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Author
2023-06-22
scene: Use wlr_output_state_copy for direct scanout path
Alexander Orzechowski
2023-06-22
output: Introduce wlr_output_state_copy()
Alexander Orzechowski
2023-06-21
render/vulkan: Don't compute texture.has_alpha until first...
Alexander Orzechowski
2023-06-21
backend/drm: Fix typo
Alexander Orzechowski
2023-06-20
seat: fix keyboard/pointer/touch resource destroy
Simon Ser
2023-06-20
output: stop using wlr_output.back_buffer in output_ensure_buffer()
Simon Ser
2023-06-20
output: attach buffer to state in output_ensure_buffer()
Simon Ser
2023-06-20
wlr_scene: Introduce wlr_scene_buffer_set_filter_mode
Alexander Orzechowski
2023-06-19
render/vulkan: Initialize to fix compilation error
Alexander Orzechowski
2023-06-19
allocator: only use DRM auth if we are master
Simon Ser
2023-06-19
backend/drm: Use texture blend_mode for multigpu blit
Alexander Orzechowski
2023-06-19
render: Introduce wlr_render_texture_options.blend_mode
Alexander Orzechowski
2023-06-19
pixman: Remove dead code
Alexander Orzechowski
2023-06-19
renderer: Introduce wlr_scale_filter_mode
Alexander Orzechowski
2023-06-19
output_state: Gamma lut should be freed only if committed
Alexander Orzechowski
2023-06-17
render/vulkan: Dynamically create texture views
Alexander Orzechowski
2023-06-17
render/vulkan: Inline init_sampler
Alexander Orzechowski
2023-06-17
render/vulkan: Dynamically create pipeline layouts
Alexander Orzechowski
2023-06-16
render/vulkan/pipeline_key: Add blending
Alexander Orzechowski
2023-06-16
render/vulkan: Handle quad pipeline through generic pipeline path
Alexander Orzechowski
2023-06-16
render/vulkan: Dynamically handle pipeline creation for textures
Alexander Orzechowski
2023-06-15
cursor: add wlr_cursor_unset_image()
Simon Ser
2023-06-15
cursor: add wlr_cursor_set_xcursor()
Simon Ser
2023-06-15
wlr_scene: Clear damage ring on transform change
Alexander Orzechowski
2023-06-15
wlr_scene: Clear damage ring on scale change
Alexander Orzechowski
2023-06-15
wlr_scene: Reset damage ring bounds every frame
Alexander Orzechowski
2023-06-15
wlr_damage_ring_set_bounds: Ignore duplicate size requests
Alexander Orzechowski
2023-06-15
wlr_scene: Fix transforms with non 1 scale
Alexander Orzechowski
2023-06-15
output: add documentation for wlr_output_state
Alexander Orzechowski
2023-06-14
build: drop proto_inc
Simon Ser
2023-06-14
examples: drop unnecessary include_directories
Simon Ser
2023-06-14
compositor: add wlr_surface_role.no_object
Kirill Primak
2023-06-14
backend/libinput: use struct initializers for events
Simon Ser
2023-06-14
backend/libinput: ignore multiple events for same pointer button
Simon Ser
2023-06-13
output: add wlr_output_state_set_layers()
Simon Ser
2023-06-13
tinywl: Drop usage of wlr_output.pending
Alexander Orzechowski
2023-06-13
examples: Drop usage of wlr_output.pending
Alexander Orzechowski
2023-06-12
wlr_scene: Don't use direct scanout if trying to commit a new render_format
Alexander Orzechowski
2023-06-12
examples/output-layers: fix layers not included in commit
Simon Ser
2023-06-12
backend/drm: clip FB damage
Simon Ser
2023-06-12
wlr_output_state: Consider gamma_lut uninitialized if not committed
Alexander Orzechowski
2023-06-12
wlr_output_state: Consider buffer uninitialized if not committed
Alexander Orzechowski
2023-06-12
seat: remove a TODO comment about simulating keyboard events
Kirill Primak
2023-06-12
cursor: only reset the cursor when the surface changes
Simon Ser
2023-06-12
scene: introduce wlr_scene_output_build_state()
Alexander Orzechowski
2023-06-12
scene: Don't rely on output current state during rendering
Alexander Orzechowski
2023-06-12
output: introduce wlr_output_state_set_damage()
Alexander Orzechowski
2023-06-12
render/vulkan: rename tex_usage to shm_tex_usage
Simon Ser
2023-06-08
gamma-control-v1: stop applying gamma LUTs implicitly
Simon Ser
2023-06-08
gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy()
Simon Ser
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