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AgeCommit message (Expand)Author
2022-09-03wlr_scene: Consider screen position when culling backgroundAlexander Orzechowski
2022-08-30output: remove unknown adaptive sync stateIsaac Freund
2022-08-30backend/x11: report adaptive sync as enabledIsaac Freund
2022-08-30backend/wayland: report adaptive sync as enabledIsaac Freund
2022-08-30output: fail commits if adaptive sync cannot be enabledSimon Ser
2022-08-30output-layout: improve wlr_output_layout_output_in_direction()Kirill Primak
2022-08-30output-layout: avoid uninitialized wlr_box fieldsKirill Primak
2022-08-30cursor: avoid uninitialized wlr_box fieldsKirill Primak
2022-08-30wlr_compositor: Don't leak region32 when calculating opaque regionAlexander Orzechowski
2022-08-29wlr_scene: Don't leak a region32 when texture failed to uploadAlexander Orzechowski
2022-08-29wlr_scene: More sanity checkingAlexander Orzechowski
2022-08-29util/set: overhaulKirill Primak
2022-08-29util/array: unclutterKirill Primak
2022-08-28render/vulkan: fix memory type detectionBernardo Meurer
2022-08-28output: clean up after modifierless test failureIsaac Freund
2022-08-26wlr_scene: Only consider visible parts of the node when culling backgroundAlexander Orzechowski
2022-08-26scene/wlr_scene:fix judgment of invisible nodeyiqiang
2022-08-25wlr_compositor: Use wlr_fbox_equalAlexander Orzechowski
2022-08-25wlr-output-management: fix broken assertsIsaac Freund
2022-08-24wlr-output-management: Implement version 3 release requestsIsaac Freund
2022-08-22wlr_scene: Initialize region32 before trying to use itAlexander Orzechowski
2022-08-22Use env helpersAlexander Orzechowski
2022-08-22util: Introduce env helpersAlexander Orzechowski
2022-08-22wlr_scene: Improve awkward code styleAlexander Orzechowski
2022-08-22wlr_scene: Cull backgroundAlexander Orzechowski
2022-08-19wlr_scene: Only enable black rect optimization if culling is enabledAlexander Orzechowski
2022-08-19wlr_scene: Simplify calculate_visibilty optionAlexander Orzechowski
2022-08-19wlr_scene: Convert render_list to wl_arrayKenny Levinsen
2022-08-19util/array: Add array_realloc for wl_arrayKenny Levinsen
2022-08-19types/wlr_xdg_output_v1: Fix wl_output.done bug.Mark Bolhuis
2022-08-18Remove wlr_signal_emit_safeAlexander Orzechowski
2022-08-18Use wl_signal_emit_mutableAlexander Orzechowski
2022-08-18build: remove libkms option and disable tests for libdrm fallbackSimon Zeni
2022-08-16wlr_scene: fix color value when filtering black boxesyiqiang
2022-08-15wlr_scene: Use wlr_box_equalAlexander Orzechowski
2022-08-15wlr_scene: Use wlr_fbox_equalsAlexander Orzechowski
2022-08-15util/box: Introduce wlr_fbox_equalAlexander Orzechowski
2022-08-15util/box: Introduce wlr_box_equalAlexander Orzechowski
2022-08-14wlr_scene: Remove unused typedefAlexander Orzechowski
2022-08-14wlr_scene: Account for occlusion by other scene nodes when calculating visibi...Alexander Orzechowski
2022-08-14wlr_scene: Calculate output intersections based on node visibilityAlexander Orzechowski
2022-08-14wlr_scene/surface: Hook through opaque metadataAlexander Orzechowski
2022-08-14wlr_scene: Introduce buffer opaque region metadataAlexander Orzechowski
2022-08-14wlr_scene: Rewrite direct scan out logic to rely on visibilityAlexander Orzechowski
2022-08-14wlr_scene: Don't render non visible parts of textures/rectsAlexander Orzechowski
2022-08-14wlr_scene: Only send frame done events for visible buffersAlexander Orzechowski
2022-08-14wlr_scene_set_buffer_with_damage: Only damage the visible parts of the nodeAlexander Orzechowski
2022-08-14wlr_scene: Rework damage handlingAlexander Orzechowski
2022-08-14wlr_scene: Add per scene node visibilityAlexander Orzechowski
2022-08-14wlr_scene: Damage scene on node destroy by disabling nodeAlexander Orzechowski