Age | Commit message (Collapse) | Author |
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This removes one trivial call of scene_node_damage_whole. It's easier
to disable the node later than it is to do the damage dance later.
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Will query the scene for all nodes that appear in the given wlr_box.
The nodes will be sent to the iterator from closest to farthest from the
eye.
Refactor wlr_scene_node_at to use this new function.
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References: https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/123
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This indicates whether the surface offset has changed.
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This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
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We were firing the new_input signal on backend initialization,
before the compositor had the chance to add a listener for it.
Mimick what's done for wl_keyboard: if the backend hasn't been
started, delay wl_touch initialization.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3473
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We can just use libdrm's drmModeConnection enum instead.
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- Add wlr_output.enabled checks to CONNECTED checks
- Replace NEEDS_MODESET with CONNECTED
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Closes: #3405
Supersedes: !3562
Co-authored-by: Xiao YaoBing <xiaoyaobing@qq.com>
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Only the exclusion zone for mapped layer shell surfaces should be respected. In
particular, a layer shell surface that was mapped with an exclusion zone but is
now unmapped should not adjust the usable area.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3471
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This aligns with wlr_layer_shell_v1, and better matches how we normally use
teardown signals.
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This allows whatever the user calls from the signal handlers to react to observe
the new state rather than the old, e.g. that a surface is no longer mapped in
the unmap handler.
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This implements the single-pixel-buffer-v1 protocol [1], to allow clients
to create 1x1 buffers with a single color.
[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/104
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This version adds a wm_capabilities event.
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This results in the following warning, which in release mode causes an
error due to -Werror:
../types/seat/wlr_seat_pointer.c: In function ‘wlr_seat_pointer_send_axis’:
../types/seat/wlr_seat_pointer.c:344:25: error: ‘low_res_value_discrete’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
343 | if (version < WL_POINTER_AXIS_VALUE120_SINCE_VERSION &&
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344 | value_discrete != 0 && low_res_value_discrete == 0) {
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cc1: all warnings being treated as errors
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This commit fixes:
- sending discrete scrolling events to multiple pointer resources
- sending events to clients which don't support wl_pointer.axis_discrete
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This function has been merged in libdrm.
References: https://gitlab.freedesktop.org/mesa/drm/-/commit/3ee004ef529f43366fdd1f4d32b26872cc82c6ca
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No need to manually maintain this table now.
The wlroots names and the libdrm (= kernel) names all match.
References: https://gitlab.freedesktop.org/mesa/drm/-/commit/50f8d517733d24fce6693ffae552f9833e2e6aa9
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GL_ALPHA_BITS is the number of bits of the alpha channel of the
currently bound frame buffer's color buffer -- which is precisely
renderer->current_buffer->rbo . Thus, instead of binding the color
buffer and checking its properties, we can query the already bound
frame buffer.
Note that GL_IMPLEMENTATION_COLOR_READ_{FORMAT,TYPE} are also
properties of frame buffer's color buffer.
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When the client doesn't support high-resolution scroll, accumulate
deltas until we can notify a discrete event.
Some mice have a free spinning wheel, making possible to lock the wheel
when the accumulator value is not 0. To avoid synchronization issues
between the mouse wheel and the accumulators, store the last delta and
when the scroll direction changes, reset the accumulator.
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Upgrade the seat protocol to version 8 and handle clients that support
high-resolution scroll wheel events.
Since the backend already sends discrete values in the 120 range,
forwarding them is enough.
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Receive high-resolution scroll events from the parent compositor using
a Wayland listiner and emit the appropiate wlr_pointer signal.
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Reduce a level of identation in "handle_pointer_axis" to keep the
consistency with "handle_pointer_axis_value120".
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On newer versions of libinput, the event LIBINPUT_EVENT_POINTER_AXIS
has been deprecated in favour of LIBINPUT_EVENT_POINTER_SCROLL_WHEEL,
LIBINPUT_EVENT_POINTER_SCROLL_FINGER and
LIBINPUT_EVENT_POINTER_SCROLL_CONTINUOUS.
Where new events are provided by the backend, ignore
LIBINPUT_EVENT_POINTER_AXIS, receive high-resolution scroll events from
libinput and emit the appropiate wlr_pointer signal.
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Currently, the "wlr_event_pointer_axis" event stores low-resolution
values in its "delta_discrete" field. Low-resolution values are always
multiples of one, i.e., 1 for one wheel detent, 2 for two wheel
detents, etc.
In order to simplify internal handling of events, always transform in
the backend from the low-resolution value into the high-resolution
value.
The transformation is performed by multiplying by 120. The 120 magic
number is used by the kernel and it is exposed to clients in the
"WLR_POINTER_AXIS_DISCRETE_STEP" constant.
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Starting with Linux Kernel v5.0 two new axes are available for
mice that support high-resolution wheel scrolling: REL_WHEEL_HI_RES and
REL_HWHEEL_HI_RES.
Both axes send data in fractions of 120 where each multiple of 120
amounts to one logical scroll event. Fractions of 120 indicate a wheel
movement less than one detent.
Three new events are now available on libinput:
LIBINPUT_EVENT_POINTER_SCROLL_WHEEL,
LIBINPUT_EVENT_POINTER_SCROLL_FINGER, and
LIBINPUT_EVENT_POINTER_SCROLL_CONTINUOUS.
These events replace the LIBINPUT_EVENT_POINTER_AXIS event, so new
clients should simply ignore that event.
Also, two new APIs are available to access the high-resolution data:
libinput_event_pointer_get_scroll_value() and
libinput_event_pointer_get_scroll_value_v120().
Add a project argument (LIBINPUT_HAS_SCROLL_VALUE120) to allow
building against old versions of libinput or, where high-resolution
scroll is available, support it.
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The logic doesn't support handling multiple outputs so let's not break
the assumption and handle damages per output much like how damage_ring
is done.
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wlr_xdg_surface_from_wlr_surface() for example may return NULL even if
the surface has the xdg surface role if the corresponding xdg surface
has been destroyed.
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This is necessary to handle damage coming from the backend and software
cursors.
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wlr_damage_ring is effectively wlr_output_damage untied from wlr_output.
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When using direct scanout back_buffer is NULL. We'd emit a commit
event with WLR_OUTPUT_STATE_BUFFER set but with a NULL buffer field,
which is non-sensical.
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Events used by our input devices were recently renamed from wlr_event_* to
wlr_*_event, but the documentation and a single point of use was not updated
accordingly.
Regressed by: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3484
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Instead of checking whether the wlr_egl dependencies are available
in the GLES2 code, introduce internal_features['egl'] and check
that field.
When updating the EGL dependency list, we no longer need to update
the GLES2 logic.
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The GLES2 renderer depends on EGL, which depends on GBM for device
selection.
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This union is unnecessary since the recent input device refactor and can
now be replaced by wlr_*_from_input_device() functions.
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wl_subsurface description states:
A sub-surface becomes mapped, when a non-NULL wl_buffer is applied and
the parent surface is mapped.
Note that this doesn't require an explicit commit, which means that a
newly created subsurface with a mapped parent and a buffer already
attached must be mapped immediately. This can happen with the following
sequence of events:
- subcompositor.get_subsurface(subsurface, surface, parent)
- surface.attach(buffer)
- surface.commit()
- subsurface.destroy()
- subcompositor.get_subsurface(subsurface, surface, parent)
Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3449
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The previous wlr_output_cursor_set_image() allows setting a NULL buffer for the
cursor to hide it. This functionality was used by sway to hide the cursor,
restore the original semantics by allowing NULL buffers again by avoiding the
wlr_buffer allocation in case we have NULL pixels and handing a NULL wlr_buffer
to wlr_output_cursor_set_buffer().
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"max bpc" is a maximum value, the driver is free to choose a
smaller value depending on the bandwidth available.
Some faulty monitors misbehave with higher bpc values. We'll add
a workaround if users get hit by these in practice.
References: https://gitlab.freedesktop.org/wayland/weston/-/issues/612
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drmIsKMS already checks for this.
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This function applies a configuration sent by a client on a
struct wlr_output_state.
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Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
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Meson creates a .gitignore file in its build directories [1] so that
they never get added to Git. These entries assume users will pick a
specific build dir name, so they don't work with e.g. "builddir".
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3582#note_1424666
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