Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Redesign wlr_texture
|
|
Implement wlr-layer-shell protocol & rendering
|
|
|
|
Prevents FOUC/improves frame perfect rendering goal
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also fixes some bugs
|
|
Also fixes an issue which was applying exclusivity to all edges
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Now all of the steps to get rootston a reference to the layer surface
are correctly wired up.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[WIP] xdg-shell: damage view when popup is mapped/unmapped
|
|
|
|
|
|
|
|
render: remove GL calls from wlr_egl
|
|
|
|
|