output eDP-1
References: https://github.com/swaywm/sway/issues/5101
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When the mode, status or buffer hasn't changed, drm_connector_commit was
a no-op. Because of this individual changes to the gamma LUT or adaptive
sync status were ignored (if committed without a buffer).
Instead, perform a commit to apply the changes.
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drm_connector_set_mode already takes care of keeping this up-to-date.
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We need to perform the FB bookkeeping on all commits, not just on
page-flips.
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Stop using drmModeObjectSetProperty, set the property in the crtc_commit
function instead.
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A test commit doesn't apply the pending state.
The CRTC state will be populated again if the compositor decides to
perform a regular commit afterwards.
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Fixes: cdb6fdbc6cb7 ("backend/drm: remove missing cursor plane workaround")
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Closes: https://github.com/swaywm/wlroots/issues/2216
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Previously, we only had the pending state (crtc->pending, crtc->mode and
crtc->active). This causes issues when a commit fails: the pending state
is left as-is, and the next commit may read stale data from it.
This will also cause issues when implementing test-only commits: we need
to rollback the pending CRTC state after a test-only commit.
Introduce separate pending and current CRTC states. Properly update the
current state after a commit.
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retry_pageflip is now dead code, since drm_connector_start_renderer
isn't called anymore. It was previously called when enabling an output.
The name "retry_pageflip" was a little confusing because the function
retried a modeset and the timer wasn't set up while performing a simple
page-flip.
Let's just remove this altogether for now. We can discuss whether it's
worth it to bring it back. Should we only do it on failed page-flips?
Should we only do it on EBUSY?
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Since this is an internal DRM backend function, there's no reason we
need to take a generic wlr_output.
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Merge enable_drm_connector into drm_connector_set_mode. This allows us
to de-duplicate logic since enabling an output performs a modeset.
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Replace it with a function that returns the pending mode.
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After swapping buffers, it doesn't make sense to perform more rendering
operations. Unset the context to reflect this.
This commit makes it so the context is always only current between
wlr_egl_make_current and wlr_egl_swap_buffers.
This is an alternative to [1].
[1]: https://github.com/swaywm/wlroots/pull/2212
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This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.
Closes: https://github.com/swaywm/wlroots/issues/2197
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wlr_output_set_gamma is now double-buffered and applies the gamma LUT on
the next output commit.
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When no cursor plane is available, drm_crtc_page_flip would segfault.
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dealloc_crtc was destroying GBM surfaces, but the cursor_enabled flag
was left as-is. When re-enabling the output, atomic_crtc_pageflip would
try enabling the cursor plane, but would fail because no framebuffer is
available.
Closes: https://github.com/swaywm/wlroots/issues/2150
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When an output is enabled and modeset at the same time,
drm_connector_commit would first try to modeset then try to commit. This
won't work because both will trigger a page-flip. KMS will reject that.
Change the logic to only enable an output if no modeset has been
requested. The logic in wlr_output already checks that the user isn't
doing a modeset and disabling the output at the same time.
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We have a workaround for legacy drivers that support drmModeSetCursor
without exposing a cursor plane. It doesn't work anymore now that we've
moved to a more atomic interface.
Let's just remove this workaround and fallback to software cursors.
Closes: https://github.com/swaywm/wlroots/issues/2166
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and nouveau
We need to make the multi-GPU surface current before the glFinish call.
Closes: https://github.com/swaywm/sway/issues/5319
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We don't need a per-CRTC atomic request anymore. Let's make the request
per-commit so that it's easier to debug.
This is also groundwork for supporting wlr_output_test properly.
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GAMMA_LUT_SIZE isn't an atomic property. It can be used with the legacy
interface too. So we can unify both codepaths and remove
wlr_drm_interface.crtc_get_gamma_size.
It's no guaranteed to exist though, so we still need to keep the
fallback.
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Use crtc_commit instead.
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Also add a flags argument.
The commit function will also be used for disabling the CRTC.
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Add a new wlr_drm_crtc.pending bitfield which keeps track of pending
output changes. More fields will be added in the future (e.g. active,
gamma).
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Instead, make the legacy backend call drmModeMoveCursor on page-flip.
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The logs don't currently display the importance of a line. It's easy to
read "skipping page-flip" as a debug message instead of an error
message.
Change the error message to make it more explicit.
References: https://github.com/swaywm/wlroots/pull/2147
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Reconnecting an external display fails on initial
page-flip. This occurs when the pageflip_pending flag
has been set on the connector at the time the monitor
is removed. Once the connector's CRTC has been deallocated,
page_flip_handler cannot find the connector by its crtc_id,
so pageflip_pending will remain set. This causes
initialization to fail when the monitor is reconnected
with the error messages:
Skipping pageflip on output 'X'
Failed to initialize renderer on connector 'X': initial page-flip failed
To fix this problem, clear the pageflip_pending flag
when cleaning up the connector.
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It makes sense to construct as much atomic state as possible in the same
place, so it doesn't get lost if we "reset" it.
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This is a type which manages gbm_surfaces and imported dmabufs in the
same place, and makes the lifetime management between the two shared. It
should lead to easier to understand code, and fewer special cases.
This also contains a fair bit of refactoring to start using this new
type.
Co-authored-by: Simon Ser <contact@emersion.fr>
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Instead of checking for buffer size compatibility in each backend,
centralize the check in wlr_output itself.
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The scaling factor was being implicitly cast to an int.
Closes: https://github.com/swaywm/sway/issues/4927
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Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.
However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.
The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].
When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.
Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.
This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.
[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
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This prevents GL commands to affect a previously current EGL surface
after a buffer swap.
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Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.
This brings the wlr_output API more in line with the KMS API.
This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.
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Consumers call wlr_buffer_lock. Once all consumers are done with the
buffer, only the producer should have a reference to the buffer. In this
case, we can release the buffer (and let the producer re-use it).
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Closes: https://github.com/swaywm/sway/issues/4826
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The vrr_capable and VRR_ENABLED properties are used.
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This function allowed backends to provide a custom function for frame
scheduling. Before resuming the rendering loop, the DRM and Wayland
backends would wait for vsync.
There isn't a clear benefit of doing this. The only upside is that we
get more stable timings: the delay between two repaints doesn't change too
much and is close to a mutliple of the refresh rate.
However this introduces latency, especially when a client misses a
frame. For instance a fullscreen game missing vblank will need to wait
more than a whole frame before being able to display new content. This
worst case scenario happens as follows:
- Client is still rendering its frame and cannot submit it in time
- Deadline is reached
- Compositor decides to stop the rendering loop since nothing changed on
screen
- Client finally manages to render its frame, submits it
- Compositor calls wlr_output_schedule_frame
- DRM backend waits for next vblank
- The wlr_output frame event is fired, compositor draws new content on screen
- On the second next vblank, the new content reaches the screen
With this patch, the wlr_output frame event is fired immediately when
the client submits its late frame.
This change also makes it easier to support variable refresh rate, since
VRR is all about being able to present too-late frames earlier.
References: https://github.com/swaywm/wlroots/issues/1925
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The previous PR was overzealous in adding a finish_drm_surface call
which was also done by the caller. Remove the call and also move the
comment to the correct code location.
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In some cases modesets fail if the planes are initialized with
modifiers. Since in this case possibly all planes need to reinitialized,
which is not possible in the current wlroots design, add an environment
variable for affected users.
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