Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-06-27 | wlr_scene_buffer: Publicize some state | Alexander Orzechowski | |
The sway scene port relies on this to create a copy of the buffer for saved surface purposes. | |||
2023-06-27 | backend/headless: leave new outputs disabled by default | Simon Ser | |
2023-06-27 | backend/x11: leave new outputs disabled by default | Simon Ser | |
2023-06-27 | backend/wayland: mark new outputs as disabled | Simon Ser | |
Leave it up to the compositor to enable new outputs (just like the DRM backend does). | |||
2023-06-27 | examples: enable new outputs | Simon Ser | |
2023-06-27 | tinywl: enable new outputs | Simon Ser | |
2023-06-27 | backend/headless: add support for disabled outputs | Simon Ser | |
We have nothing to do when a headless output is enabled/disabled. | |||
2023-06-27 | backend/headless: only schedule a new frame if buffer was submitted | Simon Ser | |
A no-op commit should not schedule a new frame. This aligns the headless backend with the rest of the backends. This will be important to handle the enabled → disabled transition. | |||
2023-06-27 | backend/x11: unmap when output is disabled | Simon Ser | |
2023-06-27 | backend/wayland: unmap when output is disabled | Simon Ser | |
2023-06-27 | output: Set output mode during main commit | Alexander Orzechowski | |
Removes duplication across all the backends to finally apply the mode to the output. | |||
2023-06-27 | backend/wayland: Reject non 0 refresh rate mode sets | Alexander Orzechowski | |
2023-06-27 | backend/x11: Reject non 0 refresh rate mode sets | Alexander Orzechowski | |
2023-06-27 | backend/drm: Don't add pollute fixed modes list with custom modes | Alexander Orzechowski | |
Nobody remembers why this is done and it isn't that great if people use a lot of custom modes. | |||
2023-06-27 | wlr_scene: Add opaque region blend mode optimization | Alexander Orzechowski | |
If we are only rendering within a region of the surface that is advertised as opaque, we can choose no blending | |||
2023-06-26 | examples/tablet: Don't use new render API and old render API together | Alexander Orzechowski | |
We're using both APIs at the same time. | |||
2023-06-26 | backend/drm: remove duplicate needs_frame() in set_cursor() | Simon Ser | |
wlr_output_update_needs_frame() is called unconditionally at the end of the function already. | |||
2023-06-23 | fullscreen-shell: set surface role | Kirill Primak | |
2023-06-23 | output: add wlr_output_state_init() | Simon Ser | |
This changes the semantics of wlr_output_state. Instead of having fields with uninitialized memory when missing from the committed bitflag, all fields are always initialized (and maybe NULL/empty), just like we do in wlr_surface_state. This reduces the chances of footguns when reading a field, and removes the need to check for the committed bitfield everywhere. A new wlr_output_state_init() function takes care of initializing the Pixman region. | |||
2023-06-23 | compositor: listen to role_resource destroy signal | Simon Ser | |
Call wlr_surface_destroy_role_object() when the role_resource is destroyed. | |||
2023-06-23 | compositor: replace role_data with role_resource | Simon Ser | |
This increases type safety, makes it more obvious that role_data must represent the role object, and will allow for automatic cleanup when the resource is destroyed. | |||
2023-06-23 | input-method-v2: add popup_surface_from_resource() | Simon Ser | |
This checks the resource type before casting its user data pointer. | |||
2023-06-23 | compositor: don't call role unmap hook without an object | Kirill Primak | |
2023-06-23 | compositor: introduce wlr_surface_set_role_object() | Kirill Primak | |
2023-06-23 | compositor: fix wlr_surface_set_role() error messages | Kirill Primak | |
2023-06-22 | backend/drm: fix libliftoff_plane double-free | Simon Ser | |
Destroying the liftoff_device invalidates all of the liftoff_planes. Destroy the liftoff_planes before the liftoff_device to fix this. | |||
2023-06-22 | xwayland: unset wlr_xwayland.server on destroy | Simon Ser | |
This fixes a use-after-free in the Sway patch to filter the Xwayland shell [1]. The server is destroyed first, then the shell. The Xwayland process might still be using the shell while running. When the shell is destroyed, libwayland will invoke the global filter (to figure out whether to send a wl_registry.global_remove to clients). Then Sway will compare the client with wlr_xwayland_server.client. However, at that point, the server is gone. Reset the server to NULL so that Sway can check whether the server is still running. [1]: https://github.com/swaywm/sway/pull/7647 | |||
2023-06-22 | cursor: add support for animated XCursor | Simon Ser | |
2023-06-22 | output/swapchain: fix error return value types | Simon Ser | |
This function returns a bool, not a pointer. | |||
2023-06-22 | scene: Use wlr_output_state_copy for direct scanout path | Alexander Orzechowski | |
2023-06-22 | output: Introduce wlr_output_state_copy() | Alexander Orzechowski | |
2023-06-21 | render/vulkan: Don't compute texture.has_alpha until first... | Alexander Orzechowski | |
...texture view is dynamically created | |||
2023-06-21 | backend/drm: Fix typo | Alexander Orzechowski | |
2023-06-20 | seat: fix keyboard/pointer/touch resource destroy | Simon Ser | |
We need to always unlink the resource, even if it's already inert. seat_client_destroy_*() may be called multiple times on the same resource. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3638 | |||
2023-06-20 | output: stop using wlr_output.back_buffer in output_ensure_buffer() | Simon Ser | |
This allows us to use the new render pass API, and drops some implicit state usage. | |||
2023-06-20 | output: attach buffer to state in output_ensure_buffer() | Simon Ser | |
2023-06-20 | wlr_scene: Introduce wlr_scene_buffer_set_filter_mode | Alexander Orzechowski | |
2023-06-19 | render/vulkan: Initialize to fix compilation error | Alexander Orzechowski | |
2023-06-19 | allocator: only use DRM auth if we are master | Simon Ser | |
Legacy DRM auth will only work if we are DRM master. Keep using an unauthenticated DRM FD if we are not DRM master. This should be enough for GBM. Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3674 | |||
2023-06-19 | backend/drm: Use texture blend_mode for multigpu blit | Alexander Orzechowski | |
2023-06-19 | render: Introduce wlr_render_texture_options.blend_mode | Alexander Orzechowski | |
2023-06-19 | pixman: Remove dead code | Alexander Orzechowski | |
2023-06-19 | renderer: Introduce wlr_scale_filter_mode | Alexander Orzechowski | |
2023-06-19 | output_state: Gamma lut should be freed only if committed | Alexander Orzechowski | |
We consider state that is not committed to be uninitialized. | |||
2023-06-17 | render/vulkan: Dynamically create texture views | Alexander Orzechowski | |
Now that we are dynamically creating pipeline layouts, we need separate texture views for each pipeline layout we choose to use with a texture. | |||
2023-06-17 | render/vulkan: Inline init_sampler | Alexander Orzechowski | |
2023-06-17 | render/vulkan: Dynamically create pipeline layouts | Alexander Orzechowski | |
These will happen lazily when pipelines get created. | |||
2023-06-16 | render/vulkan/pipeline_key: Add blending | Alexander Orzechowski | |
This will become necessary when we switch away from scissoring. For the time being, this cleans things up a bit and allows for a trivial blending implementation for textures when that comes. | |||
2023-06-16 | render/vulkan: Handle quad pipeline through generic pipeline path | Alexander Orzechowski | |
2023-06-16 | render/vulkan: Dynamically handle pipeline creation for textures | Alexander Orzechowski | |
If we ever wanted to handle dynamic state that requires new pipelines such as using different texture filters those can be added here with more ease. |