Age | Commit message (Collapse) | Author |
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These will be added to Pixman in the next commit.
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The kernel orders the mode list from highest to lowest. Preserve
this ordering in the wlr_output.modes list.
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According to the viewport protocol, upon wp_viewport::destroy():
> The associated wl_surface's crop and scale state is removed.
> The change is applied on the next wl_surface.commit.
Therefore, wp_viewport_destroy(viewport) should remove all viewport state.
Currently, wlroots does not remove the crop and scale state. Instead, a
client must do:
wl_fixed_t clear = wl_fixed_from_int(-1);
wp_viewport_set_source(viewport, clear, clear, clear, clear);
wp_viewport_set_destination(viewport, -1, -1);
wp_viewport_destroy(viewport);
This commit adds the necessary logic into viewport_destroy and makes
wlroots comply with the protocol.
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The half-float formats depend on GL_OES_texture_half_float_linear,
not just the GL_OES_texture_half_float extension, because the latter
does not include support for linear magni/minification filters.
The new 2101010 and 16161616F formats are only available on little-
endian builds, since their gl_types are larger than a byte and thus
endianness dependent.
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This change introduces a new function to check whether the renderer
has the needed GL extensions to read a given pixel format.
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On little-endian, we can enable pixel formats which don't use
gl_type = GL_UNSIGNED_BYTE. See [1].
[1]: https://afrantzis.com/pixel-format-guide/
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This is now unconditionally set to WLR_OUTPUT_STATE_BUFFER_SCANOUT.
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This enum will get dropped in the next commit.
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No backend uses these anymore.
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We no longer require wlr_output_impl.{attach,rollback}_render to
be populated.
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These are bools but should be pointers.
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Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
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We can now just rely on the common code for this.
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We only accept SCANOUT, the buffer type should never be set to RENDER.
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We can't nuke it completely, we still need it for multi-GPU.
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Historically we haven't allowed direct scan-out for legacy KMS,
because legacy misses the functionality to make sure a buffer can
be scanned out. However with renderer v6 the backend can't figure
out anymore whether the buffer comes from its internal swap-chain,
because the backend doesn't have an internal swap-chain.
The legacy KMS API guarantees that the driver won't reject a buffer
as long as it's been allocated with the same parameters as the
previous one. Let's check this in legacy_crtc_test.
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Sometimes we allocate a buffer with modifiers but then fail to
perform a modeset with it. This can happen on Intel because of
bandwidth limitations. To mitigate this issue, it's possible to
re-allocate the buffer with modifiers.
Add the logic to do so in wlr_output.
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Some backends need a buffer in order to be able to perform a
modeset.
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This allows the swapchain to be created with the correct resolution
during a mode change.
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This will be necessary for the primary buffer.
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This fixes static linking with libseat.
Closes #3072
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Uses the EXT_device_query extension to get the EGL device matching the
requested DRM file descriptor. If the extension is not supported or no device
is found, the EGL device will be retrieved using GBM.
Depends on the EGL_EXT_device_enumeration to get the list of EGL devices.
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As more options are added, more fields will be duplicated. Let's
just embed the struct in wlr_xwayland_server so that we don't need
to keep both in sync.
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Remove fill_arg and replace it with stack-allocations and simple
array-filling.
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This EGL extension has been added in [1]. The upsides are:
- We directly get a render node, instead of having to convert the
primary node name to a render node name.
- If EGL_DRM_RENDER_NODE_FILE_EXT returns NULL, that means there is
no render node being used by the driver.
[1]: https://github.com/KhronosGroup/EGL-Registry/pull/127
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Without setting this the EGL implementation is allowed to perform
destructive actions on the buffer when imported: its contents
become undefined.
This is mostly a pedantic change, because Mesa processes the attrib
and does absolutely nothing with it.
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Adds `wlr_buffer_resource_interface` and `wlr_buffer_register_resource_interface`,
which allows a user to register a way to create a wlr_buffer from a specific
wl_resource.
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Now that we have our own wl_drm implementation, there's no reason
to provide custom renderer hooks to init a wl_display in the
interface. We can just initialize the wl_display generically,
depending on the renderer capabilities.
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Co-authored-by: Simon Ser <contact@emersion.fr>
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See 757e26712337 ("drm/uapi: Add USB connector type") in the kernel
tree.
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This is the cause of the spurious "drmHandleEvent failed" messages
at exit. restore_drm_outputs calls handle_drm_event in a loop without
checking whether the FD is readable, so drmHandleEvent ends up with a
short read (0 bytes) and returns an error.
The loop's goal is to wait for all queued page-flip events to complete,
to allow drmModeSetCrtc calls to succeed without EBUSY. The
drmModeSetCrtc calls are supposed to restore whatever KMS state we were
started with. But it's not clear from my PoV that restoring the KMS
state on exit is desirable.
KMS clients are supposed to save and restore the (full) KMS state on VT
switch, but not on exit. Leaving our KMS state on exit avoids unnecessary
modesets and allows flicker-free transitions between clients. See [1]
for more details, and note that with Pekka we've concluded that a new
flag to reset some KMS props to their default value on compositor
start-up is the best way forward. As a side note, Weston doesn't restore
the CRTC by does disable the cursor plane on exit (see
drm_output_deinit_planes, I still think disabling the cursor plane
shouldn't be necessary on exit).
Additionally, restore_drm_outputs only a subset of the KMS state.
Gamma and other atomic properties aren't accounted for. If the previous
KMS client had some outputs disabled, restore_drm_outputs would restore
a garbage mode.
[1]: https://blog.ffwll.ch/2016/01/vt-switching-with-atomic-modeset.html
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The first time wlr_buffer_from_resource is called with a wl_buffer
resource that originates from wl_shm, create a new
wlr_shm_client_buffer as usual. If wlr_buffer_from_resource is called
multiple times, re-use the existing wlr_shm_client_buffer.
This commit changes how the wlr_shm_client_buffer lifetime is managed:
previously it was destroyed as soon as the wlr_buffer was released.
With this commit it's destroyed when the wl_buffer resource is.
Apart from de-duplicating wlr_shm_client_buffer creations, this allows
to easily track when a wlr_shm_client_buffer is re-used. This is useful
for the renderer and the backends, e.g. the Pixman renderer can keep
using the same Pixman image if the buffer is re-used. In the future,
this will also allow to re-use resources in the Wayland and X11 backends
(remote wl_buffer objects for Wayland, pixmaps for X11).
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wl_event_loop_add_fd was called with a NULL data argument, but the
function expects the data argument to be set to the wlr_drm_backend.
Fixes: 053ebe7c278b ("backend/drm: terminate display on drmHandleEvent failure")
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Only one wl_pointer.axis_source event is permitted per frame, according
to the Wayland specification.
Fixes https://github.com/swaywm/wlroots/issues/2973
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We were missing destroy calls for gestures, and we were only
destroying the relative pointer on output destroy.
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No backend is using it anymore.
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This is now provided by the generic wlr_output implementation.
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This is now provided by the generic wlr_output implementation.
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When wlr_output manages its own swap-chain, there's no need to
hook into the backend to grab DMA-BUFs. Instead, maintain a
wlr_output.front_buffer field with the latest committed buffer.
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This function doesn't need the wl_resource anymore.
In the failure paths, wlr_buffer_unlock in surface_apply_damage
will take care of sending wl_buffer.release.
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We don't always need to enable blending: when the texture doesn't
have alpha or when the color is opaque, we can disable it.
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