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2021-10-01render/drm_format_set: add wlr_drm_format_hasSimon Ser
2021-09-30xdg-shell: stop clearing wlr_xdg_surface state on unmapSimon Ser
The protocol doesn't say we should, so let's not. Also it's pointless to reset scheduled_serial, since 0 is a valid serial.
2021-09-30xdg-shell: rename wlr_xdg_surface.next_configure_serialSimon Ser
Rename it to scheduled_serial for consistency with the rest of wlroots.
2021-09-30xdg-shell: introduce wlr_xdg_surface.currentSimon Ser
This holds the current state, and avoids having ad-hoc fields in wlr_xdg_surface.
2021-09-30xdg-surface: add pending stateKirill Primak
struct wlr_xdg_surface_state is introduced to hold the geometry and configure serial to be applied on next wl_surface.commit. This commit fixes our handling for ack_configure: instead of making the request mutate our current state, it mutates the pending state only. Co-authored-by: Simon Ser <contact@emersion.fr>
2021-09-30backend: create renderer and allocator in wlr_backend_autocreateSimon Ser
Instead of ensuring the renderer and allocator are initialized in each backend, do it in wlr_backend_autocreate. This allows compositors to create backends without any renderer/allocator if they side-step wlr_backend_autocreate. Since the wlr_backend_get_renderer and backend_get_allocator end up calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds like a good idea to centralize all of the opimionated bits in one place.
2021-09-27wlr_pointer_gestures: hold gestures (protocol v3)José Expósito
Update the pointer gestures protocol to version 3 allowing to send hold gestures to clients.
2021-09-27wlr_pointer_gestures: update protocol to version 2José Expósito
2021-09-27cursor: emit hold gesture eventsJosé Expósito
Recevie the hold gesture events from the libinput or Wayland backends, abstracted as pointer signals, and re-emit them from the cursor interface.
2021-09-27backend/wayland: send hold gesture eventsJosé Expósito
Receive hold gesture events using a Wayland listiner and emit the appropiate wlr_pointer signal.
2021-09-27backend/libinput: send hold gesture eventsJosé Expósito
Receive hold gesture events from libinput and emit the appropiate wlr_pointer signal.
2021-09-27build: check if libinput supports hold gesturesJosé Expósito
Add a project argument (LIBINPUT_HAS_HOLD_GESTURES) to allow building against old versions of libinput.
2021-09-27pointer: add hold pointer event definitionJosé Expósito
As touchpad touches are generally fully abstracted, a client cannot currently know when a user is interacting with the touchpad without moving. This is solved by hold gestures. Hold gestures are notifications about one or more fingers being held down on the touchpad without significant movement. Hold gestures are primarily designed for two interactions: - Hold to interact: where a hold gesture is active for some time a menu could pop up, some object could be selected, etc. - Hold to cancel: where e.g. kinetic scrolling is currently active, the start of a hold gesture can be used to stop the scroll. Unlike swipe and pinch, hold gestures, by definition, do not have movement, so there is no need for an "update" stage in the gesture. Create two structs, wlr_event_pointer_hold_begin and wlr_event_pointer_hold_end, to represent hold gesture events and the signals to emit them: wlr_pointer->pointer.hold_begin/hold_end.
2021-09-27protocol/meson: bump wayland-protocols requirement to 1.23José Expósito
2021-09-24Fix a typo in CONTRIBUTING.mdHubert Hirtz
2021-09-24layer-shell: add `committed` bitmaskKirill Primak
2021-09-23layer-shell: refactor configure/state flowKirill Primak
Same logic as xdg-toplevel.
2021-09-22scene: add wlr_scene_buffer_set_transformSimon Ser
2021-09-22scene: add wlr_scene_buffer_set_dest_sizeSimon Ser
2021-09-22scene: use scene_node_get_size in wlr_scene_node_atSimon Ser
This allows to unify the RECT and BUFFER code-paths. The BUFFER one will become more complicated with destination size and transforms.
2021-09-22scene: add scene_node_get_size helperSimon Ser
2021-09-22scene: add wlr_scene_buffer_set_source_boxSimon Ser
2021-09-22util/box: introduce wlr_fbox_emptySimon Ser
Same as wlr_box_empty, but for wlr_fbox.
2021-09-22scene: add wlr_scene_bufferSimon Ser
This new scene-graph node displays a wlr_buffer. Closes: https://github.com/swaywm/wlroots/issues/3161
2021-09-22scene: unify intersection logic in wlr_scene_node_atSimon Ser
Let's extract the common bits.
2021-09-22scene: drop default case in wlr_scene_node_atSimon Ser
This allows the compiler to error out if we haven't enumerated all of the cases. This is useful to avoid a missing implementation when adding a new node type.
2021-09-22Implement input_method_v2 popupsTadeo Kondrak
2021-09-22input-method-unstable-v2: Add error for surface with existing roleTadeo Kondrak
2021-09-21backend/drm: add support for panel orientationSimon Ser
Expose the panel orientation with wlr_drm_connector_get_panel_orientation. Leave it to the compositor to consume this information and configure the output accordingly. Closes: https://github.com/swaywm/wlroots/issues/1581
2021-09-21build: simplify get_variable callsSimon Ser
With recent-ish Meson we can stop repeating the variable name for each provider.
2021-09-21scene: add wlr_scene_subsurface_tree_createSimon Ser
2021-09-21surface: add addon setSimon Ser
2021-09-21scene: add wlr_scene_treeSimon Ser
2021-09-21xdg surface: check adding configure_idle for NULLKirill Primak
2021-09-21xdg-surface: simplify configure mechanismKirill Primak
This commit removes any checks whether a configure will change anything and makes configures be sent unconditionally. Additionally, configures are scheduled on xdg_toplevel.{un,}set_{maximized,fullscreen} events.
2021-09-21xdg-toplevel: refactor configure/state flowKirill Primak
Previously, `wlr_xdg_toplevel` didn't follow the usual "current state + pending state" pattern and instead had confusingly named `client_pending` and `server_pending`. This commit removes them, and instead introduces `wlr_xdg_toplevel.scheduled` to store the properties that are yet to be sent to a client, and `wlr_xdg_toplevel.requested` to store the properties that a client has requested. They have different types to emphasize that they aren't actual states.
2021-09-15types/buffer: make {begin,end}_data_ptr_access part of the public APISimon Zeni
2021-09-14ci: switch to seatd-launchSimon Ser
This removes the need for the ad-hoc loop. Because udev creates the symlinks in /dev/dri/by-path/, we need to wait for it to consume all pending events before the chmod call. Previously the delay needed for seatd to come up was enough to let udev create the symlinks in time (by chance).
2021-09-11xdg popup: move function to a file it belongs toKirill Primak
2021-09-11xwayland: Allow to retrieve startup-id via _NET_STARTUP_INFOGuido Günther
A launchee notifies with a "remove"¹ message when done starting up. Catch these and forward to the compositor. This allows the compositor to end the startup sequence that might have been started by another protocol like xdg-activation. We don't handle other messages since we expect the launcher to use a wayland protocol like xdg-activation. While `_NET_STARTUP_ID` helps to associate toplevels with startup-ids this signals the end of the startup sequence. 1) https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
2021-09-10buffer: add data_ptr access flagsSimon Ser
This allows callers to specify the operations they'll perform on the returned data pointer. The motivations for this are: - The upcoming Linux MAP_NOSIGBUS flag may only be usable on read-only mappings. - gbm_bo_map with GBM_BO_TRANSFER_READ hurts performance.
2021-09-10screencopy: Handle shm copy in commit event handlerAndri Yngvason
This simplifies the implementation considerably.
2021-09-10screencopy: Use output->front_buffer instead of wlr_output_export_dmabufAndri Yngvason
2021-09-09scene: add wlr_scene_attach_output_layoutSimon Ser
This is a helper to integrate wlr_scene with wlr_output_layout.
2021-09-09scene: move source to subdirSimon Ser
This will allow more scene-graph extensions to be added without cluttering wlr_scene.c, for instance for sub-surface handling and wlr_output_layout integration.
2021-09-09scene: fix compile error in release buildsQuantum
On release builds, gcc detects a variable uninitialized error, and generates a warning, which gets converted to an error due to -Werror.
2021-09-08examples/scene-graph: use wlr_scene_outputSimon Ser
This allows us to get damage tracking for free™.
2021-09-08scene: add damage tracking supportSimon Ser
2021-09-08scene: add wlr_scene_node_coordsSimon Ser
2021-09-08scene: add wlr_scene_output_commitSimon Ser