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Author
2022-07-11
build: check if libinput supports high-res scroll
José Expósito
2022-07-11
build: bump Wayland to v1.21
José Expósito
2022-07-03
wlr_scene: Maintain damage highlight regions per output
Alexander Orzechowski
2022-07-03
wlr_scene: Use direct assignment for damage indicator timestamps
Alexander Orzechowski
2022-07-02
Document NULL return value of foo_from_wlr_surface() functions
Isaac Freund
2022-06-29
scene: add missing output damage listener
Kirill Primak
2022-06-29
scene: switch to wlr_damage_ring
Kirill Primak
2022-06-29
types: add wlr_damage_ring
Kirill Primak
2022-06-29
output: fix missing buffer when using direct scanout
Simon Ser
2022-06-29
build: fix enabled GBM when allocators=auto and auto_features=disabled
Simon Ser
2022-06-28
tinywl: exit on backend, renderer or allocator creation failure
Simon Zeni
2022-06-28
wlr_{keyboard,pointer,touch}: Update event docs
Kenny Levinsen
2022-06-24
render: use internal_features to indicate EGL support
Simon Ser
2022-06-24
render/gles2: check GBM is found
Simon Ser
2022-06-21
wlr_input_device: remove anon union field
Isaac Freund
2022-06-21
xdg-popup: use configure fields
Kirill Primak
2022-06-21
xdg-toplevel: post no memory on strdup() fail
Kirill Primak
2022-06-21
subcompositor: consider map on creation
Kirill Primak
2022-06-20
cursor: re-enable NULL buffer for cursor
Rouven Czerwinski
2022-06-19
backend/drm: set "max bpc" to the max
Simon Ser
2022-06-19
backend/drm: remove unused CRTC count check
Simon Ser
2022-06-17
output-management-v1: add wlr_output_head_v1_state_apply()
Simon Ser
2022-06-16
render/texture: drop wlr_texture_is_opaque
Simon Ser
2022-06-14
gitignore: remove build dir entries
Simon Ser
2022-06-12
render/egl: don't leak memory on error return
bi4k8
2022-06-11
Add missing &
bi4k8
2022-06-11
render/vulkan/pixel_format: do not leak props->...
bi4k8
2022-06-11
xdg-shell: improve shell version check
Kirill Primak
2022-06-08
scene/layer_shell_v1.c: fix bug in width/height calculations
Johan Malm
2022-06-08
matrix: remove wlr_matrix_projection()
Simon Ser
2022-06-08
render/gles2: simplify flipped projection
Simon Ser
2022-06-08
output: use state setters in wlr_output_set_*
Simon Ser
2022-06-08
output: compare state before commit
Simon Ser
2022-06-08
output: add output state setters
Simon Ser
2022-06-07
scene/output_layout: Fix crash in scene_output_layout_output_destroy
Consolatis
2022-06-07
util/global: fix memory leak on display destroy in wlr_global_destroy_safe
Simon Ser
2022-06-07
output: fix make/model/serial memory leak
Simon Ser
2022-06-07
output: fix leak of empty back buffer lock
Isaac Freund
2022-06-07
backend/drm: fix NULL pointer deference due to typo
Isaac Freund
2022-06-07
backend/drm: make serial optional
Simon Ser
2022-06-07
backend/drm: unconditionally set "content type" to graphics
Simon Ser
2022-06-06
dmabuf: Don't leak file descriptors on error path
Alexander Orzechowski
2022-06-05
Remove remaining wl_signal_emit calls
Simon Ser
2022-06-05
wlr_output_commit_state: Make sure to clear the back buffer
Alexander Orzechowski
2022-06-04
examples/screencopy-dmabuf: stop using strncpy
Simon Ser
2022-06-04
examples/text-input: stop using strcpy/strcat
Simon Ser
2022-06-02
backend/drm: fix check for no-op commits
Isaac Freund
2022-06-02
wlr_scene_buffer: Update primary_output on output destroy
Alexander Orzechowski
2022-06-02
wlr_scene_buffer: Call output enter/leave after primary_output calculation
Alexander Orzechowski
2022-06-02
backend/drm: short-circuit no-op commits
Simon Ser
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