aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-07-29output: drop wlr_output_impl.{attach,rollback}_renderSimon Ser
No backend uses these anymore.
2021-07-29backend/noop: drop attach_render/rollback_renderSimon Ser
We no longer require wlr_output_impl.{attach,rollback}_render to be populated.
2021-07-28backend/drm: fix wrong type for get_cursor_format return valuesSimon Ser
These are bools but should be pointers.
2021-07-28backend/drm: stop initializing renderer for parent backendSimon Ser
Unless we're dealing with a multi-GPU setup and the backend being initialized is secondary, we don't need a renderer nor an allocator. Stop initializing these.
2021-07-28backend/drm: drop get_renderer implementationSimon Ser
We can now just rely on the common code for this.
2021-07-28backend/drm: drop drm_surface_{make,unset}_currentSimon Ser
2021-07-28backend/drm: remove SCANOUT check in drm_connector_testSimon Ser
We only accept SCANOUT, the buffer type should never be set to RENDER.
2021-07-28backend/drm: remove primary swapchainSimon Ser
We can't nuke it completely, we still need it for multi-GPU.
2021-07-28backend/drm: allow legacy scan-out if FB props matchSimon Ser
Historically we haven't allowed direct scan-out for legacy KMS, because legacy misses the functionality to make sure a buffer can be scanned out. However with renderer v6 the backend can't figure out anymore whether the buffer comes from its internal swap-chain, because the backend doesn't have an internal swap-chain. The legacy KMS API guarantees that the driver won't reject a buffer as long as it's been allocated with the same parameters as the previous one. Let's check this in legacy_crtc_test.
2021-07-28output: fallback to modifier-less allocation on modeset test failureSimon Ser
Sometimes we allocate a buffer with modifiers but then fail to perform a modeset with it. This can happen on Intel because of bandwidth limitations. To mitigate this issue, it's possible to re-allocate the buffer with modifiers. Add the logic to do so in wlr_output.
2021-07-28output: allocate and attach empty buffer on modesetSimon Ser
Some backends need a buffer in order to be able to perform a modeset.
2021-07-28output: use pending resolution when allocating swapchainSimon Ser
This allows the swapchain to be created with the correct resolution during a mode change.
2021-07-28backend/drm: implement get_primary_formatsSimon Ser
2021-07-28output: fallback to XRGB in output_pick_formatSimon Ser
This will be necessary for the primary buffer.
2021-07-28util/time: make NSEC_PER_SEC staticDylan Araps
This fixes static linking with libseat. Closes #3072
2021-07-27render/egl: initialize wlr_egl with EGL_PLATFORM_DEVICE_EXTSimon Zeni
Uses the EXT_device_query extension to get the EGL device matching the requested DRM file descriptor. If the extension is not supported or no device is found, the EGL device will be retrieved using GBM. Depends on the EGL_EXT_device_enumeration to get the list of EGL devices.
2021-07-27render/egl: fix typoyuiiio
2021-07-27xwayland: embed wlr_xwayland_server_options in server structSimon Ser
As more options are added, more fields will be duplicated. Let's just embed the struct in wlr_xwayland_server so that we don't need to keep both in sync.
2021-07-27xwayland: simplify argv filling logicSimon Ser
Remove fill_arg and replace it with stack-allocations and simple array-filling.
2021-07-26render/egl: add support for EGL_EXT_device_drm_render_nodeSimon Ser
This EGL extension has been added in [1]. The upsides are: - We directly get a render node, instead of having to convert the primary node name to a render node name. - If EGL_DRM_RENDER_NODE_FILE_EXT returns NULL, that means there is no render node being used by the driver. [1]: https://github.com/KhronosGroup/EGL-Registry/pull/127
2021-07-23render/egl: set EGL_IMAGE_PRESERVED_KHRSimon Ser
Without setting this the EGL implementation is allowed to perform destructive actions on the buffer when imported: its contents become undefined. This is mostly a pedantic change, because Mesa processes the attrib and does absolutely nothing with it.
2021-07-22render/wlr_texture: put wlr_texture_from_buffer into the public APISimon Zeni
2021-07-22types/wlr_buffer: create custom wlr_buffer from wl_resourceSimon Zeni
2021-07-22types/wlr_buffer: introduce wlr_buffer_resource_interfaceSimon Zeni
Adds `wlr_buffer_resource_interface` and `wlr_buffer_register_resource_interface`, which allows a user to register a way to create a wlr_buffer from a specific wl_resource.
2021-07-22types/wlr_buffer: remove wlr_renderer argument from wlr_buffer_from_resourceSimon Zeni
2021-07-22render: drop wlr_renderer_impl.init_wl_displaySimon Ser
Now that we have our own wl_drm implementation, there's no reason to provide custom renderer hooks to init a wl_display in the interface. We can just initialize the wl_display generically, depending on the renderer capabilities.
2021-07-22backend: make DRM and libinput backends optionalayaka
Co-authored-by: Simon Ser <contact@emersion.fr>
2021-07-21backend/drm: add DRM_MODE_CONNECTOR_USB to conn_get_nameSimon Ser
See 757e26712337 ("drm/uapi: Add USB connector type") in the kernel tree.
2021-07-20backend/drm: stop restoring CRTCs on exitSimon Ser
This is the cause of the spurious "drmHandleEvent failed" messages at exit. restore_drm_outputs calls handle_drm_event in a loop without checking whether the FD is readable, so drmHandleEvent ends up with a short read (0 bytes) and returns an error. The loop's goal is to wait for all queued page-flip events to complete, to allow drmModeSetCrtc calls to succeed without EBUSY. The drmModeSetCrtc calls are supposed to restore whatever KMS state we were started with. But it's not clear from my PoV that restoring the KMS state on exit is desirable. KMS clients are supposed to save and restore the (full) KMS state on VT switch, but not on exit. Leaving our KMS state on exit avoids unnecessary modesets and allows flicker-free transitions between clients. See [1] for more details, and note that with Pekka we've concluded that a new flag to reset some KMS props to their default value on compositor start-up is the best way forward. As a side note, Weston doesn't restore the CRTC by does disable the cursor plane on exit (see drm_output_deinit_planes, I still think disabling the cursor plane shouldn't be necessary on exit). Additionally, restore_drm_outputs only a subset of the KMS state. Gamma and other atomic properties aren't accounted for. If the previous KMS client had some outputs disabled, restore_drm_outputs would restore a garbage mode. [1]: https://blog.ffwll.ch/2016/01/vt-switching-with-atomic-modeset.html
2021-07-19buffer: re-use wlr_shm_client_bufferSimon Ser
The first time wlr_buffer_from_resource is called with a wl_buffer resource that originates from wl_shm, create a new wlr_shm_client_buffer as usual. If wlr_buffer_from_resource is called multiple times, re-use the existing wlr_shm_client_buffer. This commit changes how the wlr_shm_client_buffer lifetime is managed: previously it was destroyed as soon as the wlr_buffer was released. With this commit it's destroyed when the wl_buffer resource is. Apart from de-duplicating wlr_shm_client_buffer creations, this allows to easily track when a wlr_shm_client_buffer is re-used. This is useful for the renderer and the backends, e.g. the Pixman renderer can keep using the same Pixman image if the buffer is re-used. In the future, this will also allow to re-use resources in the Wayland and X11 backends (remote wl_buffer objects for Wayland, pixmaps for X11).
2021-07-19backend/drm: fix NULL data in handle_drm_eventSimon Ser
wl_event_loop_add_fd was called with a NULL data argument, but the function expects the data argument to be set to the wlr_drm_backend. Fixes: 053ebe7c278b ("backend/drm: terminate display on drmHandleEvent failure")
2021-07-19input/pointer: send axis source once per frameVyivel
Only one wl_pointer.axis_source event is permitted per frame, according to the Wayland specification. Fixes https://github.com/swaywm/wlroots/issues/2973
2021-07-13backend/wayland: properly cleanup wlr_wl_pointerSimon Ser
We were missing destroy calls for gestures, and we were only destroying the relative pointer on output destroy.
2021-07-12output: remove wlr_output_impl.export_dmabufSimon Ser
No backend is using it anymore.
2021-07-12backend/drm: remove wlr_output_impl.export_dmabufSimon Ser
This is now provided by the generic wlr_output implementation.
2021-07-12backend/headless: remove wlr_output_impl.export_dmabufSimon Ser
This is now provided by the generic wlr_output implementation.
2021-07-12output: add generic wlr_output_export_dmabuf implementationSimon Ser
When wlr_output manages its own swap-chain, there's no need to hook into the backend to grab DMA-BUFs. Instead, maintain a wlr_output.front_buffer field with the latest committed buffer.
2021-07-12buffer: drop resource arg from wlr_client_buffer_createSimon Ser
This function doesn't need the wl_resource anymore. In the failure paths, wlr_buffer_unlock in surface_apply_damage will take care of sending wl_buffer.release.
2021-07-12render/gles2: disable blending opportunisticallySimon Ser
We don't always need to enable blending: when the texture doesn't have alpha or when the color is opaque, we can disable it.
2021-07-12render/gles2: set has_alpha for DMA-BUFsSimon Ser
Use our internal pixel format table to figure out whether an imported DMA-BUF has alpha.
2021-07-12render/gles2: rename wlr_egl.exts to better match KhronosSimon Ser
Khronos refers to extensions with their namespace as a prefix in uppercase. Change our naming to align with Khronos conventions. This also makes grepping easier.
2021-07-12render/egl: rename wlr_egl.exts to better match KhronosSimon Ser
Khronos refers to extensions with their namespace as a prefix in uppercase. Change our naming to align with Khronos conventions. This also makes grepping easier.
2021-07-09buffer: drop wlr_client_buffer.resourceSimon Ser
2021-07-09buffer: stop using resource in client_buffer_get_dmabufSimon Ser
Instead, delegate to the source wlr_buffer.
2021-07-09buffer: add wlr_client_buffer.sourceSimon Ser
This stores a weak reference to the source buffer.
2021-07-09buffer: stop using source resource in wlr_client_buffer_apply_damageSimon Ser
This is the first step towards dropping wlr_client_buffer.resource.
2021-07-09buffer: rename wlr_client_buffer variables to client_bufferSimon Ser
We often juggle between wlr_buffer and wlr_client_buffer variables. Use a consistent naming: "buffer" for wlr_buffer and "client_buffer" for wlr_client_buffer.
2021-07-09types/wlr_buffer: remove wlr_resource_get_buffer_sizeSimon Zeni
2021-07-09types/wlr_surface: get buffer size from wlr_buffer_importSimon Zeni
2021-07-09types/wlr_buffer: split wlr_client_buffer_import functionSimon Zeni
`wlr_client_buffer_import` is splitted in two distincts function: - wlr_buffer_from_resource, which transforms a wl_resource into a wlr_buffer - wlr_client_buffer_create, which creates a wlr_client_buffer from a wlr_buffer by creating a texture from it and copying its wl_resource