diff options
Diffstat (limited to 'xwayland')
-rw-r--r-- | xwayland/server.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/xwayland/server.c b/xwayland/server.c index 5569a9d8..7af01b6f 100644 --- a/xwayland/server.c +++ b/xwayland/server.c @@ -32,7 +32,7 @@ noreturn static void exec_xwayland(struct wlr_xwayland_server *server) { wlr_log(WLR_ERROR, "Failed to unset CLOEXEC on FD"); _exit(EXIT_FAILURE); } - if (server->enable_wm && !set_cloexec(server->wm_fd[1], false)) { + if (server->options.enable_wm && !set_cloexec(server->wm_fd[1], false)) { wlr_log(WLR_ERROR, "Failed to unset CLOEXEC on FD"); _exit(EXIT_FAILURE); } @@ -67,7 +67,7 @@ noreturn static void exec_xwayland(struct wlr_xwayland_server *server) { #endif char wmfd[16]; - if (server->enable_wm) { + if (server->options.enable_wm) { snprintf(wmfd, sizeof(wmfd), "%d", server->wm_fd[1]); argv[i++] = "-wm"; argv[i++] = wmfd; @@ -187,7 +187,7 @@ static void handle_client_destroy(struct wl_listener *listener, void *data) { server_finish_process(server); if (time(NULL) - server->server_start > 5) { - if (server->lazy) { + if (server->options.lazy) { wlr_log(WLR_INFO, "Restarting Xwayland (lazy)"); server_start_lazy(server); } else { @@ -287,7 +287,7 @@ static bool server_start(struct wlr_xwayland_server *server) { server_finish_process(server); return false; } - if (server->enable_wm) { + if (server->options.enable_wm) { if (socketpair(AF_UNIX, SOCK_STREAM, 0, server->wm_fd) != 0) { wlr_log_errno(WLR_ERROR, "socketpair failed"); server_finish_process(server); @@ -443,8 +443,7 @@ struct wlr_xwayland_server *wlr_xwayland_server_create( } server->wl_display = wl_display; - server->lazy = options->lazy; - server->enable_wm = options->enable_wm; + server->options = *options; server->x_fd[0] = server->x_fd[1] = -1; server->wl_fd[0] = server->wl_fd[1] = -1; @@ -457,7 +456,7 @@ struct wlr_xwayland_server *wlr_xwayland_server_create( goto error_alloc; } - if (server->lazy) { + if (server->options.lazy) { if (!server_start_lazy(server)) { goto error_display; } |