Age | Commit message (Collapse) | Author |
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I simplified the quad VkPipelineShaderStageCreateInfo in [1], but
missed the one for texture.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3823
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Instead of filling the fields one by one, use a struct initializer.
This avoids repeating the name of the variable and is more
consistent with the wlroots code style.
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find_extensions() is clunky to use when checking only a single
extension, and it's surprising that it returns NULL on success.
Simplify by replacing it with a check_extension() function which
just checks whether a single extension is in the list.
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Instead, move the check to the caller.
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We're about to get one more Xwayland-related thing, and this header
already contains two things.
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This stuff is immutable for a given connector.
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Move a bit more logic out of the big loop in scan_drm_connectors().
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The vertex shaders for quads and textures are identical.
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We have no use for a v_color varying. We can use the uniform
directly from the fragment shader without getting the vertex shader
involved.
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Instead of having a C file with strings for each shader, move each
shader into its own file. Use a small POSIX shell script to convert
the files into C strings (can't wait for C23 #embed...).
The benefits from this are:
- Improved readability and syntax highlighting.
- Line numbers in shader compiler errors are easier to make sense of.
- Consistency with the Vulkan renderer.
- Shaders will become more complicated as we add color management
features.
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This function doesn't exist anymore.
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Version 4 of the protocol adds support for reporting/setting adaptive
sync state of outputs. Implement these new requests/events in wlroots.
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Try to alleviate scaling inaccuracies by implementing a fudge factor.
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Same as WLR_DRM_NO_MODIFIERS but for EGL. For debugging purposes
mostly.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3451
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3514
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If a fixed mode matching the user requirements is available, use
that. This avoids generating the mode with GTF or CVT in the DRM
backend, and instead uses mode timings advertised by the output.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3514
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Always keep it initialized, so that we don't have to check for
xsurface->surface_id.
Will help with WL_SURFACE_SERIAL support, which adds a new way for
a surface to be unpaired.
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Once we are DRM master, the CRTC cannot be changed behind our back
except during a VT switch.
After a VT switch, we try to restore whatever KMS state we had last
programmed. Reloading the current CRTC from KMS breaks this and
can result in a modeset without a FB.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3432
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And update the sort order to follow Khronos' <vulkan/vulkan_core.h>.
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Can make issues like [1] easier to debug.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3451
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Inline it in drm_connector_commit_state(). Brings us a step closer
to unifying the test code-path and the commit code-path.
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Can make it easier to track down issues.
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The drm_connector_commit_state() call in handle_session_active()
was not resulting in any atomic commit, because it didn't match any
of the if branches: active = true, no new buffer was committed,
and adaptive sync/gamma LUT were unchanged. Thus the commit was a
no-op.
Later on, when the compositor performs regular page-flips, the
kernel would return EINVAL indicating that a modeset was needed.
Rework the logic to use a non-blocking page-flip commit if a buffer
was committed, and use a blocking commit if the connector is on or
is being disabled. The only case where we should skip the atomic
commit is when disabling (active = false) an already-disabled
connector (conn->crtc == NULL).
Note, 6936e163b514 ("backend/drm: short-circuit no-op commits")
has introduced early returns for other situations where we don't
need to perform an atomic commit (e.g. updating scale or transform
of an output).
Fixes: f216e979836a ("backend/drm: drop drm_connector_set_mode()")
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3432
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Extract the logic to fetch the current mode to a separate function
to make it more readable. Stop dying in an assert when
get_drm_prop_blob() fails. Always make it so the drmModeModeInfo
pointer is allocated so that we can free() it unconditionally.
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We already have disconnect_drm_connector() to handle the
CONNECTED → DISCONNECTED transition. Let's add
connect_drm_connector() to handle DISCONNECTED → CONNECTED. This
makes scan_drm_connectors() shorter and easier to follow.
No functional change, literally just moving code around.
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Fixes: https://github.com/labwc/labwc/issues/587
Fixes: f0e31e806f7cb88c9d55dc0eb1876c86600d28df (wlr_scene: Fix not updating the scene node when setting a new buffer)
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We were using the legacy API (with a detour through drmModeEncoder)
to find out the current CRTC for a connector. Use the atomic API
when available.
Also extract the whole logic into a separate function for better
readability, and better handle errors.
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References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/29
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Instead of casting a wlr_output_mode to wlr_drm_mode, use
wl_container_of() for slightly better type safety.
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This confused me while reading through.
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The output names must be globally unique per the Wayland spec, even
if the compositor creates multiple backends of the same kind.
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