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2018-08-16Merge pull request #1189 from agx/ctags-femersion
ctags: use -f instead of -o
2018-08-16Merge pull request #1188 from emersion/freebsd-fixesemersion
Fix build on FreeBSD
2018-08-16ctags: use -f instead of -oGuido Günther
The later does not exist on FreeBSD See #725
2018-08-16Fix build on FreeBSDemersion
2018-08-13Merge pull request #1187 from ammen99/masteremersion
move wlr_drm_connector_add_mode to wlr/backend/drm.h
2018-08-13move wlr_drm_connector_add_mode to wlr/backend/drm.hIlia Bozhinov
2018-08-11Merge pull request #1184 from sdilts/add-default-output-sizeemersion
Keep X11 backend windows from having an invalid size
2018-08-10Fix xcb_create_window parameterssdilts
Set the window width and height, not the location of the window.
2018-08-10rootston: Double fork for keyboard bindingsGenki Sky
This avoids leaving around zombies, without having to setup SIGCHLD handler (which interferes with other fork/waitpid calls).
2018-08-09Add guard for changing the size of X11 backend windowssdilts
Events that set the window to either a width or height of zero are now ignored and logged.
2018-08-09Set default output size for X11 backendsdilts
Fixes issue #1170 Also set the created window size to match the output size.
2018-08-09Merge pull request #1183 from ammen99/masteremersion
remove dangling declaration of wlr_xdg_surface_popup_get_position()
2018-08-09remove dangling declaration of wlr_xdg_surface_popup_get_position()Ilia Bozhinov
2018-08-09Merge pull request #1182 from ammen99/masterScott Anderson
session: load GPU devices even if they have zero connectors
2018-08-08session: load GPU devices even if they have zero crtcs/connectors/encodersIlia Bozhinov
On some systems (most notably laptops with two GPUs) there are GPUs that don't have attached outputs. However, we still want to load those GPUs because they could still be used by the compositor for rendering.
2018-08-06Merge pull request #1179 from emersion/rootston-toggle-decoration-modeDrew DeVault
rootston: add keybinding to toggle decoration mode
2018-08-06rootston: add keybinding to toggle decoration modeemersion
2018-08-05Merge pull request #1177 from ascent12/check_primeemersion
Check for DRM prime
2018-08-05Check for DRM primeScott Anderson
This will indicate the user properly when multi-GPU is not supported by their GPU driver.
2018-08-04Merge pull request #1168 from manio/multi-gpuDrew DeVault
Fix support for multiple GPU
2018-08-04Remove unused data from gbm_bo userdataScott Anderson
These aren't used anymore and crashes when the gbm_bo tries to get destroyed (e.g. on hotplug).
2018-08-04Fix hardware cursor on secondary GPUScott Anderson
Create rendering resources on parent GPU, so that we can sample the passed in texture properly. The cursor buffer needs to remain on the same GPU.
2018-08-03Merge pull request #1175 from emersion/fix-xdg-output-layout-destroyRyan Dwyer
xdg-output: fix segfault in handle_layout_destroy
2018-08-03xdg-output: fix segfault in handle_layout_destroyemersion
2018-08-03multi-gpu: do not flip screens on secondary GPUMariusz Bialonczyk
All screens on secondary GPU in multiple GPU configurations was flipped 180. The flipped screens was always on secondary card (the primary card was always correct). Tested on nouveau with: WLR_DRM_DEVICES=/dev/dri/card1:/dev/dri/card2 WLR_DRM_DEVICES=/dev/dri/card2:/dev/dri/card1 The commit is fixing this problem. Now all screens are "normal".
2018-08-03gles2: change context when it is not currentMariusz Bialonczyk
Texture functions, that create and manipulate textures should switch the current context if necessary. thanks to: @emersion Fixes #934
2018-08-03multi-backend: do not expose internal renderersMariusz Bialonczyk
backend_get_renderer() is now returning the renderer of the primary GPU, instead of its own renderer, since that's the thing which actually does all of the "real" rendering wlr_multi_backend_add() is now adding all subbackends (otherwise only one GPU is handled). credits: @ascent12
2018-08-03Merge pull request #1173 from sdilts/add-missing-libinputScott Anderson
Add missing dependency libinput to types/meson.build
2018-08-02Add missing dependency libinput to types/meson.buildsdilts
The file `types/tablet_v2/wlr_tablet_v2.c` includes <libinput.h>. Without this change, libinput.h may not be found on some systems.
2018-08-02Merge pull request #1157 from emersion/wlr-gamma-controlDrew DeVault
Implement wlr-gamma-control-unstable-v1
2018-08-02Merge pull request #1171 from emersion/xwayland-document-sigusr1Drew DeVault
xwayland: document SIGUSR1 handler
2018-08-02gamma-control-v1: improve error handlingemersion
2018-08-02gamma-control-v1: fix fds not closedemersion
2018-08-02examples/gamma-control: fix brightness formulaemersion
2018-08-02examples/gamma-control: clamp values, default brightness to 1emersion
2018-08-02examples: add gamma-controlemersion
2018-08-02backend/drm: remove unnecessary castsemersion
2018-08-02gamma-control-v1: set O_NONBLOCK, improve error handling styleemersion
2018-08-02gamma-control-v1: reset gamma table when control is destroyedemersion
2018-08-02backend/drm: allow to pass empty gamma ramp to reset itemersion
2018-08-02output: document gamma functionsemersion
2018-08-02gamma-control-v1: don't insert control in the list before checking unicityemersion
2018-08-02rootston: fire up wlr-gamma-control-unstable-v1emersion
2018-08-02Implement wlr-gamma-control-unstable-v1emersion
2018-08-02xwayland: document SIGUSR1 handleremersion
2018-08-02Merge pull request #1053 from emersion/xdg-decorationDrew DeVault
Add xdg-decoration-unstable-v1 support
2018-07-29Merge pull request #1167 from ammen99/masterBrian Ashworth
rootston: focus newly-created surfaces
2018-07-29Merge pull request #1131 from swaywm/initial-stableDrew DeVault
Initial pass on API stability guarantees
2018-07-29Initial pass on API stability guaranteesDrew DeVault
This introduces -DWLR_USE_UNSTABLE and adds information regarding the stability status to all headers. I started with a conservative set of headers to mark as stable: - types/wlr_matrix.h - util/edges.h - util/log.h - util/region.h - xcursor.h
2018-07-29rootston: focus newly-created surfacesIlia Bozhinov
Whenever a new surface is created, we have to update the cursor focus, even if there's no input event. So, we generate one motion event, and reuse the code to update the proper cursor focus. We need to do this for all surface roles - toplevels, popups, subsurfaces. Fixes #1162