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-rw-r--r--rootston/output.c42
1 files changed, 2 insertions, 40 deletions
diff --git a/rootston/output.c b/rootston/output.c
index c26ea36e..42dbd972 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -53,46 +53,8 @@ static void render_surface(struct wlr_surface *surface,
};
if (wlr_output_layout_intersects(desktop->layout, wlr_output, &render_box)) {
float matrix[16];
-
- float translate_center[16];
- wlr_matrix_translate(&translate_center,
- (int)ox + render_width / 2, (int)oy + render_height / 2, 0);
-
- float rotate[16];
- wlr_matrix_rotate(&rotate, rotation);
-
- float translate_origin[16];
- wlr_matrix_translate(&translate_origin, -render_width / 2,
- -render_height / 2, 0);
-
- float scale[16];
- wlr_matrix_scale(&scale, render_width, render_height, 1);
-
- float transform[16];
- wlr_matrix_mul(&translate_center, &rotate, &transform);
- wlr_matrix_mul(&transform, &translate_origin, &transform);
- wlr_matrix_mul(&transform, &scale, &transform);
-
- if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
- float surface_translate_center[16];
- wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0);
-
- float surface_transform[16];
- wlr_matrix_transform(surface_transform,
- wlr_output_transform_invert(surface->current->transform));
-
- float surface_translate_origin[16];
- wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0);
-
- wlr_matrix_mul(&transform, &surface_translate_center,
- &transform);
- wlr_matrix_mul(&transform, &surface_transform, &transform);
- wlr_matrix_mul(&transform, &surface_translate_origin,
- &transform);
- }
-
- wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
-
+ wlr_output_get_box_matrix(wlr_output, ox, oy, render_width,
+ render_height, surface->current->transform, rotation, &matrix);
wlr_render_with_matrix(desktop->server->renderer, surface->texture,
&matrix);