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2021-10-27
render/pixman/renderer.c: Fix memory-leak in create_buffer
Haelwenn (lanodan) Monnier
2021-10-27
backend.c: do not try to explicitly clean up the libinput backend
MarkusVolk
2021-10-27
backend/x11: fix code style in get_touchpoint_from_x11_touch_id
Simon Ser
2021-10-26
backend/drm: add entry for Valve EDID vendor
Simon Ser
2021-10-26
readme: refresh dependencies
Simon Ser
2021-10-26
output: refuse to enable with zero mode
Simon Ser
2021-10-25
xdg-foreign-v2: use error enum
Simon Ser
2021-10-23
output: split into multiple files
Simon Ser
2021-10-23
scene: add support for direct scan-out
Simon Ser
2021-10-22
scene: add wlr_scene_output_for_each_surface
Simon Ser
2021-10-22
backend/multi: implement get_buffer_caps
Simon Zeni
2021-10-22
presentation-time: remove unused field
Simon Ser
2021-10-22
presentation-time: use a surface addon
Kirill Primak
2021-10-21
Update loc count in readme
buffet
2021-10-19
render/vulkan: check vulkan-headers dependency
Simon Ser
2021-10-18
scene: remove surface commit listener when node is destroyed
Simon Ser
2021-10-18
render/vulkan: Use image view swizzles instead of shader hack
Joshua Ashton
2021-10-18
Add error handling to backend creation
Anthony Super
2021-10-18
render/vulkan: add Vulkan renderer
nyorain
2021-10-15
presentation-time: don't send presented on discard
Kirill Primak
2021-10-15
output: add presented flag to presentation event
Kirill Primak
2021-10-15
output: disallow NULL event for wlr_output_send_present()
Kirill Primak
2021-10-14
render/allocator: use empty DRM lease to re-open node
Simon Ser
2021-10-14
scene: add functions to place node on top/bottom
Isaac Freund
2021-10-14
scene: assert that node != sibling in place above/below
Isaac Freund
2021-10-07
examples/foreign-toplevel: fix toplevel not being freed
fwsmit
2021-10-07
xdg-decoration: refactor configure/state flow
Kirill Primak
2021-10-06
layer-shell: move NULL buffer check to role precommit handler
Kirill Primak
2021-10-06
xdg-shell: remove redundant NULL buffer check
Kirill Primak
2021-10-05
backend: drop unconditional and unused <libinput.h>
Jan Beich
2021-10-04
render/allocator: use render node if available in reopen_drm_node
Simon Ser
2021-10-02
surface_at: check if surfaces are mapped
tiosgz
2021-10-02
for_each_surface: only iterate mapped surfaces
tiosgz
2021-10-02
Fix spelling errors
Elyes HAOUAS
2021-10-01
Revert "render/drm_format_set: add wlr_drm_format_has"
Simon Ser
2021-10-01
Revert "Require INVALID for implicit format modifiers"
Simon Ser
2021-10-01
Revert "backend/drm: fail on explicit modifier in drmModeAddFB2"
Simon Ser
2021-10-01
Revert "render/egl: always add LINEAR to supported modifiers"
Simon Ser
2021-10-01
Revert "render/drm_format_set: remove special LINEAR case"
Simon Ser
2021-10-01
render/drm_format_set: remove special LINEAR case
Simon Ser
2021-10-01
render/egl: always add LINEAR to supported modifiers
Simon Ser
2021-10-01
backend/drm: fail on explicit modifier in drmModeAddFB2
Simon Ser
2021-10-01
Require INVALID for implicit format modifiers
Simon Ser
2021-10-01
render/drm_format_set: add wlr_drm_format_has
Simon Ser
2021-09-30
xdg-shell: stop clearing wlr_xdg_surface state on unmap
Simon Ser
2021-09-30
xdg-shell: rename wlr_xdg_surface.next_configure_serial
Simon Ser
2021-09-30
xdg-shell: introduce wlr_xdg_surface.current
Simon Ser
2021-09-30
xdg-surface: add pending state
Kirill Primak
2021-09-30
backend: create renderer and allocator in wlr_backend_autocreate
Simon Ser
2021-09-27
wlr_pointer_gestures: hold gestures (protocol v3)
José Expósito
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