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2023-09-11
output: Mutate frame_pending needs_frame when there is an explicit output commit
Alexander Orzechowski
2023-09-10
render/vulkan: fix validation error with vkCmdBlitImage
Manuel Stoeckl
2023-09-09
render/vulkan: de-duplicate VkImageUsageFlags
Simon Ser
2023-09-08
wlr_scene: Use cached node coordinates where possible
Leo Li
2023-09-07
backend/drm: Compute custom mode correctly
Alexander Orzechowski
2023-09-01
xdg-popup: validate parent
Kirill Primak
2023-09-01
tinywl: set minimum wlroots version in Makefile
Simon Ser
2023-08-25
backend/drm: drop no-op shortcut
Simon Ser
2023-08-24
render/pass: ensure rect has positive size
Simon Ser
2023-08-23
Unify signal data docs
Kirill Primak
2023-08-23
render: ensure wlr_render_rect_options->box is nonempty
Manuel Stoeckl
2023-08-23
output: trigger frame/present events on all commits on enabled output
Simon Ser
2023-08-23
output: don't forbid multiple commits per frame
Rose Hudson
2023-08-23
backend/drm: report !presented if session is inactive
Rose Hudson
2023-08-23
backend/drm: don't set frame_pending on modeset
Rose Hudson
2023-08-23
render: only open DRM render node if necessary
Simon Ser
2023-08-22
scene_output_layout: make output adding explicit
Rose Hudson
2023-08-22
output_layout: return wlr_output_layout_output when adding output
Rose Hudson
2023-08-22
wlr_output: Set current_mode during new custom mode
Alexander Orzechowski
2023-08-21
compositor: drop wlr_surface_destroy_role_object()
Simon Ser
2023-08-21
xdg-shell: rework roles
Kirill Primak
2023-08-21
xdg-popup: avoid using wlr_surface_destroy_role_object()
Kirill Primak
2023-08-21
Don't assume xdg_surface.{toplevel,popup} is non-NULL
Kirill Primak
2023-08-21
xdg-shell: don't return anything from create_xdg_surface()
Kirill Primak
2023-08-21
egl: Don't assume display is owned when KHR_display_reference is unsupported
Alexander Orzechowski
2023-08-21
egl: Remove dead code
Alexander Orzechowski
2023-08-21
buffer: make wlr_client_buffer functions private
Simon Ser
2023-08-21
backend/headless: fix broken output frame events
Simon Ser
2023-08-20
renderer/vulkan: Defer device lost signal until end of pass
Alexander Orzechowski
2023-08-19
xdg-decoration: store an xdg_toplevel instead of xdg_surface
Leonardo Hernández Hernández
2023-08-16
backend/wayland: wait for xdg_surface.configure explicitly
Simon Ser
2023-08-16
render: split render pass API into separate header
Simon Ser
2023-08-16
wlr_output: Nuke wlr_output_update_enabled
Alexander Orzechowski
2023-08-16
output: Schedule mode updates to happen with rest of output events
Alexander Orzechowski
2023-08-16
output: Inline wlr_output_update_{custom,}_mode
Alexander Orzechowski
2023-08-16
wlr_output: Make wlr_output_update_{custom,}_mode private
Alexander Orzechowski
2023-08-16
backend/drm: Use output state to set init mode
Alexander Orzechowski
2023-08-16
backend/drm: Move output variable up in connect_drm_connector
Alexander Orzechowski
2023-08-16
backend/headless: Use output state to set init custom mode
Alexander Orzechowski
2023-08-16
backend/wayland: Use output state to set init custom mode
Alexander Orzechowski
2023-08-16
backend/x11: Use output state to set init custom mode
Alexander Orzechowski
2023-08-16
output: Add initialization state to wlr_output_init
Alexander Orzechowski
2023-08-16
output: Extract common commit logic
Alexander Orzechowski
2023-08-16
examples/embedded: new example
Simon Ser
2023-08-16
backend/wayland: add wlr_wl_output_create_from_surface()
Simon Ser
2023-08-16
backend/wayland: tag wl_surface
Simon Ser
2023-08-16
backend/wayland: take existing wl_display in wlr_wl_backend_create()
Simon Ser
2023-08-14
renderer: Sanity check texture source bounds
Alexander Orzechowski
2023-08-12
screencopy_v1: Implement copy regions with gpu blit path
Alexander Orzechowski
2023-08-12
screencopy_v1: Use new renderer API for gpu blit path
Alexander Orzechowski
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