Age | Commit message (Collapse) | Author |
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Rename it to scheduled_serial for consistency with the rest of
wlroots.
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This holds the current state, and avoids having ad-hoc fields in
wlr_xdg_surface.
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struct wlr_xdg_surface_state is introduced to hold the geometry
and configure serial to be applied on next wl_surface.commit.
This commit fixes our handling for ack_configure: instead of making
the request mutate our current state, it mutates the pending state
only.
Co-authored-by: Simon Ser <contact@emersion.fr>
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Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.
Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
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Update the pointer gestures protocol to version 3 allowing to send hold
gestures to clients.
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Recevie the hold gesture events from the libinput or Wayland backends,
abstracted as pointer signals, and re-emit them from the cursor
interface.
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Receive hold gesture events using a Wayland listiner and emit the
appropiate wlr_pointer signal.
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Receive hold gesture events from libinput and emit the appropiate
wlr_pointer signal.
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Add a project argument (LIBINPUT_HAS_HOLD_GESTURES) to allow building
against old versions of libinput.
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As touchpad touches are generally fully abstracted, a client cannot
currently know when a user is interacting with the touchpad without
moving. This is solved by hold gestures.
Hold gestures are notifications about one or more fingers being held
down on the touchpad without significant movement.
Hold gestures are primarily designed for two interactions:
- Hold to interact: where a hold gesture is active for some time a
menu could pop up, some object could be selected, etc.
- Hold to cancel: where e.g. kinetic scrolling is currently active,
the start of a hold gesture can be used to stop the scroll.
Unlike swipe and pinch, hold gestures, by definition, do not have
movement, so there is no need for an "update" stage in the gesture.
Create two structs, wlr_event_pointer_hold_begin and
wlr_event_pointer_hold_end, to represent hold gesture events and the
signals to emit them: wlr_pointer->pointer.hold_begin/hold_end.
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Same logic as xdg-toplevel.
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This allows to unify the RECT and BUFFER code-paths. The BUFFER one
will become more complicated with destination size and transforms.
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Same as wlr_box_empty, but for wlr_fbox.
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This new scene-graph node displays a wlr_buffer.
Closes: https://github.com/swaywm/wlroots/issues/3161
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Let's extract the common bits.
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This allows the compiler to error out if we haven't enumerated all
of the cases. This is useful to avoid a missing implementation when
adding a new node type.
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Expose the panel orientation with wlr_drm_connector_get_panel_orientation.
Leave it to the compositor to consume this information and configure the
output accordingly.
Closes: https://github.com/swaywm/wlroots/issues/1581
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With recent-ish Meson we can stop repeating the variable name for
each provider.
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This commit removes any checks whether a configure will change anything
and makes configures be sent unconditionally. Additionally, configures
are scheduled on xdg_toplevel.{un,}set_{maximized,fullscreen} events.
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Previously, `wlr_xdg_toplevel` didn't follow the usual "current state +
pending state" pattern and instead had confusingly named
`client_pending` and `server_pending`. This commit removes them, and
instead introduces `wlr_xdg_toplevel.scheduled` to store the properties
that are yet to be sent to a client, and `wlr_xdg_toplevel.requested`
to store the properties that a client has requested. They have different
types to emphasize that they aren't actual states.
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This removes the need for the ad-hoc loop.
Because udev creates the symlinks in /dev/dri/by-path/, we need to
wait for it to consume all pending events before the chmod call.
Previously the delay needed for seatd to come up was enough to let
udev create the symlinks in time (by chance).
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A launchee notifies with a "remove"¹ message when done starting up.
Catch these and forward to the compositor. This allows the compositor to
end the startup sequence that might have been started by another
protocol like xdg-activation.
We don't handle other messages since we expect the launcher to use a
wayland protocol like xdg-activation.
While `_NET_STARTUP_ID` helps to associate toplevels with startup-ids
this signals the end of the startup sequence.
1) https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
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This allows callers to specify the operations they'll perform on
the returned data pointer. The motivations for this are:
- The upcoming Linux MAP_NOSIGBUS flag may only be usable on
read-only mappings.
- gbm_bo_map with GBM_BO_TRANSFER_READ hurts performance.
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This simplifies the implementation considerably.
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This is a helper to integrate wlr_scene with wlr_output_layout.
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This will allow more scene-graph extensions to be added without
cluttering wlr_scene.c, for instance for sub-surface handling and
wlr_output_layout integration.
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On release builds, gcc detects a variable uninitialized error, and generates
a warning, which gets converted to an error due to -Werror.
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This allows us to get damage tracking for free™.
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These allow describing an output's viewport inside the scene-graph.
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When providing non-zero layout-local coordinates to
wlr_scene_render_output, the viewport should be translated by the
given values. However the viewport was translated by the opposite
values: when giving 42,42 the viewport's position would be set to
-42,-42.
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