diff options
Diffstat (limited to 'rootston')
| -rw-r--r-- | rootston/desktop.c | 6 | ||||
| -rw-r--r-- | rootston/output.c | 31 | 
2 files changed, 27 insertions, 10 deletions
| diff --git a/rootston/desktop.c b/rootston/desktop.c index ef459e69..c9fc0dc6 100644 --- a/rootston/desktop.c +++ b/rootston/desktop.c @@ -294,10 +294,8 @@ static bool view_at(struct roots_view *view, double lx, double ly,  	struct wlr_surface_state *state = view->wlr_surface->current;  	struct wlr_box box = { -		.x = 0, -		.y = 0, -		.width = state->buffer_width / state->scale, -		.height = state->buffer_height / state->scale, +		.x = 0, .y = 0, +		.width = state->width, .height = state->height,  	};  	if (view->rotation != 0.0) {  		// Coordinates relative to the center of the view diff --git a/rootston/output.c b/rootston/output.c index 560e5eeb..e510be71 100644 --- a/rootston/output.c +++ b/rootston/output.c @@ -48,24 +48,43 @@ static void render_surface(struct wlr_surface *surface,  				lx, ly, lx + render_width, ly + render_height)) {  			float matrix[16]; -			float translate_origin[16]; -			wlr_matrix_translate(&translate_origin, +			float translate_center[16]; +			wlr_matrix_translate(&translate_center,  				(int)ox + render_width / 2, (int)oy + render_height / 2, 0);  			float rotate[16];  			wlr_matrix_rotate(&rotate, rotation); -			float translate_center[16]; -			wlr_matrix_translate(&translate_center, -render_width / 2, +			float translate_origin[16]; +			wlr_matrix_translate(&translate_origin, -render_width / 2,  				-render_height / 2, 0);  			float scale[16];  			wlr_matrix_scale(&scale, render_width, render_height, 1);  			float transform[16]; -			wlr_matrix_mul(&translate_origin, &rotate, &transform); -			wlr_matrix_mul(&transform, &translate_center, &transform); +			wlr_matrix_mul(&translate_center, &rotate, &transform); +			wlr_matrix_mul(&transform, &translate_origin, &transform);  			wlr_matrix_mul(&transform, &scale, &transform); + +			if (surface->current->transform != WL_OUTPUT_TRANSFORM_NORMAL) { +				float surface_translate_center[16]; +				wlr_matrix_translate(&surface_translate_center, 0.5, 0.5, 0); + +				float surface_transform[16]; +				wlr_matrix_transform(surface_transform, +					wlr_output_transform_invert(surface->current->transform)); + +				float surface_translate_origin[16]; +				wlr_matrix_translate(&surface_translate_origin, -0.5, -0.5, 0); + +				wlr_matrix_mul(&transform, &surface_translate_center, +					&transform); +				wlr_matrix_mul(&transform, &surface_transform, &transform); +				wlr_matrix_mul(&transform, &surface_translate_origin, +					&transform); +			} +  			wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);  			wlr_render_with_matrix(desktop->server->renderer, surface->texture, | 
