Age | Commit message (Collapse) | Author |
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This reverts commit 3db1bcbe641b407b9f5c9e5d0a012b45aa2c6cb7.
Since [1], importing buffers as textures before wlr_renderer_begin isn't
necessary anymore.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3464
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This commit fixes a regression introduced in
511f137f8fb245e4877d83a0846294091373eba1 where GTK tooltips wouldn't be
unconstrained due to no gravity on x axis being set, in which case the
behavior is ambiguous, by sliding to the right/bottom.
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The lease_fd is currently being leaked to child processes
Link: https://github.com/swaywm/sway/issues/4286#issuecomment-1065987957
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The destroy event from the pointer base wlr_input_device must be used
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The destroy event from the keyboard base wlr_input_device must be used
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The destroy event from the base wlr_input_device must be used
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It wasn't clear in the backend whether to use name or base.name, change
it so base.name has to be used.
Fixes https://github.com/swaywm/sway/issues/6884
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Instead of crashing, return `false` when the specified output isn't part
of the layout, as we can be sure that it doesn't contain the specified
point.
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This patch adds ~/.local/share/icons to the search path, so user-specific
themes can be loaded through the API provided by libwayland-cursor.
Use this PR as reference:
https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/112
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intersect with output
This fixed adaptive sync issues with wlr_scene. Scenes don't check
if the damage region intersects with an output when calling
wlr_output_damage_add.
This is especially important for multi output.
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This was originally added in 810c7b7 for use in rootston's input config
handling. It has never actually been part of the wlroots API and
shouldn't exist.
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The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.
`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.
The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
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The destroy callback in wlr_tablet_tool_impl has been removed. The function
`wlr_tablet_tool_finish` has been introduced to clean up the resources owned by
a wlr_tablet_tool.
`wlr_input_device_destroy` no longer destroys the wlr_tablet_tool, attempting to
destroy a wlr_tablet_tool will result in a no-op.
The field `name` has been added to the wlr_tablet_tool_impl to be able to
identify a given wlr_tablet_tool device.
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The destroy callback in wlr_tablet_pad_impl has been removed. The function
`wlr_tablet_pad_finish` has been introduced to clean up the resources owned by a
wlr_tablet_pad.
`wlr_input_device_destroy` no longer destroys the wlr_tablet_pad, attempting to
destroy a wlr_tablet_pad will result in a no-op.
The field `name` has been added to the wlr_tablet_pad_impl to be able to identify
a given wlr_tablet_pad device.
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The destroy callback in wlr_switch_impl has been removed. The function
`wlr_switch_finish` has been introduced to clean up the resources owned by a
wlr_switch.
`wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to
destroy a wlr_switch will result in a no-op.
The field `name` has been added to the wlr_switch_impl to be able to identify
a given wlr_switch device.
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The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.
`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.
The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
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The destroy member in wlr_keyboard_impl has been removed. The function
`wlr_keyboard_finish` has been introduce to clean up the resources owned by a
wlr_keyboard.
`wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to
destroy a wlr_keyboard will result in a no-op.
The field `name` has been added to the wlr_keyboard_impl to be able to identify
a given wlr_keyboard device.
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Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3389
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The wlr_libinput_input_device now owns its wlr_tablet_pad, instead of creating
a new wlr_libinput_input_device for it.
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The wlr_libinput_device owns its wlr_tablet and its associated wlr_tablet_tools
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The wlr_libinput_input_device now owns its wlr_touch, instead of creating
a new wlr_libinput_input_device for it.
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The wlr_libinput_input_device now owns its wlr_switch, instead of creating
a new wlr_libinput_input_device for it.
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The wlr_libinput_input_device now owns its wlr_pointer, instead of creating
a new wlr_libinput_input_device for it
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The wlr_libinput_input_device now owns its wlr_keyboard, instead of creating
a new wlr_libinput_input_device for it.
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This commit prepares the ground for a wlr_libinput_input_device refactoring.
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E.g. With e.g. gnome-terminal we never end up in handle_surrouding
so it will be NULL.
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Using Xwayland -displayfd means we don't need to worry about handling
SIGUSR1 to second guess when Xwayland is ready and write to the pipe:
just let it do that write when it would be sending SIGUSR1 otherwise.
Closes: #3356
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This removes an artificial limitation in form of an assert that disallowed the
creation of textures while the renderer is rendering.
A consumer might run its own rendering pipeline and after start of the renderer
still want to create textures for internal usage.
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To be consistent with other wlr_xdg_* structs,
wlr_xdg_positioner_resource is renamed to wlr_xdg_positioner and made
public, and wlr_xdg_positioner is renamed to wlr_xdg_positioner_rules.
Functions which operated on wlr_xdg_positioner were renamed and updated
accordingly.
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wlr_touch now owns its wlr_input_device. It will be initialized when the
tablet tool is initialized, and finished when the touch is destroyed.
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wlr_tablet_tool owns its wlr_input_device. It will be initialized when the
tablet tool is initialized, and finished when the tablet tool is destroyed.
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wlr_tablet_pad owns its wlr_input_device. It will be initialized when the
tablet pad is initialized, and finished when the tablet pad is destroyed.
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