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-rw-r--r--rootston/meson.build1
-rw-r--r--rootston/output.c322
-rw-r--r--rootston/render.c324
3 files changed, 330 insertions, 317 deletions
diff --git a/rootston/meson.build b/rootston/meson.build
index 6a4fbe76..c2f9a250 100644
--- a/rootston/meson.build
+++ b/rootston/meson.build
@@ -9,6 +9,7 @@ sources = [
'layer_shell.c',
'main.c',
'output.c',
+ 'render.c',
'seat.c',
'switch.c',
'text_input.c',
diff --git a/rootston/output.c b/rootston/output.c
index 595b401a..a6cdc25d 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -6,7 +6,6 @@
#include <wlr/backend/drm.h>
#include <wlr/config.h>
#include <wlr/types/wlr_compositor.h>
-#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_wl_shell.h>
@@ -14,6 +13,7 @@
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
+#include <wlr/xwayland.h>
#include "rootston/config.h"
#include "rootston/layers.h"
#include "rootston/output.h"
@@ -137,7 +137,7 @@ void output_view_for_each_surface(struct roots_output *output,
}
#if WLR_HAS_XWAYLAND
-static void output_xwayland_children_for_each_surface(
+void output_xwayland_children_for_each_surface(
struct roots_output *output, struct wlr_xwayland_surface *surface,
roots_surface_iterator_func_t iterator, void *user_data) {
struct wlr_xwayland_surface *child;
@@ -218,105 +218,18 @@ void output_for_each_surface(struct roots_output *output,
}
}
-
-struct render_data {
- pixman_region32_t *damage;
- float alpha;
-};
-
-static void scissor_output(struct wlr_output *wlr_output,
- pixman_box32_t *rect) {
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(wlr_output->backend);
- assert(renderer);
-
- struct wlr_box box = {
- .x = rect->x1,
- .y = rect->y1,
- .width = rect->x2 - rect->x1,
- .height = rect->y2 - rect->y1,
- };
-
- int ow, oh;
- wlr_output_transformed_resolution(wlr_output, &ow, &oh);
-
- enum wl_output_transform transform =
- wlr_output_transform_invert(wlr_output->transform);
- wlr_box_transform(&box, &box, transform, ow, oh);
-
- wlr_renderer_scissor(renderer, &box);
-}
-
static int scale_length(int length, int offset, float scale) {
return round((offset + length) * scale) - round(offset * scale);
}
-static void scale_box(struct wlr_box *box, float scale) {
+void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale);
box->x = round(box->x * scale);
box->y = round(box->y * scale);
}
-static void render_texture(struct wlr_output *wlr_output,
- pixman_region32_t *output_damage, struct wlr_texture *texture,
- const struct wlr_box *box, const float matrix[static 9],
- float rotation, float alpha) {
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(wlr_output->backend);
- assert(renderer);
-
- struct wlr_box rotated;
- wlr_box_rotated_bounds(&rotated, box, rotation);
-
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
- rotated.width, rotated.height);
- pixman_region32_intersect(&damage, &damage, output_damage);
- bool damaged = pixman_region32_not_empty(&damage);
- if (!damaged) {
- goto damage_finish;
- }
-
- int nrects;
- pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
- for (int i = 0; i < nrects; ++i) {
- scissor_output(wlr_output, &rects[i]);
- wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
- }
-
-damage_finish:
- pixman_region32_fini(&damage);
-}
-
-static void render_surface_iterator(struct roots_output *output,
- struct wlr_surface *surface, struct wlr_box *_box, float rotation,
- void *_data) {
- struct render_data *data = _data;
- struct wlr_output *wlr_output = output->wlr_output;
- pixman_region32_t *output_damage = data->damage;
- float alpha = data->alpha;
-
- struct wlr_texture *texture = wlr_surface_get_texture(surface);
- if (!texture) {
- return;
- }
-
- struct wlr_box box = *_box;
- scale_box(&box, wlr_output->scale);
-
- float matrix[9];
- enum wl_output_transform transform =
- wlr_output_transform_invert(surface->current.transform);
- wlr_matrix_project_box(matrix, &box, transform, rotation,
- wlr_output->transform_matrix);
-
- render_texture(wlr_output, output_damage,
- texture, &box, matrix, rotation, alpha);
-}
-
-static void get_decoration_box(struct roots_view *view,
+void get_decoration_box(struct roots_view *view,
struct roots_output *output, struct wlr_box *box) {
struct wlr_output *wlr_output = output->wlr_output;
@@ -338,231 +251,6 @@ static void get_decoration_box(struct roots_view *view,
box->height = deco_box.height * wlr_output->scale;
}
-static void render_decorations(struct roots_output *output,
- struct roots_view *view, struct render_data *data) {
- if (!view->decorated || view->wlr_surface == NULL) {
- return;
- }
-
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(output->wlr_output->backend);
- assert(renderer);
-
- struct wlr_box box;
- get_decoration_box(view, output, &box);
-
- struct wlr_box rotated;
- wlr_box_rotated_bounds(&rotated, &box, view->rotation);
-
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
- rotated.width, rotated.height);
- pixman_region32_intersect(&damage, &damage, data->damage);
- bool damaged = pixman_region32_not_empty(&damage);
- if (!damaged) {
- goto damage_finish;
- }
-
- float matrix[9];
- wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
- view->rotation, output->wlr_output->transform_matrix);
- float color[] = { 0.2, 0.2, 0.2, view->alpha };
-
- int nrects;
- pixman_box32_t *rects =
- pixman_region32_rectangles(&damage, &nrects);
- for (int i = 0; i < nrects; ++i) {
- scissor_output(output->wlr_output, &rects[i]);
- wlr_render_quad_with_matrix(renderer, color, matrix);
- }
-
-damage_finish:
- pixman_region32_fini(&damage);
-}
-
-static void render_view(struct roots_output *output, struct roots_view *view,
- struct render_data *data) {
- // Do not render views fullscreened on other outputs
- if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
- return;
- }
-
- data->alpha = view->alpha;
- if (view->fullscreen_output == NULL) {
- render_decorations(output, view, data);
- }
- output_view_for_each_surface(output, view, render_surface_iterator, data);
-}
-
-static void render_layer(struct roots_output *output,
- pixman_region32_t *damage, struct wl_list *layer_surfaces) {
- struct render_data data = {
- .damage = damage,
- .alpha = 1.0f,
- };
- output_layer_for_each_surface(output, layer_surfaces,
- render_surface_iterator, &data);
-}
-
-static void render_drag_icons(struct roots_output *output,
- pixman_region32_t *damage, struct roots_input *input) {
- struct render_data data = {
- .damage = damage,
- .alpha = 1.0f,
- };
- output_drag_icons_for_each_surface(output, input,
- render_surface_iterator, &data);
-}
-
-static void surface_send_frame_done_iterator(struct roots_output *output,
- struct wlr_surface *surface, struct wlr_box *box, float rotation,
- void *data) {
- struct timespec *when = data;
- wlr_surface_send_frame_done(surface, when);
-}
-
-static void render_output(struct roots_output *output) {
- struct wlr_output *wlr_output = output->wlr_output;
- struct roots_desktop *desktop = output->desktop;
- struct roots_server *server = desktop->server;
- struct wlr_renderer *renderer =
- wlr_backend_get_renderer(wlr_output->backend);
- assert(renderer);
-
- if (!wlr_output->enabled) {
- return;
- }
-
- struct timespec now;
- clock_gettime(CLOCK_MONOTONIC, &now);
-
- float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
-
- const struct wlr_box *output_box =
- wlr_output_layout_get_box(desktop->layout, wlr_output);
-
- // Check if we can delegate the fullscreen surface to the output
- if (output->fullscreen_view != NULL &&
- output->fullscreen_view->wlr_surface != NULL) {
- struct roots_view *view = output->fullscreen_view;
-
- // Make sure the view is centered on screen
- struct wlr_box view_box;
- view_get_box(view, &view_box);
- double view_x = (double)(output_box->width - view_box.width) / 2 +
- output_box->x;
- double view_y = (double)(output_box->height - view_box.height) / 2 +
- output_box->y;
- view_move(view, view_x, view_y);
-
- // Fullscreen views are rendered on a black background
- clear_color[0] = clear_color[1] = clear_color[2] = 0;
- }
-
- bool needs_swap;
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
- return;
- }
-
- struct render_data data = {
- .damage = &damage,
- .alpha = 1.0,
- };
-
- if (!needs_swap) {
- // Output doesn't need swap and isn't damaged, skip rendering completely
- goto damage_finish;
- }
-
- wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
-
- if (!pixman_region32_not_empty(&damage)) {
- // Output isn't damaged but needs buffer swap
- goto renderer_end;
- }
-
- if (server->config->debug_damage_tracking) {
- wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
- }
-
- int nrects;
- pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
- for (int i = 0; i < nrects; ++i) {
- scissor_output(output->wlr_output, &rects[i]);
- wlr_renderer_clear(renderer, clear_color);
- }
-
- render_layer(output, &damage,
- &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
- render_layer(output, &damage,
- &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
-
- // If a view is fullscreen on this output, render it
- if (output->fullscreen_view != NULL) {
- struct roots_view *view = output->fullscreen_view;
-
- render_view(output, view, &data);
-
- // During normal rendering the xwayland window tree isn't traversed
- // because all windows are rendered. Here we only want to render
- // the fullscreen window's children so we have to traverse the tree.
-#if WLR_HAS_XWAYLAND
- if (view->type == ROOTS_XWAYLAND_VIEW) {
- struct roots_xwayland_surface *xwayland_surface =
- roots_xwayland_surface_from_view(view);
- output_xwayland_children_for_each_surface(output,
- xwayland_surface->xwayland_surface,
- render_surface_iterator, &data);
- }
-#endif
- } else {
- // Render all views
- struct roots_view *view;
- wl_list_for_each_reverse(view, &desktop->views, link) {
- render_view(output, view, &data);
- }
- // Render top layer above shell views
- render_layer(output, &damage,
- &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
- }
-
- render_drag_icons(output, &damage, server->input);
-
- render_layer(output, &damage,
- &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
-
-renderer_end:
- wlr_output_render_software_cursors(wlr_output, &damage);
- wlr_renderer_scissor(renderer, NULL);
- wlr_renderer_end(renderer);
-
- int width, height;
- wlr_output_transformed_resolution(wlr_output, &width, &height);
-
- if (server->config->debug_damage_tracking) {
- pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
- }
-
- enum wl_output_transform transform =
- wlr_output_transform_invert(wlr_output->transform);
- wlr_region_transform(&damage, &damage, transform, width, height);
-
- if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
- goto damage_finish;
- }
- output->last_frame = desktop->last_frame = now;
-
-damage_finish:
- pixman_region32_fini(&damage);
-
- // Send frame done events to all surfaces
- output_for_each_surface(output, surface_send_frame_done_iterator,
- &now);
-}
-
void output_damage_whole(struct roots_output *output) {
wlr_output_damage_add_whole(output->damage);
}
@@ -743,7 +431,7 @@ static void output_damage_handle_frame(struct wl_listener *listener,
void *data) {
struct roots_output *output =
wl_container_of(listener, output, damage_frame);
- render_output(output);
+ output_render(output);
}
static void output_damage_handle_destroy(struct wl_listener *listener,
diff --git a/rootston/render.c b/rootston/render.c
new file mode 100644
index 00000000..988f8de0
--- /dev/null
+++ b/rootston/render.c
@@ -0,0 +1,324 @@
+#define _POSIX_C_SOURCE 200809L
+#include <assert.h>
+#include <stdbool.h>
+#include <stdlib.h>
+#include <time.h>
+#include <wlr/config.h>
+#include <wlr/types/wlr_compositor.h>
+#include <wlr/types/wlr_matrix.h>
+#include <wlr/util/log.h>
+#include <wlr/util/region.h>
+#include "rootston/layers.h"
+#include "rootston/output.h"
+#include "rootston/server.h"
+
+struct render_data {
+ pixman_region32_t *damage;
+ float alpha;
+};
+
+static void scissor_output(struct wlr_output *wlr_output,
+ pixman_box32_t *rect) {
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(wlr_output->backend);
+ assert(renderer);
+
+ struct wlr_box box = {
+ .x = rect->x1,
+ .y = rect->y1,
+ .width = rect->x2 - rect->x1,
+ .height = rect->y2 - rect->y1,
+ };
+
+ int ow, oh;
+ wlr_output_transformed_resolution(wlr_output, &ow, &oh);
+
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(wlr_output->transform);
+ wlr_box_transform(&box, &box, transform, ow, oh);
+
+ wlr_renderer_scissor(renderer, &box);
+}
+
+static void render_texture(struct wlr_output *wlr_output,
+ pixman_region32_t *output_damage, struct wlr_texture *texture,
+ const struct wlr_box *box, const float matrix[static 9],
+ float rotation, float alpha) {
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(wlr_output->backend);
+ assert(renderer);
+
+ struct wlr_box rotated;
+ wlr_box_rotated_bounds(&rotated, box, rotation);
+
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
+ rotated.width, rotated.height);
+ pixman_region32_intersect(&damage, &damage, output_damage);
+ bool damaged = pixman_region32_not_empty(&damage);
+ if (!damaged) {
+ goto damage_finish;
+ }
+
+ int nrects;
+ pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(wlr_output, &rects[i]);
+ wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
+ }
+
+damage_finish:
+ pixman_region32_fini(&damage);
+}
+
+static void render_surface_iterator(struct roots_output *output,
+ struct wlr_surface *surface, struct wlr_box *_box, float rotation,
+ void *_data) {
+ struct render_data *data = _data;
+ struct wlr_output *wlr_output = output->wlr_output;
+ pixman_region32_t *output_damage = data->damage;
+ float alpha = data->alpha;
+
+ struct wlr_texture *texture = wlr_surface_get_texture(surface);
+ if (!texture) {
+ return;
+ }
+
+ struct wlr_box box = *_box;
+ scale_box(&box, wlr_output->scale);
+
+ float matrix[9];
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(surface->current.transform);
+ wlr_matrix_project_box(matrix, &box, transform, rotation,
+ wlr_output->transform_matrix);
+
+ render_texture(wlr_output, output_damage,
+ texture, &box, matrix, rotation, alpha);
+}
+
+static void render_decorations(struct roots_output *output,
+ struct roots_view *view, struct render_data *data) {
+ if (!view->decorated || view->wlr_surface == NULL) {
+ return;
+ }
+
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(output->wlr_output->backend);
+ assert(renderer);
+
+ struct wlr_box box;
+ get_decoration_box(view, output, &box);
+
+ struct wlr_box rotated;
+ wlr_box_rotated_bounds(&rotated, &box, view->rotation);
+
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
+ rotated.width, rotated.height);
+ pixman_region32_intersect(&damage, &damage, data->damage);
+ bool damaged = pixman_region32_not_empty(&damage);
+ if (!damaged) {
+ goto damage_finish;
+ }
+
+ float matrix[9];
+ wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
+ view->rotation, output->wlr_output->transform_matrix);
+ float color[] = { 0.2, 0.2, 0.2, view->alpha };
+
+ int nrects;
+ pixman_box32_t *rects =
+ pixman_region32_rectangles(&damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(output->wlr_output, &rects[i]);
+ wlr_render_quad_with_matrix(renderer, color, matrix);
+ }
+
+damage_finish:
+ pixman_region32_fini(&damage);
+}
+
+static void render_view(struct roots_output *output, struct roots_view *view,
+ struct render_data *data) {
+ // Do not render views fullscreened on other outputs
+ if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
+ return;
+ }
+
+ data->alpha = view->alpha;
+ if (view->fullscreen_output == NULL) {
+ render_decorations(output, view, data);
+ }
+ output_view_for_each_surface(output, view, render_surface_iterator, data);
+}
+
+static void render_layer(struct roots_output *output,
+ pixman_region32_t *damage, struct wl_list *layer_surfaces) {
+ struct render_data data = {
+ .damage = damage,
+ .alpha = 1.0f,
+ };
+ output_layer_for_each_surface(output, layer_surfaces,
+ render_surface_iterator, &data);
+}
+
+static void render_drag_icons(struct roots_output *output,
+ pixman_region32_t *damage, struct roots_input *input) {
+ struct render_data data = {
+ .damage = damage,
+ .alpha = 1.0f,
+ };
+ output_drag_icons_for_each_surface(output, input,
+ render_surface_iterator, &data);
+}
+
+static void surface_send_frame_done_iterator(struct roots_output *output,
+ struct wlr_surface *surface, struct wlr_box *box, float rotation,
+ void *data) {
+ struct timespec *when = data;
+ wlr_surface_send_frame_done(surface, when);
+}
+
+void output_render(struct roots_output *output) {
+ struct wlr_output *wlr_output = output->wlr_output;
+ struct roots_desktop *desktop = output->desktop;
+ struct roots_server *server = desktop->server;
+ struct wlr_renderer *renderer =
+ wlr_backend_get_renderer(wlr_output->backend);
+ assert(renderer);
+
+ if (!wlr_output->enabled) {
+ return;
+ }
+
+ struct timespec now;
+ clock_gettime(CLOCK_MONOTONIC, &now);
+
+ float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
+
+ const struct wlr_box *output_box =
+ wlr_output_layout_get_box(desktop->layout, wlr_output);
+
+ // Check if we can delegate the fullscreen surface to the output
+ if (output->fullscreen_view != NULL &&
+ output->fullscreen_view->wlr_surface != NULL) {
+ struct roots_view *view = output->fullscreen_view;
+
+ // Make sure the view is centered on screen
+ struct wlr_box view_box;
+ view_get_box(view, &view_box);
+ double view_x = (double)(output_box->width - view_box.width) / 2 +
+ output_box->x;
+ double view_y = (double)(output_box->height - view_box.height) / 2 +
+ output_box->y;
+ view_move(view, view_x, view_y);
+
+ // Fullscreen views are rendered on a black background
+ clear_color[0] = clear_color[1] = clear_color[2] = 0;
+ }
+
+ bool needs_swap;
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
+ return;
+ }
+
+ struct render_data data = {
+ .damage = &damage,
+ .alpha = 1.0,
+ };
+
+ if (!needs_swap) {
+ // Output doesn't need swap and isn't damaged, skip rendering completely
+ goto damage_finish;
+ }
+
+ wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
+
+ if (!pixman_region32_not_empty(&damage)) {
+ // Output isn't damaged but needs buffer swap
+ goto renderer_end;
+ }
+
+ if (server->config->debug_damage_tracking) {
+ wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
+ }
+
+ int nrects;
+ pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
+ for (int i = 0; i < nrects; ++i) {
+ scissor_output(output->wlr_output, &rects[i]);
+ wlr_renderer_clear(renderer, clear_color);
+ }
+
+ render_layer(output, &damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
+ render_layer(output, &damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
+
+ // If a view is fullscreen on this output, render it
+ if (output->fullscreen_view != NULL) {
+ struct roots_view *view = output->fullscreen_view;
+
+ render_view(output, view, &data);
+
+ // During normal rendering the xwayland window tree isn't traversed
+ // because all windows are rendered. Here we only want to render
+ // the fullscreen window's children so we have to traverse the tree.
+#if WLR_HAS_XWAYLAND
+ if (view->type == ROOTS_XWAYLAND_VIEW) {
+ struct roots_xwayland_surface *xwayland_surface =
+ roots_xwayland_surface_from_view(view);
+ output_xwayland_children_for_each_surface(output,
+ xwayland_surface->xwayland_surface,
+ render_surface_iterator, &data);
+ }
+#endif
+ } else {
+ // Render all views
+ struct roots_view *view;
+ wl_list_for_each_reverse(view, &desktop->views, link) {
+ render_view(output, view, &data);
+ }
+ // Render top layer above shell views
+ render_layer(output, &damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
+ }
+
+ render_drag_icons(output, &damage, server->input);
+
+ render_layer(output, &damage,
+ &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
+
+renderer_end:
+ wlr_output_render_software_cursors(wlr_output, &damage);
+ wlr_renderer_scissor(renderer, NULL);
+ wlr_renderer_end(renderer);
+
+ int width, height;
+ wlr_output_transformed_resolution(wlr_output, &width, &height);
+
+ if (server->config->debug_damage_tracking) {
+ pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
+ }
+
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(wlr_output->transform);
+ wlr_region_transform(&damage, &damage, transform, width, height);
+
+ if (!wlr_output_damage_swap_buffers(output->damage, &now, &damage)) {
+ goto damage_finish;
+ }
+ output->last_frame = desktop->last_frame = now;
+
+damage_finish:
+ pixman_region32_fini(&damage);
+
+ // Send frame done events to all surfaces
+ output_for_each_surface(output, surface_send_frame_done_iterator,
+ &now);
+}