Age | Commit message (Collapse) | Author |
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This is in an effort to be more consistent with both already public
getters: wlr_scene_buffer_from_node and wlr_scene_tree_from_node
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This is to allow for compositors that want to be more implicit about
how their scene is organized. Such a compositor may want to walk up
at a certain scene node to find something such as a surface to focus on.
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Avoids us needing to transpose.
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If a modeset contains a render format change, use that instead of
the current one stored in wlr_output.render_format.
This fixes render_bit_depth configuration not being applied without
a second modeset in Sway.
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We use eglQueryDeviceStringEXT() later on, which is optional and
requires support for the EGL_EXT_device_query extension.
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The Vulkan spec states:
> For the purposes of range expansion and Y′CBCR model conversion,
> the R and B components contain color difference (chroma) values
> and the G component contains luma.
The equations below that sentence also help understand the mapping.
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YCBCR_CONVERSION_LINEAR_FILTER is not enough: this one only covers
chromaFilter. For magFilter/minFilter we need FILTER_LINEAR as well.
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We need to check whether the format supports dma_tex_ycbcr_features
before creating the YCbCr sampler.
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Will make it easier to add more pipeline layouts for other YCbCr
formats.
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This will make it easier to create one pipeline layout (plus related
objects) per YCbCr format.
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We don't actually need the REPEAT mode, and this makes things more
consistent with the YCbCr sampler (which requires CLAMP_TO_EDGE for
spec compliance).
Also drop borderColor which is unused for this mode.
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Fixes the following validation error:
[ VUID-VkImageViewCreateInfo-pNext-01970 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf378e14b | vkCreateImageView(): If there is a VkSamplerYcbcrConversion, the imageView must be created with the identity swizzle.
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The default pipeline layout was always passed. However, for NV12 we
need to pass a different one.
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Makes it clearer that all of these structs are for the quad pipeline.
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Not a huge fan of this, but changing this behavior would be a breaking change
to a stable API.
Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3650
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Some comments in here are noise.
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Some formats like sub-sampled YCbCr use a block of bytes to
store the color values for more than one pixel. Update our format
table to be able to handle such formats.
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Fixes: 43b25fd34ebe ("dmabuf: Remove assumption that all mods are in fallback tranche")
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According to the spec the compositor should send scanout modifiers in
their respective device tranches, and all other texture modifiers
in the main tranche. Currently wlroots expects all modifiers to be
present in the last (i.e. "fallback") tranche, this removes that assumption
in the feedback compilation stage so that scanout modifiers for secondary
device can be advertised.
"The full-screen feedback parameters have two tranches: one with the
format/modifier pairs supported by the KMS plane, with the scanout flag
set in the tranche_flags event and with tranche_target_device set to the
KMS scan-out device; the other with the rest of the format/modifier
pairs (supported for texturing, but not for scan-out), without the
scanout flag set in the tranche_flags event, an"
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Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3647
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This function was unsetting the keymap on error. Instead, let's
leave the current keymap untouched on error.
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Commit 90d08f8f1c40e2a302d62052435ff2abdb08a854 changed the way
wlr_drm_format_intersect worked, including passing in a destination
format list. This breaks scenarios where the intersection doesn't
find any matching formats, since we still have a valid destination
format set. This changes it to only return true if more than one
matching format is present in the intersection list.
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In the logic of the DRM backend in backend_destroy, wlr_backend_finish
is called first, then the outputs are destroyed and then the
display->destroy.link is removed from the list.
This commit applies the same order to the headless backend.
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Address Sanitizer reported two memory leaks because of
fmt not being freed in wlr_drm_format_set_copy.
This commit fixes the memory leak by removing the
allocation to the heap. The struct is allocated to the
stack anyway.
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This is implemented by a two-subpass rendering scheme; the first
subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer,
while the second subpass performs linear->srgb conversion, writing
onto the actual output buffer.
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This fixes the following validation errors when shutting down Sway:
00:00:01.263 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyFramebuffer-framebuffer-00892 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xdb308312 | Cannot call vkDestroyFramebuffer on VkFramebuffer 0x2e2cd000000002b[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to framebuffer must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyFramebuffer-framebuffer-00892) (VUID-vkDestroyFramebuffer-framebuffer-00892)
00:00:01.264 [wlr] [render/vulkan/vulkan.c:65] Validation Error: [ VUID-vkDestroyImage-image-01000 ] Object 0: handle = 0x62e00003c400, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf2d29b5a | Cannot call vkDestroyImage on VkImage 0x3fbcd60000000028[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to image, either directly or via a VkImageView, must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyImage-image-01000) (VUID-vkDestroyImage-image-01000)
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