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2023-06-21backend/drm: Fix typoAlexander Orzechowski
2023-06-20seat: fix keyboard/pointer/touch resource destroySimon Ser
We need to always unlink the resource, even if it's already inert. seat_client_destroy_*() may be called multiple times on the same resource. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3638
2023-06-20output: stop using wlr_output.back_buffer in output_ensure_buffer()Simon Ser
This allows us to use the new render pass API, and drops some implicit state usage.
2023-06-20output: attach buffer to state in output_ensure_buffer()Simon Ser
2023-06-20wlr_scene: Introduce wlr_scene_buffer_set_filter_modeAlexander Orzechowski
2023-06-19render/vulkan: Initialize to fix compilation errorAlexander Orzechowski
2023-06-19allocator: only use DRM auth if we are masterSimon Ser
Legacy DRM auth will only work if we are DRM master. Keep using an unauthenticated DRM FD if we are not DRM master. This should be enough for GBM. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3674
2023-06-19backend/drm: Use texture blend_mode for multigpu blitAlexander Orzechowski
2023-06-19render: Introduce wlr_render_texture_options.blend_modeAlexander Orzechowski
2023-06-19pixman: Remove dead codeAlexander Orzechowski
2023-06-19renderer: Introduce wlr_scale_filter_modeAlexander Orzechowski
2023-06-19output_state: Gamma lut should be freed only if committedAlexander Orzechowski
We consider state that is not committed to be uninitialized.
2023-06-17render/vulkan: Dynamically create texture viewsAlexander Orzechowski
Now that we are dynamically creating pipeline layouts, we need separate texture views for each pipeline layout we choose to use with a texture.
2023-06-17render/vulkan: Inline init_samplerAlexander Orzechowski
2023-06-17render/vulkan: Dynamically create pipeline layoutsAlexander Orzechowski
These will happen lazily when pipelines get created.
2023-06-16render/vulkan/pipeline_key: Add blendingAlexander Orzechowski
This will become necessary when we switch away from scissoring. For the time being, this cleans things up a bit and allows for a trivial blending implementation for textures when that comes.
2023-06-16render/vulkan: Handle quad pipeline through generic pipeline pathAlexander Orzechowski
2023-06-16render/vulkan: Dynamically handle pipeline creation for texturesAlexander Orzechowski
If we ever wanted to handle dynamic state that requires new pipelines such as using different texture filters those can be added here with more ease.
2023-06-15cursor: add wlr_cursor_unset_image()Simon Ser
It's pretty awkward to call wlr_cursor_set_image() with 6 zeroes. Hide that awkwardness in wlroots.
2023-06-15cursor: add wlr_cursor_set_xcursor()Simon Ser
This keeps track of the last set XCursor. If it hasn't changed, skip the texture upload. In the future, support for animated XCursors can be added. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3436
2023-06-15wlr_scene: Clear damage ring on transform changeAlexander Orzechowski
2023-06-15wlr_scene: Clear damage ring on scale changeAlexander Orzechowski
If we were trying to change the scale in wlr_scene_output_build_state, we would be using incorrect damage
2023-06-15wlr_scene: Reset damage ring bounds every frameAlexander Orzechowski
This fixes damage issues when a output state attempts to change the transformed size in some way
2023-06-15wlr_damage_ring_set_bounds: Ignore duplicate size requestsAlexander Orzechowski
2023-06-15wlr_scene: Fix transforms with non 1 scaleAlexander Orzechowski
wlr_region_transform / wlr_box_transform want unscaled coordinates here
2023-06-15output: add documentation for wlr_output_stateAlexander Orzechowski
2023-06-14build: drop proto_incSimon Ser
protocol/meson.build adds protocol header files to wlr_files. No need to add them via include dirs.
2023-06-14examples: drop unnecessary include_directoriesSimon Ser
wlr_inc is already pulled in via the wlroots dep. proto_inc is already pulled in because extra_src contains these headers.
2023-06-14compositor: add wlr_surface_role.no_objectKirill Primak
This commit allows to make a role as not represented by an object, which fixes calling role commit handlers for roles like cursor surfaces. Fixes: 099b9de752f9cc212140533a8a2e20b31aa9028f
2023-06-14backend/libinput: use struct initializers for eventsSimon Ser
This is more readable and consistent with the rest of wlroots.
2023-06-14backend/libinput: ignore multiple events for same pointer buttonSimon Ser
If the same button is pressed on two devices on the same seat, ignore the second event. This is also what Mutter does. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3665
2023-06-13output: add wlr_output_state_set_layers()Simon Ser
2023-06-13tinywl: Drop usage of wlr_output.pendingAlexander Orzechowski
2023-06-13examples: Drop usage of wlr_output.pendingAlexander Orzechowski
2023-06-12wlr_scene: Don't use direct scanout if trying to commit a new render_formatAlexander Orzechowski
Found by inspection.
2023-06-12examples/output-layers: fix layers not included in commitSimon Ser
wlr_output_set_layers() attaches layers to the output's pending state, but then uses a detached wlr_output_state in wlr_output_state_commit(). This results in layers being left out of the committed state. Fixes: 8e81b4bb4237 ("examples: convert to new rendering API")
2023-06-12backend/drm: clip FB damageSimon Ser
The kernel complains when the damage exceeds the FB bounds: [73850.448326] i915 0000:00:02.0: [drm:drm_atomic_check_only] [PLANE:31:plane 1A] invalid damage clip 0 0 2147483647 2147483647 Make the DRM backend behave like the Wayland one and allow compositors to damage (0, 0, INT32_MAX, INT32_MAX) to repaint everything without needing to know the exact buffer size. Closes: https://github.com/swaywm/sway/issues/7632
2023-06-12wlr_output_state: Consider gamma_lut uninitialized if not committedAlexander Orzechowski
2023-06-12wlr_output_state: Consider buffer uninitialized if not committedAlexander Orzechowski
2023-06-12seat: remove a TODO comment about simulating keyboard eventsKirill Primak
2023-06-12cursor: only reset the cursor when the surface changesSimon Ser
If the set_cursor request is used with the same surface, don't call cursor_output_cursor_reset_image(). That function sends wl_surface.leave and can cause an infinite feedback loop with some clients (submitting a LoDPI cursor when the surface leaves an HiDPI output). Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3669
2023-06-12scene: introduce wlr_scene_output_build_state()Alexander Orzechowski
2023-06-12scene: Don't rely on output current state during renderingAlexander Orzechowski
In the next commit, state such as scale, transform, width/height that we gather from the output might be outdated and incorrect.
2023-06-12output: introduce wlr_output_state_set_damage()Alexander Orzechowski
2023-06-12render/vulkan: rename tex_usage to shm_tex_usageSimon Ser
Same motivation as fdb199a43c44 ("render/vulkan: rename tex_features to shm_tex_features").
2023-06-08gamma-control-v1: stop applying gamma LUTs implicitlySimon Ser
Make the compositor responsible for doing that, so that they can properly integrate with their output commit sequence.
2023-06-08gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy()Simon Ser
2023-06-08gamma-control-v1: add wlr_gamma_control_v1_apply()Simon Ser
2023-06-08output: add wlr_output_state_set_gamma_lut()Simon Ser
2023-06-08gamma-control-v1: add wlr_gamma_control_manager_v1_get_control()Simon Ser