Age | Commit message (Collapse) | Author |
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rootston: add keybinding to toggle decoration mode
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Check for DRM prime
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This will indicate the user properly when multi-GPU is not supported by
their GPU driver.
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Fix support for multiple GPU
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These aren't used anymore and crashes when the gbm_bo tries to get
destroyed (e.g. on hotplug).
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Create rendering resources on parent GPU, so that we can sample the
passed in texture properly. The cursor buffer needs to remain on the
same GPU.
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xdg-output: fix segfault in handle_layout_destroy
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All screens on secondary GPU in multiple GPU configurations
was flipped 180.
The flipped screens was always on secondary card (the primary card
was always correct).
Tested on nouveau with:
WLR_DRM_DEVICES=/dev/dri/card1:/dev/dri/card2
WLR_DRM_DEVICES=/dev/dri/card2:/dev/dri/card1
The commit is fixing this problem. Now all screens are "normal".
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Texture functions, that create and manipulate textures should switch
the current context if necessary.
thanks to: @emersion
Fixes #934
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backend_get_renderer() is now returning the renderer of the primary GPU, instead
of its own renderer, since that's the thing which actually does all of the "real"
rendering
wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU
is handled).
credits: @ascent12
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Add missing dependency libinput to types/meson.build
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The file `types/tablet_v2/wlr_tablet_v2.c` includes <libinput.h>.
Without this change, libinput.h may not be found on
some systems.
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Implement wlr-gamma-control-unstable-v1
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xwayland: document SIGUSR1 handler
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Add xdg-decoration-unstable-v1 support
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rootston: focus newly-created surfaces
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Initial pass on API stability guarantees
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This introduces -DWLR_USE_UNSTABLE and adds information regarding the
stability status to all headers. I started with a conservative set of
headers to mark as stable:
- types/wlr_matrix.h
- util/edges.h
- util/log.h
- util/region.h
- xcursor.h
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Whenever a new surface is created, we have to update the cursor focus,
even if there's no input event. So, we generate one motion event, and
reuse the code to update the proper cursor focus. We need to do this
for all surface roles - toplevels, popups, subsurfaces.
Fixes #1162
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Revert "rootston: Reap child processes"
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reintroduce xwayland is_unmanaged
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examples: cleanup simple
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- Move a log to where it should be
- Enforce code style
- Rename wlr to backend
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153f37bdf57c61e7fb09162a6791afe8b9b4d0ef (#1145) removed the
wlr_xwayland_is_unamanged function while fixing OR, because it was
belieived that it's supposed to work around the broken OR handling.
This was a misunderstanding. is_unmanaged is (while sort of a hack)
intended to work around inherent differences between "real" X sessions
and our Xwayland/wayland situation.
The main reason it exists is to support applications like rofi and dzen,
while not handing focus to other OR windows (which should *not* be
required).
Traditionally, these applications just grabbed input from X and didn't
need to be focused by any logic in the WM. Which of course doesn't work
in wayland compositors. So we have to give them focus in some way.
Giving *every* OR window focus, breaks other applications that don't
expect focus to change.
A testcase that was pointed out to me where wlr_xwayland_is_unamanged was
breaking things is https://github.com/swaywm/sway/issues/2128 (syncplay,
gitk, gitgui)
Supposedly it broke using keyboard to navigate the menus.
I can't reproduce this with this patch. The popups can be navigated as
long as the parent has focus.
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This reverts commit b6ed1f29a4dbba93eb53c32ec5492db8ee1d9343.
This commit breaks xwayland.
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surface: add wlr_surface_role.precommit
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Just install a SIG_IGN handler, which is defined by POSIX.1-2001 to
reap the child.
To test, spawn any process (e.g. GUI application) with a keybinding,
close that process, verify it doesn't show up as a <defunct> zombie in
ps(1) output.
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xdg-shell(-v6): add set_title and set_app_id toplevel signals
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This is useful for example when rendering decorations
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Remove symbol versioning from DSO
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util: include config in os-compatibility.c
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