diff options
Diffstat (limited to 'rootston')
-rw-r--r-- | rootston/output.c | 46 |
1 files changed, 20 insertions, 26 deletions
diff --git a/rootston/output.c b/rootston/output.c index 1284c928..c4e5cc7c 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -486,6 +486,9 @@ static void render_output(struct roots_output *output) { goto renderer_end; } + // Uncomment this line to debug damage tracking + //wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0}); + int nrects; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); for (int i = 0; i < nrects; ++i) { @@ -667,32 +670,23 @@ static void damage_from_surface(struct wlr_surface *surface, surface_intersect_output(surface, output->desktop->layout, wlr_output, lx, ly, rotation, &box); - if (rotation == 0) { - pixman_region32_t damage; - pixman_region32_init(&damage); - pixman_region32_copy(&damage, &surface->current->surface_damage); - wlr_region_scale(&damage, &damage, wlr_output->scale); - if (ceil(wlr_output->scale) > surface->current->scale) { - // When scaling up a surface, it'll become blurry so we need to - // expand the damage region - wlr_region_expand(&damage, &damage, - ceil(wlr_output->scale) - surface->current->scale); - } - pixman_region32_translate(&damage, box.x, box.y); - wlr_output_damage_add(output->damage, &damage); - pixman_region32_fini(&damage); - } else { - pixman_box32_t *extents = - pixman_region32_extents(&surface->current->surface_damage); - struct wlr_box damage_box = { - .x = box.x + extents->x1 * wlr_output->scale, - .y = box.y + extents->y1 * wlr_output->scale, - .width = (extents->x2 - extents->x1) * wlr_output->scale, - .height = (extents->y2 - extents->y1) * wlr_output->scale, - }; - wlr_box_rotated_bounds(&damage_box, rotation, &damage_box); - wlr_output_damage_add_box(output->damage, &damage_box); - } + int center_x = box.x + box.width/2; + int center_y = box.y + box.height/2; + + pixman_region32_t damage; + pixman_region32_init(&damage); + pixman_region32_copy(&damage, &surface->current->surface_damage); + wlr_region_scale(&damage, &damage, wlr_output->scale); + if (ceil(wlr_output->scale) > surface->current->scale) { + // When scaling up a surface, it'll become blurry so we need to + // expand the damage region + wlr_region_expand(&damage, &damage, + ceil(wlr_output->scale) - surface->current->scale); + } + pixman_region32_translate(&damage, box.x, box.y); + wlr_region_rotated_bounds(&damage, &damage, rotation, center_x, center_y); + wlr_output_damage_add(output->damage, &damage); + pixman_region32_fini(&damage); } void output_damage_from_view(struct roots_output *output, |