Age | Commit message (Collapse) | Author |
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Some output commits (changing e.g. the output scale or transform)
don't require any change in the KMS state. Instead of going through
a KMS commit, return early. Blocking KMS commits can be expensive.
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The wlr_output API requires compositors to wait for wlr_output.frame
before submitting a new buffer. However, compositors can perform a
commit which doesn't involve a buffer anytime.
If the commit is a modeset, we set DRM_MODE_ATOMIC_ALLOW_MODESET and
block until the commit is done. If it isn't, we currently always
perform a non-blocking commit. This is an issue because a previous
page-flip might still be in flight kernel-side, returning EBUSY.
Fix this by using blocking commits when a buffer isn't submitted by
the compositor.
Closes: https://github.com/swaywm/sway/issues/6962
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2239
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This adds a configure_bounds event to let the client know of the
preferred maximum window geometry size.
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See the discussion at [1]: there's no easy way to fix libwayland-cursor
without a new API. Sending the error for other roles will prevent the
same client bug from appearing elsewhere.
[1]: https://gitlab.freedesktop.org/wayland/wayland/-/issues/194
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This commit ensures that outputs that weren't created by the output
layout helper aren't destroyed on the output layout change.
Consider the following piece of logic:
// struct wlr_output *o1, *o2;
// struct wlr_scene *scene;
// struct wlr_output_layout *layout;
wlr_scene_attach_output_layout(scene, layout);
wlr_output_layout_add_auto(layout, o1);
struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2);
wlr_output_layout_move(layout, o1, 100, 200);
// so2 is invalid now
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Compositors can just listen to wlr_output.events.destroy instead.
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Avoids having two code-paths doing the same thing.
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This will supersede wlr_output_cursor_set_image, and then later
also supersede wlr_output_cursor_set_surface.
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The noop backend doesn't exist anymore.
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This seems like nothing interesting was done with this. Let's simplify
and allow us some flexibility in the future.
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Co-authored-by: Isaac Freund <mail@isaacfreund.com>
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We weren't logging all of the flags, which made debugging more
difficult.
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When the wl_pointer the zwp_relative_pointer_v1 is created with is
inert, don't allocate any struct, just leave the resource's data
pointer NULL.
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Logging when a client creates or destroys an object is a bit too
chatty.
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We don't do this in other implementations, so it feels out of place.
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Default to texture instead of destination_box geometry.
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Since 5e0ef70cc085 ("seat: Create inert objects for missing capabilities")
wlroots can create inert seat objects when the capability is currently missing
for the client but it had the capablity before. The client hoever will happily
handover the wl_pointer resource to the relative_pointer implementation,
creating a NULL pointer dereference when trying to access the seat_client which
is set to NULL for inert objects.
Since the protocol does not contain an error for such requests, we hand out an
relative_pointer handle with the seat set to NULL.
We also need to check whether there is an associated seat in
send_relative_motion and need to tweak the destroy notifier in case no seat is
available.
This way we can hand out a valid relative_pointer resource and don't crash the
compositor when trying to access an inert seat pointer resource in
relative_pointer.
Relevant WAYLAND_DEBUG=1 when testing a client and switching VT every second:
[2619872.442] wl_seat@30.capabilities(3)
[2619872.460] -> wl_seat@30.get_pointer(new id wl_pointer@36)
[2619872.484] wl_data_device@25.selection(nil)
[2619872.504] zwp_primary_selection_device_v1@26.selection(nil)
[2619874.995] wl_seat@12.capabilities(3)
[2619875.035] -> wl_compositor@5.create_surface(new id wl_surface@37)
[2619875.088] -> wl_seat@12.get_pointer(new id wl_pointer@29)
[2619875.105] -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@27, wl_pointer@29)
[2619875.127] -> wl_compositor@5.create_surface(new id wl_surface@35)
[2619875.139] -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2619981.180] wl_seat@12.capabilities(2)
[2619981.214] -> zwp_relative_pointer_v1@27.destroy()
[2619981.226] -> wl_pointer@29.release()
[2619981.236] -> wl_surface@37.destroy()
[2619981.247] -> wl_pointer@43.release()
[2619981.254] -> wl_surface@35.destroy()
[2619981.262] wl_seat@12.capabilities(0)
[2619981.285] -> wl_keyboard@33.release()
[2619987.316] wl_seat@30.capabilities(2)
[2619987.336] -> wl_pointer@36.release()
[2619987.363] wl_seat@30.capabilities(0)
[2619987.371] -> wl_keyboard@34.release()
[2621932.880] wl_display@1.delete_id(41)
[2621932.903] wl_display@1.delete_id(40)
[2621932.910] wl_display@1.delete_id(27)
[2621932.917] wl_display@1.delete_id(29)
[2621932.924] wl_display@1.delete_id(37)
[2621932.930] wl_display@1.delete_id(43)
[2621932.944] wl_display@1.delete_id(35)
[2621932.950] wl_display@1.delete_id(33)
[2621932.959] wl_seat@12.capabilities(2)
[2621932.976] -> wl_seat@12.get_keyboard(new id wl_keyboard@33)
[2621936.875] wl_seat@12.capabilities(3)
[2621936.893] -> wl_compositor@5.create_surface(new id wl_surface@35)
[2621936.931] -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2621936.945] -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@37, wl_pointer@43)
[2621936.965] -> wl_compositor@5.create_surface(new id wl_surface@29)
[2621936.987] -> wl_seat@12.get_pointer(new id wl_pointer@27)
[2621942.796] wl_data_device@25.selection(nil)
[2621942.817] zwp_primary_selection_device_v1@26.selection(nil)
[2621942.823] wl_seat@30.capabilities(2)
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Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.
This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
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Same as wlr_output_commit, but takes a wlr_output_state.
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Same as wlr_output_test, but takes a wlr_output_state argument.
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No functional change.
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Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
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The previous entries aren't used because the build files are
self-contained in the Meson build directory.
Add subprojects/ because it's common for developers to override
Meson dependencies via subproject symlinks.
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The values are lowercase, not uppercase.
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References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3434#note_1401193
Fixes: be86145322e6 ("output: turn make/model/serial into char *")
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backend/drm: use serial_str instead
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[1] has changed wlr_drm_format to remove the assumption that
MOD_INVALID is always implicitly enabled. MOD_INVALID is now part
of the modifier list just like any other modifier.
The patch adding support for linux-dmabuf-v1 feedback has been
written a lot of time before [1], and hasn't been updated accordingly
when merged. This results in MOD_INVALID being advertised twice [2] and
other index bugs.
Fix these issues by removing special-casing for MOD_INVALID.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3231
[2]: https://github.com/swaywm/sway/issues/7028
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This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.
This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
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Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3434
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These are trivial wrappers around eglMakeCurrent and
eglGetCurrentContext. Compositors which need to call these
functions will also call other EGL or GL functions anyways. Let's
reduce our API surface a bit by making them private.
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Compositors can use wlr_egl_create_with_context if they need a
custom EGL display or context.
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This allows compositors to integrate with the wlroots GLES2
renderer, if they need to perform custom GL rendering.
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This has been superseded by the standard EGL_NO_X11 switch,
supported by Mesa 19.3.0+.
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Unify the way we document our APIs. See CONTRIBUTING.md for the
rules.
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Document the existing conventions.
Use `mystruct.foo` instead of `mystruct::foo` because `::` is pretty
alien to C.
Instead of backticks, use a different format to reference declarations
in our docs:
See foo().
See struct foo.
See union bar.
See enum baz.
See typedef meh.
This is inspired by the kernel's documentation style [1]. This format
has the upside of being pretty natural to write and read, and can be
automatically processed by documentation generators.
[1]: https://www.kernel.org/doc/html/latest/doc-guide/kernel-doc.html#cross-referencing-from-restructuredtext
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